Starbound

Starbound

Novakid Dialogue
31 Comments
TOMAS 15 Aug, 2022 @ 9:07am 
Error found in logs related to this mod:

[Error] Could not apply patch from file /npcs/crew/crewmembermedic.npctype.patch in source: ../mods/742756612-contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Tried to get key 'novakid' in non-object type in pathApply("/scriptConfig/dialog/crewmember/fieldBenefit/novakid")
Kerik 13 Feb, 2022 @ 11:11am 
could i maybe suggest you change the hylotl dialogue so its less pretentious and disgusted towards floran objects? i quite like them and his constant prattling on about florans being horrible is getting annoying while i scan things...
Logik 21 Feb, 2019 @ 7:56am 
I'm using latest Frackin' Universe with NovaKid Black Core, Black Ship and Solara Sword. There is only one error in this mod and it's not even game breaking, you can just unpack and remove the "cantreach" section, here is the error;
[Error] Could not apply patch from file /npcs/crew/crewmember.npctype.patch in source: ..\mods\novakiddialogue.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) No such key 'cantreach' in pathApply("/scriptConfig/dialog/crewmember/cantreach/novakid")
Godfather Dootson 21 Sep, 2018 @ 6:44pm 
is this mod multiplayer friendly ?

Kurozu  [author] 16 Apr, 2018 @ 6:45pm 
Jack: Yes, as stated in the description, this predates the Novakid update that added Nova-specific dialogue.
Hazardous 14 Apr, 2018 @ 9:28pm 
I've played a bit with Novakid crew vanilla, they seem to have their own full dialogue, i see no placeholder text
Tymon 16 Sep, 2017 @ 1:17pm 
I gotta be honest... I've tried the game with this mod, and then the 'official' novakid dialog... I drastically prefer their dialog with this mod installed.
RBreaper 16 Apr, 2017 @ 1:06am 
@senpai kurai dont forget mods
Hagamablabla 1 Apr, 2017 @ 3:36pm 
Good mod.
MiKaz 19 Jan, 2017 @ 8:57pm 
I am using your mod for my mod collektion. Thank you.:mksuitcase:
http://sp.zhabite.com/sharedfiles/filedetails/?id=747754695
V972 16 Jan, 2017 @ 6:59am 
Nice mod, but I liked idle/chatter sound a lot more, sry
Kurai 10 Jan, 2017 @ 7:37pm 
@Deathbringer For the time being the only way to recruit them is through the admin command: /spawnnpc novakid crewmember [x] (the [x] being insert number from 1-6) or by recruiting them as tenants and eventually crewmembers. The first option being if you don't feel like setting up a saloon-themed colony and just wanna hurry up and get the novakid crew
Roaring Knight 29 Dec, 2016 @ 11:51am 
how can i recruit them?
Hurgablurg 8 Sep, 2016 @ 3:26pm 
Gonna unsub to test out 1.1 Novakid dialogue, but I'll keep fav'd and uprated. Might switch back if prefer this dialogue to the new one!
Pion 8 Sep, 2016 @ 3:02pm 
Does this interfere with the New Starbound 1.1 update? I'll be playing around and test it out if it does or not, since I have gotten this before the Update.
Kirubelle 17 Aug, 2016 @ 6:34pm 
human*
Kirubelle 17 Aug, 2016 @ 6:34pm 
i agree with bal the noise for them talking should be changed also the hurt sound for them should be more like a uman grunt but like bal said with a heavenly aura
Kurozu  [author] 16 Aug, 2016 @ 5:25am 
@Nomad Bal: It's based on the Novakid hurt sound, which is the only Novakid sound that comes in the vanilla game. But it's less harsh than the hurt noise, if you can believe it! (To my ears, anyway.)
Ramingo 16 Aug, 2016 @ 3:58am 
The chatter sound sounds like a floran that is drowning, so annoying! D:
Maybe a "hmm?" with a burning/heavenly sound would fit better
pusswhackah! 13 Aug, 2016 @ 8:58am 
If you want to get a novakid crew member without cheating,get a bartender by furniture from Frogg Furnishing and do their quests.
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 13 Aug, 2016 @ 7:46am 
and if the files aren't new at the very least they are CERTAINLY being updated and with so much focus on them I highly doubt that they're going to remain 'inactive' (if that's what they are) for much longer.
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 13 Aug, 2016 @ 7:45am 
As for what Keldos said, if you give the Nightly Diffs a look, found here: http://helmet.kafuka.org/sbmods/diffs/ You'll find that the recent .txt files list all sorts of new novakid files. Novakid dungeons, novakid villages with novakid saloons, objects dubberd "Frontier" [object type here] for Novakids, .etc .etc
*Yuki* 13 Aug, 2016 @ 5:56am 
@Space Kuro, for example: http://sp.zhabite.com/sharedfiles/filedetails/?id=743100029
As you can see, on miniature in inventory window, some pixels of novakid's body are out of armor.
Kurozu  [author] 13 Aug, 2016 @ 5:11am 
@*Yuki*: I might do a before-and-after screenshot later, but for now, the text in the example image would have been something generic like "Captain!" or "Let's get going!" without the mod. There are other things, like replacing the default chatter sounds (the "hm?" noise when they speak) with a more Novakid-ish effect, and commenting on nearby objects using Novakid item descriptions.

As for graphics: Since this is just a change to their text, I'm not sure what you mean, unfortunately! But it sounds like something beyond the scope of this mod.
*Yuki* 13 Aug, 2016 @ 3:56am 
please, add screenshots with "before/after".

Also - can you make small graphical fix for their bodies? For now, body parts sometimes looks like they are out of wearables in inventory
Keldos 13 Aug, 2016 @ 12:30am 
v Some spicy sauce on that would be pretty neat.
𝚊𝚌𝚑𝚎𝚛𝚘𝚗 12 Aug, 2016 @ 8:23pm 
Let me inform you all -- The nightly assets have LOTS of stuff for novakids incoming. Villages and the like are coming real soon~
The Erubian Warlord 12 Aug, 2016 @ 7:55pm 
it even makes sense for them to make a town in the middle of nowhere they would be walking and get bored then just put up a house like a player douse then the next gas bag comes by and sees the house and moves in next door because if that guy moved here it must be a nice place
Gratuitous Lurking 12 Aug, 2016 @ 7:50pm 
In theory, all you need to make this work is a big enough mission area with Saloon furniishing. But hey, I don't care, this is needed somewhere :3
Snowblind 12 Aug, 2016 @ 7:34pm 
@Officer Hot-Pants, Agreed. I'me hopeful someone's workinh on proper villages and dungeons for them aswell, so we can really get the novakid party going. I can accept that they dont document their history, but too not even have towns is somewhat absurd...
💖 Officer Hotpants 💖 12 Aug, 2016 @ 7:27pm 
It's really rather sad that the most distinct race in the game gets the least attention from the developers. Fortunate thing that we have modders to address that shortcoming.