Stellaris

Stellaris

Human Hair Pack
61 kommentarer
BHL.Kriminel 6. mai 2021 kl. 4.13 
Is it working on 3.0.X
Lexhemer 20. apr. 2021 kl. 16.33 
Are you going to update this mod to 3.0?
Cosmic Cat 5. nov. 2020 kl. 12.52 
@Setarium

Use Irony Mod Manager.
setarium 1. nov. 2020 kl. 6.39 
any plan for another update? apparently 2.8 only allows 2.8 updated mods, otherwise the game won't even launch.
Cosmic Cat 29. aug. 2020 kl. 9.19 
Thanks for updating :)
zraith  [skaper] 11. juni 2020 kl. 7.02 
Hello all, this mod has been updated the only change was changing the version number. I have not completely tested it out to see if anything is broken, just did a quick look through species creation.
Gerishnakov 20. jan. 2020 kl. 9.07 
Game is literally unplayable without this!
zraith  [skaper] 29. des. 2018 kl. 13.29 
Only issue it might cause is with the Humanoid Species pack and the hair styles that the dlc adds. This mod hasn't been updated to take into account the new additions.
Gerishnakov 29. des. 2018 kl. 5.37 
@SludgeHB I would imagine it shouldn't cause any problems.
SludgeHB 21. des. 2018 kl. 1.46 
Anyone tried this mod with 2.2.x?
La Ciel 🕊 29. okt. 2018 kl. 22.37 
is this ironman compatible
mzilli 1. okt. 2018 kl. 19.26 
This mod is a must for human empires. Will it be updated to add different colors for 2.1.3's new hairstyles?
zraith  [skaper] 13. sep. 2018 kl. 14.44 
@a wandering bear: Probably not, I believe they modify the same files so there would be conflict between the two mods.
Kwisatz Haderach 12. sep. 2018 kl. 16.21 
is this compatible with outfit mods such as Human Variety?
Selvetrica 2. juli 2018 kl. 22.47 
Love this mod. As someone who only plays humans this really adds variety. Any plans to add more future style hair and colors? Keep up the good work.
Red1 3. mars 2018 kl. 16.46 
Love the mod, thanks for the update!
zraith  [skaper] 2. mars 2018 kl. 19.49 
Updated for 2.0. Please be aware that this mod might conflict with other mods that make changes the the human hair files in the asset_selectors folder.
hsenna 23. feb. 2018 kl. 11.39 
Please, update.
NastyNostalgia 1. jan. 2018 kl. 11.59 
Will there be an update for this for 1.9? I been having problems enableing this mod with the latest DLCs.
Tjuh 22. okt. 2017 kl. 2.43 
Is this compatible with the Human Variety mod?
Leif 9. juli 2017 kl. 18.37 
Do you think you could add some more punk style haircuts? Mohawks? Dreads? Half-shaven head?
zraith  [skaper] 14. mai 2017 kl. 11.29 
It should be compatible. Only thing I need to do is change the version number, which I'm planning on doing soon.
setarium 14. mai 2017 kl. 6.06 
does this need an update for 1.6? as in, is it still compatible?
IC 2. mai 2017 kl. 21.13 
@zraith Yes. I saw the file you said this mod replaces. I imagine I could create another mod with that file edited.
zraith  [skaper] 2. mai 2017 kl. 19.04 
@1stReaper, InsaneCommander: Thank you.

@InsaneCommander: What you are trying to make is a female only version so that only the female portraits show up?
IC 2. mai 2017 kl. 15.03 
@zraith great mod! Do you know how I could create a matriarchy version of this mod (females only)? I imagine I could make a copy of the mod and simply switch all "male" for "female", assuming there is the same number of portraits for each. But I don't know how to unpack the files in the mod folder.

Also, I'd like to increase the probability of the red hair appearing...

@1stReaper same here!
1stReaper 29. apr. 2017 kl. 18.14 
soon as i saw the red hair i instantly slamed the sub key... i nearly broke my mouse lol

@ your now my hero Zraith :P
Red1 11. apr. 2017 kl. 14.17 
@zraith: Awesome, really loved this mod. Looking forward to the update.
Red1 11. apr. 2017 kl. 14.16 
Lol, I don't mind the man-bun. Maybe a non-man-bun version lol
Wildetremens 11. apr. 2017 kl. 5.34 
Ditto on the man bun. I've been purging/executing all man bun humans.
elhran 10. apr. 2017 kl. 20.14 
Is it possible to mod out the man bun? just askin....
zraith  [skaper] 10. apr. 2017 kl. 19.31 
I'm planning on doing an update later this week when I have some more free time to still down and work on Stellaris mods.
Red1 9. apr. 2017 kl. 15.08 
Update for Utopia?
zraith  [skaper] 28. mars 2017 kl. 19.44 
@kofmanmi: Sorry, I don't know.
Baker 7Zero 26. mars 2017 kl. 12.09 
Great mod! Does it work with achievements?
rock717 18. des. 2016 kl. 19.07 
Thanks!
zraith  [skaper] 10. des. 2016 kl. 19.58 
@prometheusgaming: Depends on what kind of new portraits. This mod makes changes to human hair selector files only, so if mods that add in new alien species should work with no problems.
TheKraken86 10. des. 2016 kl. 17.02 
Is this mod compatible with mods that add in new portraits?
Dukhat 9. des. 2016 kl. 15.22 
Thanks for the update!
zraith  [skaper] 9. des. 2016 kl. 13.09 
@steverauch: Mod should be updated to 1.4.x since 12/6.
rock717 9. des. 2016 kl. 12.07 
Please update.
Judith 14. nov. 2016 kl. 21.39 
Thx Great Little mod,
Jake264 31. okt. 2016 kl. 17.08 
Love this mod, thanks!
zraith  [skaper] 6. okt. 2016 kl. 19.57 
@Ratzfatz-GER: Go right ahead Ratzfatz.
Ratzfatz 4. okt. 2016 kl. 14.40 
Hi, I am currently trying to mod myself and to create a custom race. So I wanted to ask you if I can use some of the assets (only the white hair styles) for my mod. I would of course honour you in the credits.
zraith  [skaper] 15. sep. 2016 kl. 10.34 
@Muckknuckle: Burgundy might be a little bit too saturated, I was using internet images for reference and some were a bit hard to tell if they're natural or not. I'll either might replace it with a slightly toned down one and use those hair files for another hair mod with none natural hair colors (thanks Officer Hot-Pants for jump starting that idea with your comment) or add in another option. Haven't decided which one yet.

@Ighten: I'll love to add more hair styles into the game, but I don't have the artistic talent to do that and have them match the game style.
zraith  [skaper] 15. sep. 2016 kl. 10.34 
@Muckknuckle: Assigning hair color to race is what I wanted to step away from. Partial reasoning would be greater genetic mixing, but that's not really necessary as even today different hair color above appear in all major ethnicities naturally for the most part (for some it's cause of mixed ancenstry). I'm leaving this part as it is.

As for age, off hand the only way I can think of to make that would be to create an event that runs every 5 years or so (could do with 2) as I wouldn't think it's necessary to have it run that often) that checks the age of the person and have it change hair accordingly. Though then there's hair dye, maybe RNG... I'll look into, but can't promise anything on the age front.
zraith  [skaper] 15. sep. 2016 kl. 10.34 
Hello, sorry for not responding to questions sooner was away and didn't have good access to internet.

@flame0fthewest: The overwrite thing is part of the mod, you disable the mod and you'll be back to using the vanilla hair settings. The mod does not make any changes to the base game. From the looks of it, mod files and their changes take precedence to vanilla files so the game will use mod values instead of base values when a mod is active.
Ighten 10. sep. 2016 kl. 15.03 
We still need them to either headbang or rave out.. It says something when plants and Fungi move and look like there having a better time than humans who blink!
nORb Dragon 9. sep. 2016 kl. 6.24 
Silly question, but: achievement compatible?