Steam installeren
inloggen
|
taal
简体中文 (Chinees, vereenvoudigd)
繁體中文 (Chinees, traditioneel)
日本語 (Japans)
한국어 (Koreaans)
ไทย (Thai)
Български (Bulgaars)
Čeština (Tsjechisch)
Dansk (Deens)
Deutsch (Duits)
English (Engels)
Español-España (Spaans - Spanje)
Español - Latinoamérica (Spaans - Latijns-Amerika)
Ελληνικά (Grieks)
Français (Frans)
Italiano (Italiaans)
Bahasa Indonesia (Indonesisch)
Magyar (Hongaars)
Norsk (Noors)
Polski (Pools)
Português (Portugees - Portugal)
Português - Brasil (Braziliaans-Portugees)
Română (Roemeens)
Русский (Russisch)
Suomi (Fins)
Svenska (Zweeds)
Türkçe (Turks)
Tiếng Việt (Vietnamees)
Українська (Oekraïens)
Een vertaalprobleem melden
Generally, people are more attracted by visual demonstrations than long descriptions, because they plain and simple don't read them.
just to say thanks for an awesome mod, u know :-)
I understand the description but that doesn't show me how this mod works.
FindIt produces the buttons on the fly as it presents its results.
All this mod is doing is looping over the buttons already existing as you load the level/map and register the event handler that moves the camera. It would be trivial though to add the same functionality to FindIt icons... for the author of FindIt.
You can ask her if she wants to implement that.
Its working now!
I try repeated double clicks, but camera doesn't jump to next instance.