Cities: Skylines

Cities: Skylines

Maersk Line Cargo Ship
57 Comments
KyoOnTheInternet 12 Oct, 2023 @ 8:29am 
Just saw this kind of ship leaving Norfolk yesterday, looks cool!
jmom1994 14 Sep, 2023 @ 10:11am 
Just found this vehicle and it looks really cool in the game, but disappears immediately after accepting cargo. Unsubscribing.
Future 19 Aug, 2021 @ 1:53pm 
I just want to say that after like a year of using this i just noticed that the lifeboats have actual propellers....thats devotion to detail!
billyflowers 30 Dec, 2019 @ 5:29pm 
look at me, I am the captain now
Fops0 28 Dec, 2018 @ 4:24pm 
the ship doesnt doc at my ports
Tyfive 24 Oct, 2018 @ 1:16pm 
This asset causing black vehices when zoom out.
polaroidthepenguin 2 Jul, 2018 @ 1:23am 
To explain the mast- forward mast is lower because that's how you see a ship at night at sea from another sea- the white light that's lower than the other one means it's placed forward on the ship- this is how you can see which direction the ship is heading. Also navigational side lights- the starboard side (right side) will always have a green light, whereas port side (left) will have a red light.
polaroidthepenguin 2 Jul, 2018 @ 1:19am 
I work on ships and unfortunately this looks pretty awful. The (exhaust) stack is too low- not realistic, as everyone onboard would get poisoned by toxic gases. The midships house shouldn't be placed in the middle (amidships) because of the size of the ship- but this one is whatever... but most of all- the forward mast is way too high, almost the size of crane. Forward mast HAS to be low- because of navigational light placement (forward mast light on ships is always lower than the aft mast light)...

Good job though bro
Hero667 27 Jun, 2018 @ 3:40pm 
does it feautre a miniture captain phillips?
Paraso 11 Jun, 2017 @ 1:51pm 
nvm
Paraso 11 Jun, 2017 @ 1:50pm 
where do i find it in the props section?
xxx78 8 Feb, 2017 @ 10:46pm 
Great looking ship but there is issues.
1. It disappear right after finish docking. Many other custom ship have this problem also but some dont and they work great.
2. The ship is so big that "collide" big time into the harbor area, lan around and even closest street.
So Im sorry to say but I will not use this.
Kropolis 4 Dec, 2016 @ 4:21pm 
Probably addition like every other vehicle mod ever.
mcarn101 7 Jul, 2016 @ 3:06pm 
Does this replace the default cargo ship or does it appear in addition to it?
Termite 30 Jun, 2016 @ 7:17am 
How did you get the wake to work?
Mr.Sandman6144 14 Jun, 2016 @ 9:31am 
Second tuanvuvo's comment, I would like to see more like this, especially versions for Evergreen, Hyundai, CSL, Hapag-Loyd, etc.
Can't.Stamby.The.Flamby 2 Jun, 2016 @ 9:21am 
It's awesome, please make others vessel like this, the game really need it.
tuanvuvo 29 Dec, 2015 @ 6:14pm 
That's very nice. Could you make some vessel from other shipping lines? Like CMA CGM, OOCL, Evergreen, MSC...
haylostachoo 15 Dec, 2015 @ 5:20pm 
All was well from the nearest Cargo Harbor to the shipping lane then , as Mayor, I elected to construct a harbor past the railroad and highway bridges. At first it looked like the Maersk suffered no damage, but, monies were allocated to raise the bridges to let the Maersk past with nary a scratch. To those who were inconvenienced think of the new view as a rare treat on your way to the Breakwater Hotel. You're Welcome!
thijs-west 5 Dec, 2015 @ 6:18am 
Alright, thanks for your reaction;)
Leo Mystic Magic  [author] 3 Dec, 2015 @ 12:04pm 
Yup, if it's the park ships I made they all float above the water. Not fixable unless I decide to change them all to be in the water which I won't do because then they will get a concrete base that goes to the bottom of the ocean floor. the float so that they dont have that concrete base you see on buildings. Sorry, no plans to change this.
thijs-west 3 Dec, 2015 @ 11:55am 
I've got a problem with all om my ship, it's floting above the water, like for a few meters. Anybody knows how to solve this? Thanks
Atys 27 Nov, 2015 @ 5:53am 
Thanks :)
Leo Mystic Magic  [author] 26 Nov, 2015 @ 8:11pm 
Ok, I didn't make a prop because I hate how props disappear after a short distance so I made a park version instead. Enjoy. http://sp.zhabite.com/sharedfiles/filedetails/?id=563183620
Atys 24 Nov, 2015 @ 5:24am 
Hi Shroom. You think it's possible to release a props of this ship for decoration?
haylostachoo 22 Nov, 2015 @ 9:20pm 
Impressive watching the docking maneuver... and then, she scurries off to the far reaches of the globe.
Manni 22 Nov, 2015 @ 9:26am 
Remembers me of lego city undercover opening xD
Lao_JK 21 Nov, 2015 @ 8:48am 
great
猛男 mr_tosh 20 Nov, 2015 @ 9:00am 
Awesome work Shroom <3 Would you be able to make a plopable version or is it to much work?
Liker 19 Nov, 2015 @ 11:44am 
hgokhgpluyk;r
mandinga 18 Nov, 2015 @ 5:06am 
NICE
GCVos 18 Nov, 2015 @ 2:34am 
Ship colliding or riding on the shoreline isn't exactly new, it also happens to the vanilla ships. I guess this size just makes it more apparant.
Leo Mystic Magic  [author] 18 Nov, 2015 @ 1:30am 
Ah well you can always save a reduced size in the asset editor, it's easy enough.
OwiHH 18 Nov, 2015 @ 12:39am 
nope that is the issue.. it docks right but the wide is to large .. ground cant be the issue it is deep enought : http://www.notioncreator.net/cs/Screenshot_1.jpg
Bittervet 18 Nov, 2015 @ 12:38am 
This is really practical and beautiful, a plopable version would be sick to see docked in the ports!
It's AWESOME!!!

Cool photography attempt below:
http://sp.zhabite.com/sharedfiles/filedetails/?id=557479003
Leo Mystic Magic  [author] 17 Nov, 2015 @ 1:11pm 
Also If you still have an issue with it you can always save a scaled down version by opening he asset editor and saving a local copy to your liking.
Leo Mystic Magic  [author] 17 Nov, 2015 @ 1:06pm 
Ok So here is the issue you are having?

Issue Gif
https://media.giphy.com/media/l41lIjKo3KoyA6Y5a/giphy.gif

Here's a more optimal fix
https://media.giphy.com/media/l41m5wD0itlVt4ypq/giphy.gif

You will see in the first gif that I had built on a dock piece of land. Now I'm not sure if that is the problem or if it's the fact that the harbor was built too closely to the actual ship connection line. You can see at the end of each gif I show you the yellow connection line and how far it is away from the harbor. I suspect that this is the real issue and that you need to build your harbor further away from the line so that the ship has time to spin around the right way.
Leo Mystic Magic  [author] 17 Nov, 2015 @ 11:52am 
@OwiHH [NC] I don't have plans to make a smaller version. That is the known issue I spoke about in the description. You can fix the problem on how it comes up on the land significantly if you alter the position of the harbor so that it is flush up against the land. Then it should spin around the right way and dock. I will post a couple animated gifs here in a second showing you the issue and how to fix.
Lu. K. 17 Nov, 2015 @ 5:12am 
Awesome Work,Well Done!
OwiHH 17 Nov, 2015 @ 2:15am 
i realy like the ship but it is to big to bay up at the cargoports. It is 5 time bigger then normal cargoships. Even i like it the ships allways bumps around and becomes sideunsteable near port... cab you release a smaller version that fits right for the cargobays? may change pivot to the side it docks ?
Mas71 16 Nov, 2015 @ 5:28pm 
Great work, Thanks :)
Alex Monamochamuch 16 Nov, 2015 @ 3:11pm 
WHAT WOULD WE DO WITHOUT YOU?????:chirp::highlvl::steamhappy::secrectorder:
miguelcervera 16 Nov, 2015 @ 2:13pm 
@Shroomblaze can you make a prop versions of this and your future ships?
Farago 16 Nov, 2015 @ 12:15pm 
I waited for this so long :)
Liamcarr10 16 Nov, 2015 @ 12:07pm 
see this ship in the docks close to were my dad works
keep it up
Jones 27 16 Nov, 2015 @ 11:55am 
you are truly turning this game into something amazing shroomblaze, thanks for all ya do :)
[TB] NickyZero 16 Nov, 2015 @ 10:48am 
Super nice!!!!!! You are awesome :D Have missed boats and specially like this :) Now I'm hoping for more cargo ships and cruise ships as well :) Thank you very much :)
JakeURb8ty 16 Nov, 2015 @ 10:24am 
ur a machine! shroom nice work as always.
musical 16 Nov, 2015 @ 9:53am 
Always amazed by what people come up with for the Workshop. Great work!