Cities: Skylines

Cities: Skylines

American Freight Train - Long Stack
21 kommentarer
Oabutre 22. jan. 2023 kl. 12:21 
I encountered a simulation freeze issue which is apparently caused by using the following mods together with some of the cargo trains in the @bsquicklehausen collection. I have not isolated to problem to a specific asset but it must be one of the cargo trains.

- Optimised outside connections
- TMPE
- More vehicles
- More PathUnits
- ETST
- Railway Replacer
- Rebalanced industries

The simulation just freezes while the game UI keeps functioning. I found the problem to disappear when unsubscribing from these train assets, after extensive testing including re-adding multiple mods one by one, and full reinstall of the game.

Output log:https://paste.ee/p/xuGpu
More info on the issue: https://sp.zhabite.com/workshop/filedetails/discussion/1637663252/3765606379490070041/

It has to be said that the bsquicklehausen are among the coolest on the workshop and that this is likely just a technical glitch likely caused by the combination of assets and mods I use.
brober4 19. aug. 2020 kl. 19:30 
how do i activate these?
aftershock.93 16. okt. 2019 kl. 20:34 
I'm have this issue where once in a while when I load in, the cars are like gapped and the engines are missing but it still moves. It's happened on three saves now. I have to wait like 1 day IRL before trying to play the save again where the trains look and spawn how they should. Any solutions or ideas?
Aidan844 1. juli 2019 kl. 8:37 
It loads up, but I can only see some of the intermodal cars if I look at the train with the corner of my eye. And I can never see the engines, anyone know why?
mikmoen 14. apr. 2019 kl. 2:31 
Back again apparently cause I wanted to leave a thumbs up, I wanted a realistic length freight train going through my town I just started and I couldn't be more pleased with it, love watching it go through.
bsquiklehausen  [ophavsmand] 1. feb. 2018 kl. 10:14 
@mikmoen - That is this asset, but that error should not be breaking simulation. I believe that saving your file again will help LSM adjust to the new name and the error should fix itself.
mikmoen 1. feb. 2018 kl. 10:07 
"518858167.AFT 2 Long Container_Data - You have 518858167 but it does not contain AFT 2 Long Container_Data. Name probably changed by the author"

That's what the report says. The number is this asset's page. Then again I've done more digging into my errors and I don't think your asset is to blame, it's just the only thing the Loading Screen Mod Report is showing me.
bsquiklehausen  [ophavsmand] 1. feb. 2018 kl. 7:48 
@mikmoen - oh boy. Could you share the error text here?
mikmoen 1. feb. 2018 kl. 2:36 
Getting an asset error that points to this that's breaking the simulation when attempting to load a city.
bsquiklehausen  [ophavsmand] 26. okt. 2017 kl. 15:47 
@Blujitsu - I plan on a whole bunch more configurations with the update.
Blujitsu 26. okt. 2017 kl. 15:09 
Can you put together a long autorack version once the cars are updated?
Rootiga 26. aug. 2017 kl. 21:06 
How many cars does this have?
WannaSeeSomethingStupid? 25. maj 2016 kl. 23:31 
Love the updated variety in the container cars! That was very much needed!
AnimusNeco 7. nov. 2015 kl. 17:00 
sweet!
fatfluffycat 7. nov. 2015 kl. 13:21 
Thank you
Farago 7. nov. 2015 kl. 13:14 
cool man!
bsquiklehausen  [ophavsmand] 7. nov. 2015 kl. 13:02 
Updated for AD!
- Added Lights
Farago 5. nov. 2015 kl. 12:55 
Update for AD?
AnimusNeco 20. okt. 2015 kl. 21:16 
update for headlights?
fatfluffycat 7. okt. 2015 kl. 17:29 
Please update for AD !
Captain-No 15. sep. 2015 kl. 11:16 
fit well in my -NEW YORK- all in one Collection:
http://sp.zhabite.com/sharedfiles/filedetails/?id=481138271
thank you, vote up