Cities: Skylines

Cities: Skylines

American Freight Train - Long Stack
21 Comments
Oabutre 22 Jan, 2023 @ 12:21pm 
I encountered a simulation freeze issue which is apparently caused by using the following mods together with some of the cargo trains in the @bsquicklehausen collection. I have not isolated to problem to a specific asset but it must be one of the cargo trains.

- Optimised outside connections
- TMPE
- More vehicles
- More PathUnits
- ETST
- Railway Replacer
- Rebalanced industries

The simulation just freezes while the game UI keeps functioning. I found the problem to disappear when unsubscribing from these train assets, after extensive testing including re-adding multiple mods one by one, and full reinstall of the game.

Output log:https://paste.ee/p/xuGpu
More info on the issue: https://sp.zhabite.com/workshop/filedetails/discussion/1637663252/3765606379490070041/

It has to be said that the bsquicklehausen are among the coolest on the workshop and that this is likely just a technical glitch likely caused by the combination of assets and mods I use.
brober4 19 Aug, 2020 @ 7:30pm 
how do i activate these?
aftershock.93 16 Oct, 2019 @ 8:34pm 
I'm have this issue where once in a while when I load in, the cars are like gapped and the engines are missing but it still moves. It's happened on three saves now. I have to wait like 1 day IRL before trying to play the save again where the trains look and spawn how they should. Any solutions or ideas?
Aidan844 1 Jul, 2019 @ 8:37am 
It loads up, but I can only see some of the intermodal cars if I look at the train with the corner of my eye. And I can never see the engines, anyone know why?
mikmoen 14 Apr, 2019 @ 2:31am 
Back again apparently cause I wanted to leave a thumbs up, I wanted a realistic length freight train going through my town I just started and I couldn't be more pleased with it, love watching it go through.
bsquiklehausen  [author] 1 Feb, 2018 @ 10:14am 
@mikmoen - That is this asset, but that error should not be breaking simulation. I believe that saving your file again will help LSM adjust to the new name and the error should fix itself.
mikmoen 1 Feb, 2018 @ 10:07am 
"518858167.AFT 2 Long Container_Data - You have 518858167 but it does not contain AFT 2 Long Container_Data. Name probably changed by the author"

That's what the report says. The number is this asset's page. Then again I've done more digging into my errors and I don't think your asset is to blame, it's just the only thing the Loading Screen Mod Report is showing me.
bsquiklehausen  [author] 1 Feb, 2018 @ 7:48am 
@mikmoen - oh boy. Could you share the error text here?
mikmoen 1 Feb, 2018 @ 2:36am 
Getting an asset error that points to this that's breaking the simulation when attempting to load a city.
bsquiklehausen  [author] 26 Oct, 2017 @ 3:47pm 
@Blujitsu - I plan on a whole bunch more configurations with the update.
Blujitsu 26 Oct, 2017 @ 3:09pm 
Can you put together a long autorack version once the cars are updated?
Rootiga 26 Aug, 2017 @ 9:06pm 
How many cars does this have?
WannaSeeSomethingStupid? 25 May, 2016 @ 11:31pm 
Love the updated variety in the container cars! That was very much needed!
AnimusNeco 7 Nov, 2015 @ 5:00pm 
sweet!
fatfluffycat 7 Nov, 2015 @ 1:21pm 
Thank you
Farago 7 Nov, 2015 @ 1:14pm 
cool man!
bsquiklehausen  [author] 7 Nov, 2015 @ 1:02pm 
Updated for AD!
- Added Lights
Farago 5 Nov, 2015 @ 12:55pm 
Update for AD?
AnimusNeco 20 Oct, 2015 @ 9:16pm 
update for headlights?
fatfluffycat 7 Oct, 2015 @ 5:29pm 
Please update for AD !
Captain-No 15 Sep, 2015 @ 11:16am 
fit well in my -NEW YORK- all in one Collection:
http://sp.zhabite.com/sharedfiles/filedetails/?id=481138271
thank you, vote up