The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Kaldar Keep
115 Comments
jonnylsutter2 18 Aug, 2020 @ 11:53am 
love it!!!
719751518 2 Dec, 2018 @ 7:26am 
Need a RS supproted patch to stop the snow falling when players who use the real shelter and frostfall as they were standing under the bridge in snow weather.
ThrobbingforMorbius 2 May, 2018 @ 2:18am 
really nice
Phenii 27 Aug, 2017 @ 7:30pm 
I enjoyed having this mod while I did, had it for quite a while, until I came home to find the things I put in my barrels were replaced with tomatoes and another food. I was using the smaller barrel to store my soul gems that i've collected all throughout my game (Which I'm pretty far into) Aaaand all of them are completely gone. Everything in the chests were still there, as well as dressers, bookcases & wardrobes. In the end, I guess Pewdiepie was right. Barrels are evil.
Duke of Judea 24 Jul, 2016 @ 5:50pm 
hey can you add a system for were you can hire guards
Crim5on Duck  [author] 8 Apr, 2016 @ 2:27pm 
@Imperial - You're a piece of useless shit! Stop playing games and go outside and get some fresh air!
Jeqavis 8 Apr, 2016 @ 2:07pm 
This mod is a useless piece of fucking shit. Crashes the game every fucking time you go to the fucking castle.
CallMeBlackSh33p 21 Mar, 2016 @ 10:11pm 
Hi. Odd request. My Skyrim doesn't seem to download the .esp file for this and Hermit's Treehouse. I'm using Real Shelter which patches based on .esp and it doesn't show up in my load order unless it's in the launcher LO. Is it possible for you to release the .esp on here or Nexus Mods so that Real Shelter will take these locations into affect? Thank you.
Moro 24 Jan, 2016 @ 5:15pm 
Really well done.

The only issue I have with it is that the keep doesn't render at greater distances, instead it fades and you see only mountains and clouds (as an example from about Riverwood's main street and onward).

I'm not sure what's causing this, but from my own experiments with the CK getting custom structures to still be in sight from miles away is tough and the checkbox it offers for no fading doesn't always work.

If you have any thoughts on this, would like to hear them. If you've moved on that's okay too. Still really enjoy your work.
Kekero 24 Apr, 2015 @ 8:58pm 
hey can you add a system for were you can hire guards by the way execelent lore friendly mod
Crim5on Duck  [author] 24 Apr, 2015 @ 7:42pm 
Thank you for the comments everyone :D I do still read them! The updates to all of my mods has stopped, and has for some time if some haven't noticed. They are all going to stay on the workshop 'as is', so no more updates will come. It has been a long time since I have used the creation kit, and frankly, I would have to learn alot of it all over again as my current hobbies are far removed from modding or anything to do on computers (I now rock climb, hike and make my money from adventuring in the outdoors). I am glad people are still enjoying the mods, just take note if you do have an issue, there will not be any support for it anymore.
Crim5on Duck  [author] 24 Apr, 2015 @ 7:42pm 
Haha thanks Kevin!
Kevin 24 Apr, 2015 @ 7:34pm 
I give you a nod of approval my friend
Crim5on Duck  [author] 24 Apr, 2015 @ 7:23pm 
#freetheworkshop

This mod will happily stay FREE for everyone to use! No donations, no payments, just a button to subscribe and enjoy the mod without having to pay a cent! I will still accept high fives or a nod of approval if you are so inclined. Happy modding everyone, and don't pay for something that should be free!
BirkTheLirk 12 Jan, 2015 @ 10:37am 
love this castle. Good for roleplaying, with some hunger and sleeping mod. Then this place is so good. And with the mercenary mod i have guards guarding the castle. After a day at adventure, a bellyfull of food is good
skaldtorvaldr 3 Dec, 2014 @ 12:51pm 
I tried the mod that lets you designate a new player home that your children and spouse can live at with you, but there are not enough beds here to house the kids, steward and houscarl. But it does look like the spell would work.
ying_ko13 5 Jul, 2014 @ 8:03pm 
Impressive.
SirRantsAlot 22 Feb, 2014 @ 4:04am 
As the treehouse this does not appear ingame :(
mcnutsack 16 Feb, 2014 @ 11:02am 
I like it just wish it was in a different location cause i love the legends of the eagles nest and im not giving it up.
Magnuros 24 Dec, 2013 @ 2:34pm 
I haven´t seen a Keep-Mod, which doesn´t have too much or too little things, until now. Very balanced, detailed. I love it!!!
byron 15 Dec, 2013 @ 7:01pm 
anyone?
byron 11 Dec, 2013 @ 10:00pm 
I can't seem to be able to pick up the key or read the letter on the desk....any answers?
G20 13 Nov, 2013 @ 3:15pm 
I've added this to a collection, I thought you mioght like to know (as it's a compliment) as i know you don't get notifications on this. Thanks for the great mod ;)
toorrum 11 Nov, 2013 @ 8:29am 
for wreckNRepeat: actually, i travel with 20 follawers :) need a house or castle able to ofer comodities for all my squadron :) :) and Kaldar kepp permit it :)
WreckNRepeat 20 Sep, 2013 @ 10:45am 
Why would someone who wants to live reclusively have a dinner table set for 12 people?

Jk, this mod is awesome.
Vladislaus 8 Jul, 2013 @ 2:38pm 
Is it compatible with Eagles Nest?
Mr. Magoo 13 May, 2013 @ 8:44pm 
I dont know anything about backing up! Im a total noob like I said before...
toorrum 29 Apr, 2013 @ 9:23am 
good job, for this house mod, with two amazed panoramic view on whiterun on a side, and riverwood other side. i find the bloodstained letter in cellar, to explain the reason for the castle is empty life when the player find it. excellent :)
followers could'nt climb all the marchs, but they able to down them :) :) but they can enter in house, during chargement door zone.
AlbertoBurrito 22 Apr, 2013 @ 10:45pm 
Such an amazing house, great attention to detail! Absolutely amazing! Great Work!
Boxed Lunch 9 Apr, 2013 @ 5:35pm 
works well, looks good, great views. i use it often. would like to see the hallways lined with banners, flags, crests... walking inddors from one side of the keep to the other is dreary. the bath is a nice touch, also like the big metal gates at the entrance (is it possible to lock them?). ty for all your hard work.
Hulim 8 Mar, 2013 @ 7:31pm 
I just spent my day in this keep playing with decorations and stuff and i am amazed! It is so cool place to be in and the view... It is worth fixing npc issues and main hall tables issue: plates with food are shaking off the table when you sit at it.
Hulim 7 Mar, 2013 @ 4:49pm 
Nice desing + great location = awsome mod :) Report: Npcs have problem following to outside areas of the keep, i hope you fix this soon. Suggestions: Extend interior and add some wine cellar or something. You could also add some LODs so its greatness can be seen even from whiterun.
benbrown68 3 Mar, 2013 @ 10:21pm 
awesome fortress location mean view and a great mod
Duke 1 Mar, 2013 @ 3:29am 
The height inside doesn't match with the building outside. Same with all your fortress mods. Interiors need to match exterior
Ovenborn 14 Feb, 2013 @ 3:01pm 
Finally a castle without npcs, Thanks!
Crim5on Duck  [author] 7 Feb, 2013 @ 2:42am 
Thanks for the comments everyone! I have been very busy with life and other interests so I have had little time for any more work in the CK or my house mods.. but I do manage to read some of the comments from time to time and I appreciate them :) Hope you all continue to have many great adventures in Skyrim!
mordant 24 Jan, 2013 @ 10:32pm 
excellent work. smelter outside the front door instead of that huge uninteractive barrel ting would be nice though :) rated.
mordant 24 Jan, 2013 @ 10:29pm 
the stairs go up to a trapdoor @Caesxander
Caesxander 10 Jan, 2013 @ 8:52am 
in the tower where the forge is the stairs eventually go up to the ceiling and dont go anywhere.
Aardvark 992 15 Dec, 2012 @ 10:30pm 
Great house and great work! I like the simplicity! A couple of quick suggestions on things to add, if you have the time and desire to do so:
- A place for my horse when I take him up there. It's too cold leave him out.
- When you add NPCs, make sure they are clothed properly for living on a mountaintop. Especially if you add any guards, they should be pretty well buttoned up.
- A small weapon rack to hold a couple weapons next to the bed would be nice.
Thanks again for making it. I really like it so far.
Hersir 10 Dec, 2012 @ 8:28pm 
Any news on the update? Thanks!
The Dark Ranger 2 Dec, 2012 @ 9:33pm 
I hope you do add a bunch of NPCs
Ruby (Reaver Arklight) 25 Nov, 2012 @ 6:52am 
Awesome I needed a unpopunated Keep to Add my own npcs in thanks
Socky 30 Oct, 2012 @ 8:53am 
looks good
Cheddar Bob 19 Oct, 2012 @ 5:47pm 
YES finally an amazing home without pointless mannequins
Jiggyfly 19 Oct, 2012 @ 12:38pm 
This is my favorite player home that I have seen so far, very good work. PS: can you add a weapon rack next to the chest on the second floor? Thank you!
some daedra nord 16 Oct, 2012 @ 7:52pm 
crim5son, what are you planning for the update?
Crim5on Duck  [author] 10 Oct, 2012 @ 3:19am 
Hey guys sorry for the update delay. I have been very very busy and with christmas rush at work gearing up it may be a while before I can get around to this mod again.
legion2885 9 Oct, 2012 @ 9:03am 
is this mod still active?
InAComaDial999 9 Oct, 2012 @ 12:25am 
This is really a fantastic home. I love the size, I love the layout, and it's one of the few homes that is actually set in a snowy area. My only issues: it needs a couple of NPCs -- nothing major, just a cook, a steward, and a guard or two. And the LOD doesn't seem to work; if I fast travel to Riverwood for example, I can't see the castle even though it should be visible. I'll keep watching this though, looking forward to your next update.