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To make sure it wasn't some sort of mod conflict, I disabled Render It / Play It / Theme Mixer 2, and these problems still persist:
- https://sp.zhabite.com/sharedfiles/filedetails/?id=2856122560
- https://sp.zhabite.com/sharedfiles/filedetails/?id=2856122638
I'm coming back after some time away, and used to use Relight + Ultimate Eye Candy and have switched, but I'm not noticing this with other themes.
Any insight?
Thanks!
The theme is for European biomes so it won't show up as an option unless you're trying to load a European map or save. This is something about the game we cannot change *normally*, but thanks to modders you can use the mods Theme Mixer and Environment Changer and use this in non-European cities / maps.
If that doesn't clarify what's going on, please tell me what problems are you having so I can help
DC used to be a required item on this theme, but there are other more complex ways you can go about it, so I removed it from being required, since it really isn't.
Also check out some color correction LUTs. Reaper makes great LUTs for this theme. Hope this brings you a nice environment!
With these map themes, in order to make snow, we map theme makers have to pick one of the paintable elements of the game that have their own texture. This means we have to choose between sand, oil, and ore.
Hope this helps
In order to make map themes for you all who don't have Snowfall, we have to pick one of the textures that overlays all the others to look like snow. This means ore, oil or sand will have to be used. In this map theme, I picked oil, because well... there isn't oil in the Alps :D. My other non-Snowfall map themes with snowy peaks like Glacier Fjord use sand as snow.
On this map, there will of course be oil resources on top of the peaks, but they are not meant to be used. They just serves as the snow decoration.
For "Fjordland almost vanilla no DLC", I removed the snow, so if you want to put the snow back, all you need to do is paint the top of the mountains with sand, and it will look like snow. ;)
One of the maps I want to use it for is Fjordland almost vanilla no DLC.
Here is a very simple workaround: "solution: new game, play a minute, save, quit and restart game. Then, when loading, you can choose the theme map."
1) *From the desktop* (important!), start Cities
2) Click Options, Graphics, set Textures to High (wait a few...)
3) Click Editors instead of Load Game, then Theme Editor, then Load this Alps Dolomites
4) Take some screenshots, especially of the part that doesn't look right to you, my guess is cliffs - they were horrid before :D
Share screenshots with me here, and tell me any LUTs and graphics mods like Relight you are using.
* this tree https://sp.zhabite.com/workshop/filedetails/?id=537436535 :
* and this tree https://sp.zhabite.com/workshop/filedetails/?id=704607028
* then the map itself https://sp.zhabite.com/sharedfiles/filedetails/?id=714924954
Four items is all you need :) If anything additional is required for an item on the workshop, it will be linked to the right of the page. You will see that on the map page for example. Do it in this order^^ and you will see three items with check marks on the map page.Happy building!
When it comes to 2K, you don't need every texture to be 2K to make it look really nice. I use 2K for the textures that have the most impact if they aren't 2K, like the cliff texture for a theme like this. This theme is intended to be for a landscape where mountains with a lot of exposed rock. Tiling of a 1024 is either too blurry or looks like a tablecloth :D. 2K gives the mountains a huge difference in quality and only a little boost above recommended. Most other textures don't make much of a difference in visual quality if they are 1024, like grass, pavement, oil, ore... It's all dependent on what texture you choose, though. Check out some of Avanya's map themes. She does this really well (I learned a lot from her)
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