Stellaris

Stellaris

Human Hair Pack
61 Comments
BHL.Kriminel 6 May, 2021 @ 4:13am 
Is it working on 3.0.X
Lexhemer 20 Apr, 2021 @ 4:33pm 
Are you going to update this mod to 3.0?
Cosmic Cat 5 Nov, 2020 @ 12:52pm 
@Setarium

Use Irony Mod Manager.
setarium 1 Nov, 2020 @ 6:39am 
any plan for another update? apparently 2.8 only allows 2.8 updated mods, otherwise the game won't even launch.
Cosmic Cat 29 Aug, 2020 @ 9:19am 
Thanks for updating :)
zraith  [author] 11 Jun, 2020 @ 7:02am 
Hello all, this mod has been updated the only change was changing the version number. I have not completely tested it out to see if anything is broken, just did a quick look through species creation.
Gerishnakov 20 Jan, 2020 @ 9:07am 
Game is literally unplayable without this!
zraith  [author] 29 Dec, 2018 @ 1:29pm 
Only issue it might cause is with the Humanoid Species pack and the hair styles that the dlc adds. This mod hasn't been updated to take into account the new additions.
Gerishnakov 29 Dec, 2018 @ 5:37am 
@SludgeHB I would imagine it shouldn't cause any problems.
SludgeHB 21 Dec, 2018 @ 1:46am 
Anyone tried this mod with 2.2.x?
La Ciel 🕊 29 Oct, 2018 @ 10:37pm 
is this ironman compatible
mzilli 1 Oct, 2018 @ 7:26pm 
This mod is a must for human empires. Will it be updated to add different colors for 2.1.3's new hairstyles?
zraith  [author] 13 Sep, 2018 @ 2:44pm 
@a wandering bear: Probably not, I believe they modify the same files so there would be conflict between the two mods.
Kwisatz Haderach 12 Sep, 2018 @ 4:21pm 
is this compatible with outfit mods such as Human Variety?
Selvetrica 2 Jul, 2018 @ 10:47pm 
Love this mod. As someone who only plays humans this really adds variety. Any plans to add more future style hair and colors? Keep up the good work.
Red1 3 Mar, 2018 @ 4:46pm 
Love the mod, thanks for the update!
zraith  [author] 2 Mar, 2018 @ 7:49pm 
Updated for 2.0. Please be aware that this mod might conflict with other mods that make changes the the human hair files in the asset_selectors folder.
hsenna 23 Feb, 2018 @ 11:39am 
Please, update.
NastyNostalgia 1 Jan, 2018 @ 11:59am 
Will there be an update for this for 1.9? I been having problems enableing this mod with the latest DLCs.
Tjuh 22 Oct, 2017 @ 2:43am 
Is this compatible with the Human Variety mod?
Leif 9 Jul, 2017 @ 6:37pm 
Do you think you could add some more punk style haircuts? Mohawks? Dreads? Half-shaven head?
zraith  [author] 14 May, 2017 @ 11:29am 
It should be compatible. Only thing I need to do is change the version number, which I'm planning on doing soon.
setarium 14 May, 2017 @ 6:06am 
does this need an update for 1.6? as in, is it still compatible?
IC 2 May, 2017 @ 9:13pm 
@zraith Yes. I saw the file you said this mod replaces. I imagine I could create another mod with that file edited.
zraith  [author] 2 May, 2017 @ 7:04pm 
@1stReaper, InsaneCommander: Thank you.

@InsaneCommander: What you are trying to make is a female only version so that only the female portraits show up?
IC 2 May, 2017 @ 3:03pm 
@zraith great mod! Do you know how I could create a matriarchy version of this mod (females only)? I imagine I could make a copy of the mod and simply switch all "male" for "female", assuming there is the same number of portraits for each. But I don't know how to unpack the files in the mod folder.

Also, I'd like to increase the probability of the red hair appearing...

@1stReaper same here!
1stReaper 29 Apr, 2017 @ 6:14pm 
soon as i saw the red hair i instantly slamed the sub key... i nearly broke my mouse lol

@ your now my hero Zraith :P
Red1 11 Apr, 2017 @ 2:17pm 
@zraith: Awesome, really loved this mod. Looking forward to the update.
Red1 11 Apr, 2017 @ 2:16pm 
Lol, I don't mind the man-bun. Maybe a non-man-bun version lol
Wildetremens 11 Apr, 2017 @ 5:34am 
Ditto on the man bun. I've been purging/executing all man bun humans.
elhran 10 Apr, 2017 @ 8:14pm 
Is it possible to mod out the man bun? just askin....
zraith  [author] 10 Apr, 2017 @ 7:31pm 
I'm planning on doing an update later this week when I have some more free time to still down and work on Stellaris mods.
Red1 9 Apr, 2017 @ 3:08pm 
Update for Utopia?
zraith  [author] 28 Mar, 2017 @ 7:44pm 
@kofmanmi: Sorry, I don't know.
Baker 7Zero 26 Mar, 2017 @ 12:09pm 
Great mod! Does it work with achievements?
rock717 18 Dec, 2016 @ 7:07pm 
Thanks!
zraith  [author] 10 Dec, 2016 @ 7:58pm 
@prometheusgaming: Depends on what kind of new portraits. This mod makes changes to human hair selector files only, so if mods that add in new alien species should work with no problems.
TheKraken86 10 Dec, 2016 @ 5:02pm 
Is this mod compatible with mods that add in new portraits?
Dukhat 9 Dec, 2016 @ 3:22pm 
Thanks for the update!
zraith  [author] 9 Dec, 2016 @ 1:09pm 
@steverauch: Mod should be updated to 1.4.x since 12/6.
rock717 9 Dec, 2016 @ 12:07pm 
Please update.
Judith 14 Nov, 2016 @ 9:39pm 
Thx Great Little mod,
Jake264 31 Oct, 2016 @ 5:08pm 
Love this mod, thanks!
zraith  [author] 6 Oct, 2016 @ 7:57pm 
@Ratzfatz-GER: Go right ahead Ratzfatz.
Ratzfatz 4 Oct, 2016 @ 2:40pm 
Hi, I am currently trying to mod myself and to create a custom race. So I wanted to ask you if I can use some of the assets (only the white hair styles) for my mod. I would of course honour you in the credits.
zraith  [author] 15 Sep, 2016 @ 10:34am 
@Muckknuckle: Burgundy might be a little bit too saturated, I was using internet images for reference and some were a bit hard to tell if they're natural or not. I'll either might replace it with a slightly toned down one and use those hair files for another hair mod with none natural hair colors (thanks Officer Hot-Pants for jump starting that idea with your comment) or add in another option. Haven't decided which one yet.

@Ighten: I'll love to add more hair styles into the game, but I don't have the artistic talent to do that and have them match the game style.
zraith  [author] 15 Sep, 2016 @ 10:34am 
@Muckknuckle: Assigning hair color to race is what I wanted to step away from. Partial reasoning would be greater genetic mixing, but that's not really necessary as even today different hair color above appear in all major ethnicities naturally for the most part (for some it's cause of mixed ancenstry). I'm leaving this part as it is.

As for age, off hand the only way I can think of to make that would be to create an event that runs every 5 years or so (could do with 2) as I wouldn't think it's necessary to have it run that often) that checks the age of the person and have it change hair accordingly. Though then there's hair dye, maybe RNG... I'll look into, but can't promise anything on the age front.
zraith  [author] 15 Sep, 2016 @ 10:34am 
Hello, sorry for not responding to questions sooner was away and didn't have good access to internet.

@flame0fthewest: The overwrite thing is part of the mod, you disable the mod and you'll be back to using the vanilla hair settings. The mod does not make any changes to the base game. From the looks of it, mod files and their changes take precedence to vanilla files so the game will use mod values instead of base values when a mod is active.
Ighten 10 Sep, 2016 @ 3:03pm 
We still need them to either headbang or rave out.. It says something when plants and Fungi move and look like there having a better time than humans who blink!
nORb Dragon 9 Sep, 2016 @ 6:24am 
Silly question, but: achievement compatible?