Stellaris
RPJJ Combo Mod
18 commenti
Ice 5 giu 2023, ore 13:06 
Thanks king
FirePrince 4 giu 2023, ore 19:16 
It is in .\gfx\models\portraits\fungoid\Pirate_Queen.dds 2048x px.
Ice 4 giu 2023, ore 18:51 
Can't seem to find a picture of the mushroom pirates anywere, were they made just for the mod?
Kiririn 25 nov 2019, ore 3:16 
is there a standalone mod for the mushroom pirates? the full mod doesnt work with current stellaris.
AbyssalEden 22 set 2019, ore 14:26 
Mushroom pirates look dope, do hope they show up at some point with animated portraits.
Robicon  [autore] 2 feb 2019, ore 1:29 
I was never really happy with the Factory namelists, but I can include them in case someone wants to use them. The unique Kernel planet should of course be included (I can't believe I had forgotten about that). I will include the unique dialogue if the system has not changed too much in that area. First contact dialogue required replacement of files and thus might cause compatibility issues, so I might skip that part.

What I consider not including is the automatic renaming of stars to Lux ##. That part of the mod was prone to bugs and it was rather confusing having so many similarly named systems.
infernalthing 1 feb 2019, ore 14:36 
Namelists, starting system, unique planet and what else is left, I suppose.
Robicon  [autore] 1 feb 2019, ore 8:28 
Yes, I intend to at least include the theme-music, symbol and the minor portrait modification in a separate mod. Are there any other Factory characteristics that you would like to have included?
infernalthing 1 feb 2019, ore 4:24 
Do you plan on making The Factory species a stand-alone mod too in the future?
Runo 31 gen 2019, ore 17:48 
Yay thank you for your responce! :steamhappy:
Robicon  [autore] 31 gen 2019, ore 2:56 
Wow, I did not notice this mod to get this many subscriptions! I am surprised but honored.

Unfortunately, the mod itself is too vast and experimental (unstable) in nature for me to update all of it to the major changed that came with 2.2, but I will attempt to put the most desired features in their own mods. The Cyborg Portraits that some of you found have already been placed in a stand-alone mod.

The Mushroom Pirates are the most frequently requested feature (yes, that is the Treasure Planet ship behind her), and they will have their own mod as soon as I am able, but it might take a little longer since I am not the original creator of that portrait.

Thank you everyone for your enthusiasm!
Runo 6 gen 2019, ore 10:02 
Hello, to anyone looking at this mod right now, it causes some wierd promt to perpetually go when you play loaded games. I'd hope the guy that made it would release the protraid only, I wanted sexy pirate mushrooms in my game....:2016imnotcrying:
Jester 12 set 2018, ore 11:06 
So you're saying I can make a Cyborg-Pirate-Hivemind Mushroom Queen? Sign me up!
Cheesemongle 23 lug 2018, ore 23:37 
DO I SPOT TREASURE PLANET CIVILIAN CRUISER IN THE THUMBNAIL!?!
The Erubian Warlord 19 giu 2018, ore 3:34 
please release the pirate mushrooms as a standalone mod pls
Mentior 8 giu 2018, ore 15:18 
I like this Mod quite a lot because of the great cyborg portraits and the better colours of the machine race. One issue i stumbled upon is, that the "Factory Race" reproduces like these fility organics but can also be build. Bug or Feature? :D
Robicon  [autore] 18 apr 2018, ore 10:00 
Thanks for the suggestion,
In_The_Motion . Adding more images would normally be a good idea, but in this case it might lead people to believe that the content shown is easily accessible for them to use. Sadly, it is not. This is more of an ad-hoc mod project that is being built as we play and much of the content can only be found if you are willing to open the mod folder and examine the files.

If I get the time, I'll try to create a separate mod for portraits and music and whatnot once our current game is finished.
falhxer 9 apr 2018, ore 12:47 
maybe add more images ?