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https://sp.zhabite.com/sharedfiles/filedetails/?id=2955958470&searchtext=All+Unique+System+Spawns
Excellent stuff though, thanks for the mod.
generate_pre_ftls_on_planet = yes
generate_very_early_pre_ftls_on_planet = yes
generate_early_pre_ftls_on_planet = yes
generate_late_pre_ftls_on_planet = yes
mediafire.
com/file/hbopft48vk6c06b/!!_100gen_vanilla_replace_system_initializers.txt
(replace the (dot) with . because steam does not allow links)
File goes into "Steam/steamapps/workshop/content/281990/707297106/common/solar_system_initializers"
Patched: Vacuum Collapse System, Old Foes System, Sanctuary
Added: Crystal Entities - Elites & Base, Mining Drone Home, Privateer Conglomerate. These were missing for some reason, but since these *are* unique systems, I'm assuming that this is an oversight rather than it being intentional.
New systems in list
Added
broken_shroudwalker_init_01
quantum_catapult_init_01
orbital_ring_init_01
this mod [3 all caravan] spawn function?
if so, now Only two caravan's are spawn function.
i check,
others seem to be working. for example, guardian all spawn function.
request,
if not added [3 all caravan], it add,
apart from that [Spaceborne aliens nomad] and [sol system]
I want you to add it.
Late response, but sure, actually where is not much to change.
ArchAngel
Depends on what authors did in patch, i would not recommend it without updating, because they usually change something in critical, but in 3.1 seems nothing changed