Stellaris

Stellaris

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Unique Systems Spawn 100%
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1.084 MB
20 Jun, 2016 @ 6:05am
17 Dec, 2022 @ 1:48am
25 Change Notes ( view )

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Unique Systems Spawn 100%

In 1 collection by had
Had's lovely mods
7 items
Description
This simple mod maximize spawn chance of vanilla unique solar systems.

Dlc content like leviathans, enclaves and so affected if you have dlc.

For Stellaris 3.6.*

Full list

Savegame compatibility
Affect galaxy generation, so new game needed, you may also turn off mod after game starts.
Popular Discussions View All (1)
10
5 Oct, 2021 @ 12:17pm
PINNED: Compatibility / Совместимость
had
352 Comments
Mortarch Of Blood 5 May, 2024 @ 10:58am 
Are you going to update this at any point or should I just remove it?
Cuendillar 22 Jan, 2024 @ 10:45pm 
Would love to see that update. Can confirm there are still no pre-FTL civs on Sanctuary with this mod installed.
Excellent stuff though, thanks for the mod.
Sevas†ian 20 Nov, 2023 @ 5:27am 
С этим модом Варгас спавнится? И будет обнова?
had  [author] 12 Nov, 2023 @ 1:38pm 
I will take a look after update
Arkenor 16 Sep, 2023 @ 6:51pm 
Still works, more or less, but will remove the pre-FTL civs from Sanctuary and anywhere other system touched. Can fix it yourselves by changing any generate primitives entry for one of these:
generate_pre_ftls_on_planet = yes
generate_very_early_pre_ftls_on_planet = yes
generate_early_pre_ftls_on_planet = yes
generate_late_pre_ftls_on_planet = yes
xNaquada 17 Apr, 2023 @ 5:19pm 
Fair enough. Thanks for sharing your work!
Rosth 17 Apr, 2023 @ 7:21am 
No, I don't want to maintain it if this mod stops getting updated. Anyone else is welcome to grab the file and do that though.
xNaquada 15 Apr, 2023 @ 7:39am 
Rosth - would you fork your fixed version into a new steam workshop entry, and credit/link the original author?
Rosth 11 Apr, 2023 @ 2:24am 
Sigh, bless you steam
mediafire.
com/file/hbopft48vk6c06b/!!_100gen_vanilla_replace_system_initializers.txt