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I've added the missing parameters to the teleporters, bookmarks and back-forth relocation should all be working now.
"scriptInstructionLimit" : (add a zero to the number here)
"scriptInstructionMeasureInterval" :
"scriptRecursionLimit" :
My immidiate worst-case guess is it's Vanilla game related, and I run OpenStarbound, which sandboxes all the lua shit which makes the game that less volatile, but that's just a guess.
I also run this cumulative patch for Enchanted Storage as well, just a shot in the dark, but could be the reason.
Patch is available in the discription, officially works on my machine™. There's also a service ladder below the satellite dish now, so you can get there without augs too.
I'll try to fix the second issue but please keep in mind that this is a third-party mod to the Overhaul and I don't hold all the keys to the kingdom here, so ultimately compromises have to be made on user's end.
Just... Why??
I also wanted to make a custom universe flag for it so it'd spawn under it's own conditions but couldn't find at the time what the hell the universeflags.json is referencing by "outpost_mission№" to see how the trigger works. But I'll dig around some more and hopefully we'll get a better implementation out of it.