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Same problem here... and if you both are using Covert Infiltration, then that is the problem.
Starting a new game with CI (and dependencies) deactivated, the modded autopistol stats worked.
So, I guess we need either native support or a compatibility patch for both mods to work.
Could anyone confirm that Covert Infiltration conflicts with this mod? I can't see where CI or any of it's dependencies alter the Autopistol's stats. Only the individual build.
Removing this mod has made the primary autopistol shown on new test saves, but still my old save that started before having this mod still won't have it, is there some technology/breakthrough that I can give myself via console?
Most likely.
I wonder is that a problem with Primary secondaries mod itself?