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Is this mod compatible with V1.9? Or is there a seperate version, possibly?
I'm out now, cause stellaris 2.0 sucks hard.
They just won't do it till later game, when they have high energy income and the research done.
(https://sp.zhabite.com/sharedfiles/filedetails/?id=1100284147)
That would be nice to have in the mouseover tooltip though.
I will not be rolling them back entirely, sorry.
No more! Now, planets are slightly less habitable and terraform with a few tile blockers.
And, as far as the discussion below...scroll down to get to the non-Terraforming Candidate processes.
is this normal?? or conflict with one of other mod?
But yes, I plan on tieing it in.
Frozen having maybe Sience or genetics?
And the winner is:
http://gamersparadiseolafr.tumblr.com/post/154642276720/the-winner-of-the-modder-of-the-year-award-2016
I can tell you that if the AI terraforms, it will make use of this. But that's definitely dependent on the AI code - Fallen Empires will certainly have the tech but are coded not to expand.
The default empires? If they terraform, then yeah - they'll use this if they reach their conditions. But as it it exists in the game, terraforming is largely a vanity exercise performed by human players.
https://drive.google.com/file/d/0B3NvGYkJJaHqZVJhaUdqVENrQkU/view?usp=sharing
PS: What about tomb worlds?