Stellaris

Stellaris

277 Bewertungen
Project Gestalt [2.7.x]
10
2
2
   
Preis verleihen
Favorisieren
Favorisiert
Entfernen
Dateigröße
Veröffentlicht
Aktualisiert
9.909 MB
24. Mai 2020 um 5:29
3. Juni 2020 um 14:00
10 Änderungshinweise (anzeigen)
Sie benötigen DLCs, um diesen Gegenstand nutzen zu können.

Abonnieren zum Herunterladen
Project Gestalt [2.7.x]

Beschreibung
The new version is here

Description
The Gestalt project is a mod that adds the final stage for each type of ascension:
  • The psionic path will lead your citizens to becoming pure energy, a higher form of life. Energetic creatures have their unique traits and phrases in dialogues with Unbidden and Prethoryn Scorge.
  • Biological ascension will help you to find the Gene of Perfection to make your species the most powerful race in the whole galaxy.
  • Synthetic ascension will lead you to becoming an empire with less individuality, uniting the minds of all residents for more effective work.

Soul Eaters
Soul Eaters were added. They work simular to default empire, but they need souls of other species to feed. Hunger makes you fleets and armies stronger, but when you are fed, you have big bonuses to production and scientific research. They have an access the the Bleak Vortex - a part of the Shroud, where the Stranger lives...
Soul Eaters don't have access to both Synthethic and Psionic paths, but they have a special way to become energy creatures. Also, they have an option to follow the biological path of ascension.

Origins
  1. Soul Eaters
  2. Isolated (you start in a distant system faraway from the galaxy)
  3. Outside of the Galaxy (you start in your own cluster near the main galaxy)
  4. Millionaire (your leader becomes immortal from the start)
  5. Touched from the Shroud (gives you additional research speed and technology "Psionic Theory" after picking the first ascension perk.)
  6. Lone Colony (you start on a colony planet in the home system. Your original homeworld is uninhabitable)


Future plans:
  1. New civics, origins and events
  2. Bug fixes and cosmetic improvements
  3. Could be a new end-game crisis

Other versions
2.1.x Version
2.3.x Version
3.4.x Version

Localization:
  • English
  • Russian
  • French (Thanks to Nova²)
Beliebte Diskussionen Alle anzeigen (4)
23
7. Sep. 2021 um 4:36
Bugs found
🔰Kyle_Krein🔰
10
26. Juli 2020 um 8:23
Ideas for synths
🔰Kyle_Krein🔰
6
9. Apr. 2021 um 4:07
Gestalt project for psionics
Turin
128 Kommentare
colonel Joel 27. Juli 2022 um 23:46 
author thank the heavens
🔰Kyle_Krein🔰  [Autor] 25. Juli 2022 um 13:55 
I finally updated the mod for 3.4.5. The new version is here
colonel Joel 28. Juni 2022 um 9:16 
snakey no its bugged
Snakey 28. Juni 2022 um 7:18 
Does anybody know if this mod still works in 3.4?
DerigarsChairman 28. Dez. 2021 um 18:41 
whats the exact tech name for both the synthetic mind merge and the machine mind seperation
i really dont like using "research all technologies" when its only one tech i need
Striker 21. Nov. 2021 um 18:24 
Hope this is updated sometime really looking for good new stuff.
Space Core 22. Sep. 2021 um 23:34 
Hey Man, hope everything's going well. Would love to see this brought to 3.0+ but you take all the time you need. Cheers mate, have a good one :praisesun:
Хихирюсюкака 19. Sep. 2021 um 3:16 
а нам обнову вообще ждать? Просто тут новый патч вышел
Yohan 11. Sep. 2021 um 1:52 
когда будет обновление штоб работал на 3.0 версие?
The Guy with Lag 31. Aug. 2021 um 6:55 
hope to see it return