Stellaris

Stellaris

Multicoloured Space Peoples
35 Comments
Razoredge 18 Feb, 2021 @ 1:08pm 
Today i released my Updaet version of this mod https://sp.zhabite.com/sharedfiles/filedetails/?id=2400210615

if the Author wants to i remove it
danburite 1 Jan, 2021 @ 9:59pm 
Yeah I've got the same problem as El Brando. You can't add traits. Gonna recommend somebody reupload this, it seems abandoned.
Crazy Old Texan 30 Nov, 2020 @ 7:48pm 
Captain Kirk would love these woman.
El Brando 26 Sep, 2020 @ 8:46am 
It works, but you can't add traits, you have to use cheat.
If somebody should explain me ho to do this, I can try to update.
von_das 22 Sep, 2020 @ 11:49pm 
Does this work with 2.7?
El Brando 15 Sep, 2020 @ 1:50am 
There is somebody able to update this mod?
arachnidsGrip 25 Jul, 2020 @ 8:05pm 
Would also love to see this updated, colorful people are a sci-fi trope I love.
Gerry 6 Jun, 2020 @ 10:10am 
yes i wish as well an update to 2.7.2 or like that
El Brando 6 Apr, 2018 @ 6:05am 
When there will be an update?
LAJ-47FC9 24 Feb, 2018 @ 4:07am 
@FisherofMen7 - I know that I'll be working on it at some point in the near future.
Delving Dwarf 22 Feb, 2018 @ 7:04pm 
Do you think this will get updated to 2.0?
wulfram77  [author] 20 Oct, 2017 @ 4:27am 
@Artificial Sapphic Intelligence: That's fine
LAJ-47FC9 17 Oct, 2017 @ 11:55pm 
So after some work, I've made these species work in 1.8.2. If you see this, OP, do you mind if I reupload this?
LAJ-47FC9 7 Apr, 2017 @ 5:49pm 
Good news: with only a change to the descriptor.mod file, I'm fairly certain that this mod works perfectly in 1.5!
Ultimuh 10 Jan, 2017 @ 6:47pm 
This might need an update soon, don't you think?
DirtBag 23 Nov, 2016 @ 4:27pm 
Will this mod be updated
wulfram77  [author] 6 Nov, 2016 @ 4:44am 
@LittleRaskol I don't think it would have caused any problems, but it wasn't supposed to do that so I've fixed it
LittleRaskol 5 Nov, 2016 @ 5:19am 
I've noticed that the "Mammalian" cities/ships are now called "Chromatic." Do you think this will cause comaptibility issues if I want to use these city/ship types with species not based on your mod? BTW, I love the concept of this mod!
Notshauna 26 Oct, 2016 @ 4:19pm 
Thanks for the update, I noticed a lot of my favorite species mods were broken with 1.3
OwnGoal99 8 Aug, 2016 @ 11:38am 
The Hulk Commonwealth is waiting on you!
Raz ζ 8 Aug, 2016 @ 6:48am 
Please update @wulfram77
wulfram77  [author] 20 Jul, 2016 @ 12:01pm 
I'm happy for people to use these in other mods, if credited
ositodefelpa 19 Jul, 2016 @ 2:43am 
Hi, wulfram, nice job! Do you have a problem with these being used in other mods, as long as you're credited?
Karzak 30 Jun, 2016 @ 10:05am 
Please upgrade your MOD,thank you!
wulfram77  [author] 26 Jun, 2016 @ 11:17am 
Yes, they're still animated
Erbkaiser 24 Jun, 2016 @ 10:26am 
Are they still animated?
wulfram77  [author] 6 Jun, 2016 @ 1:54pm 
@Gerishnakov No, its not intended with this mod, though I have a different mod that will do that.

Are you using any other mods? I'd like to see if I can work out what's going wrong, but its not happening for me
Gerishnakov 4 Jun, 2016 @ 3:14pm 
I'm getting all the different colours and regular humans forming one AI race - I'm guessing that's not intended?
Kepos 17 May, 2016 @ 3:46pm 
@wulfram77 - I mixed your mod with Totalitarian Human Portraits mod (http://sp.zhabite.com/sharedfiles/filedetails/?id=683756022) and now I've got yellow-faced space communists wearing ~russian styled General/Gouverneur uniforms. :steammocking: ...like that roleplay pretty much!
Kepos 17 May, 2016 @ 7:59am 
Great job, thx a lot! :steamhappy:
LunchCake 14 May, 2016 @ 5:54pm 
Thank you, love the mod btw!
wulfram77  [author] 14 May, 2016 @ 5:24pm 
@PunchRX You mean randomly generating names for the Species and Homeworld? Yes
LunchCake 14 May, 2016 @ 4:36pm 
Does the auto-naming feature work with them?
James009 14 May, 2016 @ 3:53am 
Thank you!