Cities: Skylines

Cities: Skylines

Toggle Asset Properties Panel
7 Comments
Snow_Cat  [author] 1 Jun, 2015 @ 5:59pm 
Apparently setting ItemClass without also setting all of the other properties correctly can break an asset, and the game does not validate before saving, making the broken asset unrecoverable.

This is annoying.
Snow_Cat  [author] 30 May, 2015 @ 9:45am 
@Shroomblaze , that is already the next planned item. Dropdown boxes to switch PrefabAI UICategory and ItemClass, allowing both Group and SubGroup to be changed easily from a list of known valid entries.

Building and sorting the list populated from current assets (instead of grabbing all of possible data type) has been time consuming, but I think the ease of use will be worth it.
geecko 30 May, 2015 @ 6:21am 
Thanks man! You saved me plenty of time with my pre-1.1.0b interchange !
Leo Mystic Magic 29 May, 2015 @ 11:00pm 
Cool, if you can figure out a way to incorporate my guide that would amazing! Basically, maybe have a drop down on the properties panel that will let you choose where you want the asset to go. Even if it's created using another template. Also add a input form for the UI Priority number for people uploading multiple things that want them to stay close together. Here's what I'm talking about.... http://sp.zhabite.com/sharedfiles/filedetails/?id=438980931
Snow_Cat  [author] 29 May, 2015 @ 10:19pm 
Exactly.

I intend to integrate my asset mods into the properties panel, so being able to show and hide it will become more useful later on.
Leo Mystic Magic 29 May, 2015 @ 9:53pm 
Basically all this does is allow you to hide the properties panel when using the asset editor?
Snow_Cat  [author] 29 May, 2015 @ 7:07pm 
Allows the Asset Properties panel to be toggled.

Currently when used with the (Asset) Sprite Changer [http//%28Asset%29+Sprite+Changer] mod, it is then possible to copy/paste thumbnails from new assets to old (thumb-less) ones.

No other practical need for this at the time. Technically could have just as easily put the copy/paste buttons on the info bar too.