Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Only issue is how it removes the fog of war - it no longer shows unexplored hyperlanes at max range as "fading out", so you can't tell the difference between a hyperlane which is actually a dead end, and one which could lead somewhere else. Makes the survey planning a lot more difficult.
it causes an empires entire territory borders to be visible despite having no intel
To all people complaining about messed-up galaxy texture: this mod doesn't contain any.
Or any graphical assets for that matter.
It's just 12 lines of code, with the "flagship" one being:
"enable_terra_incognita = no"
Here's how it looks on 2.7.2 with "Pinwheel Galaxy" mod for the texture:
https://imgur.com/a/8rdg9oW
I'll admit, the name is a bit confusing. "No fog of war" might have been more descriptive - but it works perfectly as of the latest game version.
Thanks for a simple but awesome mod @ButtJunkie
thanks again for your work though, much aphreciated.
Not half way, not below or near other mods "The bottom"
Here, I have seen this before but it was another mod... I was running 2.4, updated and no change.
"Removing the mod does nothing" "Changing load order changes nothing"
Il restart a new game and see if the graphic bug happens again.
As for ironman compatible, I think barely anything is these days. Maybe strictly texture changes (i.e. some graphical mods, but not this one since it changes some code).
Could you please lower color brightness of hyperlanes too? they too bright with this mod :-(
For us legacy users