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Like the city would actually behave to how the enviromemt is changing (e.g. more electricity drain and less sun = less electricity from windmills).
This is all done through the first tab of the theme mixer menu. Or I might be missing something.
well done!
Big bugged textures and buildings.
Even better is if we could make each season last x months so we can have long or short winters.
Plz help
这个模块允许改变一个现有的保存游戏的环境。
它在主菜单“加载游戏”面板中添加了一个下拉列表,允许您更改保存游戏的环境。列表中的第一项是保存游戏的原始环境。
保存游戏加载后,您可以保存它,新的环境将继续存在。
当降雪DLC出来的时候,这个模块会特别有用,一些玩家会想把他们现有的保存游戏转换成冬天的环境。当DLC问世时,我会更新冬季环境选项。
保存游戏环境改变器应该与所有其他mod兼容。
如果你发现一些修改加载面板的方式不兼容,请让我知道。
这里所有的屏幕截图都是用我的日光经典模型拍摄的,它重现了黑暗时代之前的光线条件。
这个模组使用了很棒的迂回C库[{链接已删除}]通过cope。没有它,这个模型是不可能制造的。
However, I am wondering whether anybody knows if this mod "messes up" natural disaster scenarios?
Background: I started the scenario "Tornado country" first and then discovered this mod later in the game. I used this mod to change the save game to a more realistic looking custom map theme (also temperate) but did not change the "base theme" where it said "temperate (do not change)". However, since then I do not experience any random natural disasters anymore.
Did I break my scenario with this mod or is there just a real long time in the scenario where now disasters happen?
Thanks in advance for your help!