The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Kaldar Keep
115 Kommentare
jonnylsutter2 18. Aug. 2020 um 11:53 
love it!!!
719751518 2. Dez. 2018 um 7:26 
Need a RS supproted patch to stop the snow falling when players who use the real shelter and frostfall as they were standing under the bridge in snow weather.
ThrobbingforMorbius 2. Mai 2018 um 2:18 
really nice
Phenii 27. Aug. 2017 um 19:30 
I enjoyed having this mod while I did, had it for quite a while, until I came home to find the things I put in my barrels were replaced with tomatoes and another food. I was using the smaller barrel to store my soul gems that i've collected all throughout my game (Which I'm pretty far into) Aaaand all of them are completely gone. Everything in the chests were still there, as well as dressers, bookcases & wardrobes. In the end, I guess Pewdiepie was right. Barrels are evil.
Duke of Judea 24. Juli 2016 um 17:50 
hey can you add a system for were you can hire guards
Crim5on Duck  [Autor] 8. Apr. 2016 um 14:27 
@Imperial - You're a piece of useless shit! Stop playing games and go outside and get some fresh air!
Jeqavis 8. Apr. 2016 um 14:07 
This mod is a useless piece of fucking shit. Crashes the game every fucking time you go to the fucking castle.
CallMeBlackSh33p 21. März 2016 um 22:11 
Hi. Odd request. My Skyrim doesn't seem to download the .esp file for this and Hermit's Treehouse. I'm using Real Shelter which patches based on .esp and it doesn't show up in my load order unless it's in the launcher LO. Is it possible for you to release the .esp on here or Nexus Mods so that Real Shelter will take these locations into affect? Thank you.
Moro 24. Jan. 2016 um 17:15 
Really well done.

The only issue I have with it is that the keep doesn't render at greater distances, instead it fades and you see only mountains and clouds (as an example from about Riverwood's main street and onward).

I'm not sure what's causing this, but from my own experiments with the CK getting custom structures to still be in sight from miles away is tough and the checkbox it offers for no fading doesn't always work.

If you have any thoughts on this, would like to hear them. If you've moved on that's okay too. Still really enjoy your work.
Kekero 24. Apr. 2015 um 20:58 
hey can you add a system for were you can hire guards by the way execelent lore friendly mod
Crim5on Duck  [Autor] 24. Apr. 2015 um 19:42 
Thank you for the comments everyone :D I do still read them! The updates to all of my mods has stopped, and has for some time if some haven't noticed. They are all going to stay on the workshop 'as is', so no more updates will come. It has been a long time since I have used the creation kit, and frankly, I would have to learn alot of it all over again as my current hobbies are far removed from modding or anything to do on computers (I now rock climb, hike and make my money from adventuring in the outdoors). I am glad people are still enjoying the mods, just take note if you do have an issue, there will not be any support for it anymore.
Crim5on Duck  [Autor] 24. Apr. 2015 um 19:42 
Haha thanks Kevin!
Kevin 24. Apr. 2015 um 19:34 
I give you a nod of approval my friend
Crim5on Duck  [Autor] 24. Apr. 2015 um 19:23 
#freetheworkshop

This mod will happily stay FREE for everyone to use! No donations, no payments, just a button to subscribe and enjoy the mod without having to pay a cent! I will still accept high fives or a nod of approval if you are so inclined. Happy modding everyone, and don't pay for something that should be free!
BirkTheLirk 12. Jan. 2015 um 10:37 
love this castle. Good for roleplaying, with some hunger and sleeping mod. Then this place is so good. And with the mercenary mod i have guards guarding the castle. After a day at adventure, a bellyfull of food is good
skaldtorvaldr 3. Dez. 2014 um 12:51 
I tried the mod that lets you designate a new player home that your children and spouse can live at with you, but there are not enough beds here to house the kids, steward and houscarl. But it does look like the spell would work.
ying_ko13 5. Juli 2014 um 20:03 
Impressive.
SirRantsAlot 22. Feb. 2014 um 4:04 
As the treehouse this does not appear ingame :(
mcnutsack 16. Feb. 2014 um 11:02 
I like it just wish it was in a different location cause i love the legends of the eagles nest and im not giving it up.
Magnuros 24. Dez. 2013 um 14:34 
I haven´t seen a Keep-Mod, which doesn´t have too much or too little things, until now. Very balanced, detailed. I love it!!!
byron 15. Dez. 2013 um 19:01 
anyone?
byron 11. Dez. 2013 um 22:00 
I can't seem to be able to pick up the key or read the letter on the desk....any answers?
G20 13. Nov. 2013 um 15:15 
I've added this to a collection, I thought you mioght like to know (as it's a compliment) as i know you don't get notifications on this. Thanks for the great mod ;)
toorrum 11. Nov. 2013 um 8:29 
for wreckNRepeat: actually, i travel with 20 follawers :) need a house or castle able to ofer comodities for all my squadron :) :) and Kaldar kepp permit it :)
WreckNRepeat 20. Sep. 2013 um 10:45 
Why would someone who wants to live reclusively have a dinner table set for 12 people?

Jk, this mod is awesome.
Vladislaus 8. Juli 2013 um 14:38 
Is it compatible with Eagles Nest?
Mr. Magoo 13. Mai 2013 um 20:44 
I dont know anything about backing up! Im a total noob like I said before...
toorrum 29. Apr. 2013 um 9:23 
good job, for this house mod, with two amazed panoramic view on whiterun on a side, and riverwood other side. i find the bloodstained letter in cellar, to explain the reason for the castle is empty life when the player find it. excellent :)
followers could'nt climb all the marchs, but they able to down them :) :) but they can enter in house, during chargement door zone.
AlbertoBurrito 22. Apr. 2013 um 22:45 
Such an amazing house, great attention to detail! Absolutely amazing! Great Work!
Boxed Lunch 9. Apr. 2013 um 17:35 
works well, looks good, great views. i use it often. would like to see the hallways lined with banners, flags, crests... walking inddors from one side of the keep to the other is dreary. the bath is a nice touch, also like the big metal gates at the entrance (is it possible to lock them?). ty for all your hard work.
Hulim 8. März 2013 um 19:31 
I just spent my day in this keep playing with decorations and stuff and i am amazed! It is so cool place to be in and the view... It is worth fixing npc issues and main hall tables issue: plates with food are shaking off the table when you sit at it.
Hulim 7. März 2013 um 16:49 
Nice desing + great location = awsome mod :) Report: Npcs have problem following to outside areas of the keep, i hope you fix this soon. Suggestions: Extend interior and add some wine cellar or something. You could also add some LODs so its greatness can be seen even from whiterun.
benbrown68 3. März 2013 um 22:21 
awesome fortress location mean view and a great mod
Duke 1. März 2013 um 3:29 
The height inside doesn't match with the building outside. Same with all your fortress mods. Interiors need to match exterior
Ovenborn 14. Feb. 2013 um 15:01 
Finally a castle without npcs, Thanks!
Crim5on Duck  [Autor] 7. Feb. 2013 um 2:42 
Thanks for the comments everyone! I have been very busy with life and other interests so I have had little time for any more work in the CK or my house mods.. but I do manage to read some of the comments from time to time and I appreciate them :) Hope you all continue to have many great adventures in Skyrim!
mordant 24. Jan. 2013 um 22:32 
excellent work. smelter outside the front door instead of that huge uninteractive barrel ting would be nice though :) rated.
mordant 24. Jan. 2013 um 22:29 
the stairs go up to a trapdoor @Caesxander
Caesxander 10. Jan. 2013 um 8:52 
in the tower where the forge is the stairs eventually go up to the ceiling and dont go anywhere.
Aardvark 992 15. Dez. 2012 um 22:30 
Great house and great work! I like the simplicity! A couple of quick suggestions on things to add, if you have the time and desire to do so:
- A place for my horse when I take him up there. It's too cold leave him out.
- When you add NPCs, make sure they are clothed properly for living on a mountaintop. Especially if you add any guards, they should be pretty well buttoned up.
- A small weapon rack to hold a couple weapons next to the bed would be nice.
Thanks again for making it. I really like it so far.
Hersir 10. Dez. 2012 um 20:28 
Any news on the update? Thanks!
The Dark Ranger 2. Dez. 2012 um 21:33 
I hope you do add a bunch of NPCs
Ruby (Reaver Arklight) 25. Nov. 2012 um 6:52 
Awesome I needed a unpopunated Keep to Add my own npcs in thanks
Socky 30. Okt. 2012 um 8:53 
looks good
Cheddar Bob 19. Okt. 2012 um 17:47 
YES finally an amazing home without pointless mannequins
Jiggyfly 19. Okt. 2012 um 12:38 
This is my favorite player home that I have seen so far, very good work. PS: can you add a weapon rack next to the chest on the second floor? Thank you!
some daedra nord 16. Okt. 2012 um 19:52 
crim5son, what are you planning for the update?
Crim5on Duck  [Autor] 10. Okt. 2012 um 3:19 
Hey guys sorry for the update delay. I have been very very busy and with christmas rush at work gearing up it may be a while before I can get around to this mod again.
legion2885 9. Okt. 2012 um 9:03 
is this mod still active?
InAComaDial999 9. Okt. 2012 um 0:25 
This is really a fantastic home. I love the size, I love the layout, and it's one of the few homes that is actually set in a snowy area. My only issues: it needs a couple of NPCs -- nothing major, just a cook, a steward, and a guard or two. And the LOD doesn't seem to work; if I fast travel to Riverwood for example, I can't see the castle even though it should be visible. I'll keep watching this though, looking forward to your next update.