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Warhammer 40/30k factions - 3.12 Compatibility - Legacy Patch
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11 nov. 2023 à 6h24
14 juil. 2024 à 2h22
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Warhammer 40/30k factions - 3.12 Compatibility - Legacy Patch

Description


This Patch updates and merges the Origins and Effects from All That Is GRIMDARK to Warhammer 30/40k factions (also possibly to WH40k - Tyranids, WH40k Orks) to 3.12.

PLAY ADVICE
All factions have default auto-spawn off, so you have to edit / create a clone of each faction you want (or you can just copy the prescripted_countries file(s) to your game data path and merge it into your user_empire_designs_v3.4.txt file). Force spawn each of those, pick one to play.

REQUIRED ITEMS
The Voice Advisors and WH40k Planets Renewed are not essential, but supported and are highly recommended (e.g. if you play the WH40k map(s)).

RECOMMENDATIONS
Warhammer 40k Collection (Discussion)

If you find any other issues, please report them down in the comments.

PLANNED
Support Shroud Rising (civic_shroud_worship)
Support WH40k Dark Eldar / Drukhari

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Check out my other mods!
86 commentaires
Tylerr 10 mars à 9h23 
Just too many conflicts and things not working. Need a functional mod order list or something but until then not usable. Tyranids can recruit guardsmen and servitor soldiers, leader portraits show up in pre game setup but not after game starts.
Anathema 2 mars à 12h32 
The mod is very cool, but it lacks new faction leaders such as Vashtor Arkifane, Anacharia Scoria and Kelbor Hal from the dark mechanicum. The Black Shields lack a leader like Endrid Haar and so on. The Mechanicum is also missing Belisarius Cole. I hope that the mod's author will add new leaderboard icons to his mod soon.
Skarbrand the Exiled 17 févr. à 14h21 
an update might be needed
Rogueservitor 6 janv. à 16h37 
for whatever reason the species used as the raiders factioons dont have portraits... tested with only this and the original mod installed
NagturusSnake 29 déc. 2024 à 7h26 
I don't understand. I have no factions of other races except the imperium.
GuacamoleToby 26 nov. 2024 à 11h42 
I'm having the Adeptus Mechanicus faction start with a district that produces gas, then a few moments later the district is removed and they suffer a gas deficit, is this intended?
babanin97 3 nov. 2024 à 11h09 
update?
Rook1830 1 nov. 2024 à 19h20 
well at least with the grim dark mod
Rook1830 1 nov. 2024 à 19h20 
currently necrons cannot be played with them being slightly also necroid wondering if you can separate the two into just having a copy of both but classified as either or?
Karas Neckurus 19 oct. 2024 à 14h13 
can you make it so that necron can be individualist machine?