Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
This Asset is NOT WORKED for break water (stop water) in a game, this is Eye-Cnady ;)
Enjoy ;)
This guide-frame is included in 3d-model(a part of Asset), its never disapear.
so you need to use this with PROP in same time, PROP will make hide this frame ;)
Please subscribe and use thsi asset with PROP in same time.
--> http://sc4devotion.com/forums/index.php?topic=17176.msg501043#msg501043
http://i.imgur.com/5xVWdp0.jpg
No matter what I do they don't go away. They are always visible.
I'm sorry to inconvenience with an update.
All existing asset will be removed in you map maybe, replace them once again pls.
Thank you
アップデートで生じる既存Assetの消滅問題でご不便をおかけします。
お手数ですが改めてAssetの再配置をお願いします。
-Mas'71
## supplementary
This Asset is made by these models
http://www.geocities.jp/momo_jiri_dog4/cities-skylines/tp01_report001_eachmodel.jpg
About asnwer A3 :
It's confirmed for Normal-PROP, I don't have check it in a case of "Tree" or "Vehicle".
before of all, Thnaks Shroomblaze to your nice works ;)
k, answers here :
A1 - A guide-frame is a part of Asset, it will keep appear after placed asset, but it is HIDDEN by PROP.
A2 - PROP is disappeared normally about 1,000m, you can see a LOD of Asset after that.
A3 - In a porevious game version (before 1.2.xx), No needed a LOD of PROPs because a main-model was keep used at 0m-1000m.
however, in a latest game-version, PROP will be changed to a LOD at 250m now, so we need to make a LOD of PROPs with detailed model.
1.) How did you get the guide marker around your asset when placing?
2.) How did you get the prop to keep showing up at far distances?
3.) What do you mean by what you said below?
"After the After-Dark-Update (v1.2), some game's properties has changed.
A distance what Main-Model change to LOD-Model about PROPs especialy,
It has big changed, 1,000m(before) to 250m(now)."
Do I have to give you bribe? (lol) but thanks a lot for impressed wrods, too better for me ;)
quote : Two prongs that are similar in direction.
Oh, I C ;) Good idea, why I couldn't notice that easy way !
k, I'll try to revise asset with that ;) Thank you for idea :)
Thanks for words ;) and I want to thanks for your good works too ;)
@GCVos
My little works are nothing like as good as your big works.
but thanks and I'm glad if you like it ;)
It have a little inconveniet about plop, I hope you use it well ;) Thanks
@Breeze
hahaha, really? You could find new-power in yourself ! (lol)