Cities: Skylines

Cities: Skylines

Union Pacific Cargo Train
128 opmerkingen
诸葛 孔明 3 jan om 6:11 
GOOD
tornadotodd 17 mrt 2024 om 3:05 
would you make a chessie system bno yellow locamotive engine pack
kimmi109 3 jan 2024 om 8:03 
So this is still working or not?
Franciszek 10 okt 2022 om 15:15 
This caused system.nullreferenceexception, do not subscribe to this!
Canadian_67 24 apr 2022 om 14:08 
that locomotive is hella cursed
agy_1 22 apr 2022 om 20:51 
the flatbed trailer is giving me "duplication" errors on startup.
Nicklion (Italy) 19 sep 2021 om 5:20 
Good!
TheJaix 4 nov 2020 om 16:19 
i love trains
TechVibesXT 8 okt 2020 om 12:01 
passengers coming out of the oil tanker and the train only visits passenger station for me !!:steamhappy:
Grega Čufer 6 jun 2020 om 12:11 
PROBLEM - my trains have missing parts (half of it is missing - sometimes it's missing the locomotive and just wagons driving around, sometimes it's just the locomotive). Did anyone had this problem so far? I do not know how to resolve it? Thank you for any tips :)
Eresian 16 dec 2019 om 4:28 
What did you do to that poor locomotive? What did it ever do to you to deserve that?
nhatanh0475 23 aug 2019 om 23:53 
This asset is super old now :v
Driverman1 28 mrt 2018 om 22:33 
i reccomend you google what a container car in america looks like... and the locomotive is fictional
Rtmon8580 6 jan 2018 om 11:03 
it wont work

RAM AIR IV 26 mrt 2017 om 7:58 
Containers are not accurate. The containers on the train are European.
Nickyguns05 22 dec 2016 om 17:44 
Awesome. Now I Can Use This, I Even Got This Asset To Put In :)
Thorkhild 30 sep 2016 om 6:31 
This is so awesome to see Union pacific rolling stock.. I was a conductor for UP for several years and I am looking forward to seeing these things wandering all over my city!
Elias 27 jun 2016 om 15:12 
hi, i have a question:
despite the fact, that AVO gives the opportunity to "turn" the engine around (and use it as back-engine), how did you turn around the engine in the first place?

was 3d-software needed to create a completeley new mirrored version? or can it be done with MOD TOOLS?
BUZ 27 mei 2016 om 3:15 
+Swan Computer no we need Queensland rail more but after that well thame he can.
CDR F. Cadigan 7 mei 2016 om 11:22 
We need a GTA Version :steamhappy:
eddwashingtone 26 apr 2016 om 13:37 
Union Pacific Baby. Keepin it movin ..........

: )
Airah 22 feb 2016 om 20:23 
I wasnt asking for you to do that I think the model looks great I was just wondering
Leo Mystic Magic  [auteur] 22 feb 2016 om 1:28 
Yea Im not going to change the model. It is what it is.
Airah 21 feb 2016 om 15:03 
Hey I couldn't help but notice. How come you made the nose of the train so oddly shaped? It looks like a mix with a dash-9 and a EM GP 35 In my opinion I would lose the slanting shapes on the nose cone but thats just my opinion :)
Termite 20 nov 2015 om 3:48 
Thanks. That explains it. I will have another look at the lights and see if it works but I am pretty sure it was not last time I looked.
Leo Mystic Magic  [auteur] 20 nov 2015 om 3:19 
That is because we use a mod to make different trailers, There is no way to load them in the correct order in the asset editor, you would have to remake the order again if you wished to save a new file. I did however get the lights to work with AVO myself so Im not sure why you are having that issue.
Termite 20 nov 2015 om 2:58 
As a matter of interest I loaded this train into the editor and all the trailers were the same box car cargos yet in game they are different. How does the game change the box car if it is the same in the editor or is this a bug in the way editor loads the asset?

I found the same thing with other trains too.
Termite 20 nov 2015 om 2:51 
Just to let you know that I tried adding the engine to the back with AVO but the lights still do not come on. Not a real issue for me anyway.
Baleur 1 nov 2015 om 21:01 
Thats true :)
Leo Mystic Magic  [auteur] 1 nov 2015 om 20:52 
Yea but I like my stuff to work for anyone no matter what they choose to do. I know a lot of people will make dead end train stations just because they can and I want the train to work for them. :)
Baleur 1 nov 2015 om 20:48 
Its really easy to fix all the "reversing train" issues. Simply add a route that allows the trains to loop back to the track from where they came. Dont have the train stations end in a dead-end, have it loop back. Then the train "ai" will by default choose to keep driving forwards after unloading at the train station, and simply loop back with its engine at the front as usual.
The only reason they reverse is because you didnt provide a route for them to turn around.
Leo Mystic Magic  [auteur] 1 nov 2015 om 12:49 
Yes, it's a limitation of the game. If I did not include a headlight on the other side of the train by the use of the mod then there would be no light being lit at all. Glad you like it.
toruk_makto1 1 nov 2015 om 12:47 
Thank you for the update.

As for the UP and other train functioning here in the styates, the rear engine is called a Push and does not require the locomotive light on high beam...

I am assuming that when the train leaves a station heading from the way it came, you were unable to make the locomotive lighting flip to the new lead?

Regardless. I love your mods. the trucks and trains and industrial/container yards really add to the realism of our cities and I thank you.
Leo Mystic Magic  [auteur] 21 okt 2015 om 4:44 
Me too, that would be awesome! Maybe it's possible to mod.
Baleur 19 okt 2015 om 23:56 
God i wish it would be possible to have the cargo randomized upon spawn.
ti2811h 19 okt 2015 om 9:11 
Jetzt gibt es auch neue Züge in Cietis Skylines : )
󠀡󠀡󠀡󠀡󠀡󠀡 14 okt 2015 om 23:46 
will you make a ploppable version of it?
wastel 11 okt 2015 om 1:29 
Thx again Shroom for all your very nice assets :)
Leo Mystic Magic  [auteur] 10 okt 2015 om 14:24 
I have just update the Train for After Dark. This train now requires Advanced Vehicle Options mod to get full effect of train. Without out it there will be no engine on the back of the train. Read more about this information in big bold blue text in the description in why I had to do this. Thanks for understanding!
アスモディエス 10 okt 2015 om 8:03 
The locomotive, looks like a cross of an EMD SD70M long hood, with a ALCO RSD15 short nose. Using EMD HTC trucks.
✞ not rupert ☦ 9 okt 2015 om 4:03 
i cant wait for the update
Leo Mystic Magic  [auteur] 8 okt 2015 om 14:46 
Yea I will update it soon, I've been putting it off because It takes some time to reposition the trailers using a mod.
Malibu 7 okt 2015 om 23:45 
I second what Raul said, love this train:steamhappy:
Raul 7 okt 2015 om 20:40 
Here's hoping for an AD update!
lannam13 2 okt 2015 om 18:17 
your mods are excellent, hopefully you will update this train for after dark
✞ not rupert ☦ 2 okt 2015 om 2:47 
After dark ppppllleeeaaassseeee
Menacing Scarab 27 sep 2015 om 9:22 
I would very much like to see a Norfolk Southern version of this if you would be willing to re-skin it. I actually drive NS rail crews back and forth between their trains and yards/depots and it would just be perfect to see some of our trains in game.
Samurai 27 sep 2015 om 6:45 
Could you update it to have functioning lights for AD? Love the model!
Ruti9 27 sep 2015 om 2:44 
Top mod !!! :D
RhodiePuppy 26 sep 2015 om 17:06 
Can you make a BNSF Version? :D