Stellaris

Stellaris

Stellaris Ascended
384 Comments
PedroMarques Just now 
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Patriote 28 May @ 10:44am 
im playing with this mod currently and it works
justaguy7272 27 May @ 5:38pm 
Is it updated to 4.0 yet?
Sylvosis 10 May @ 4:33pm 
I look forward to being able to play with this mod again in 4.0
Saint Bricriu 6 May @ 8:12pm 
I mean with how Borked 4.0 seems to currently be, maybe leaving this mod alone so folks who roll back their Stellaris can be a good idea?
Markey 6 May @ 4:51pm 
Rip to this mod for now it was realllyyyy fun and made me want to try every ascension and government type, seriously. Hopefully the wait for a 4.0 update isnt too long !
Accorata  [author] 6 May @ 1:33pm 
@Zeizei Pumpum I have plans for future updates, as well as plans for a 4.0 patch. However looks like Paradox is going to take a moment to figure this all out, so I'm going to wait to update this until things are sorted.
♢ Over-in 6 May @ 12:12pm 
4.0?
Zeizei Pumpum 6 May @ 10:29am 
so u have plans for a 4.0 update?
Now we wait
w.girl27 5 May @ 8:04am 
may darwinism and mutation experince a harmonious fusion.
joshuachapman200206 9 Apr @ 6:48am 
bad news my man
Accorata  [author] 8 Apr @ 6:22am 
@WRXKiller-GM I will definitely adjust this mod for Biogenesis, but I'm not sure how yet given the limited knowledge we have about the dlc.
WRXKiller-GM 7 Apr @ 5:51pm 
Are you planning on to do any changes to this mod to better fit with the new stuff they're adding in the new DLC or will there be not done or just a side mod for the people who do have that DLC?
Accorata  [author] 5 Apr @ 4:53pm 
@Saint Bricriu lol, I wish but I doubt it. I also had plans for a "Bioship Warfare" civic for genetic ascensions, but I stopped work on that once they made it clear they were going to add Bioships in the Grand Archive dev diaries.
Accorata  [author] 5 Apr @ 4:51pm 
@Your Incompetence I will definitely not sue, lol. I would actually love if they took stuff from this mod or any of my others, which they actually have the legal authority to with or without my permission if you read through their terms for modding. I don't plan on changing mine if they make one similar but if they requested I did, I'd obviously comply.
Saint Bricriu 5 Apr @ 8:28am 
Bro, you literally predicted Biogenesis tit for tat, right down to the "Perfectionists vs Chaotic" paths. I seriously hope you get SOME sort of recognition from Paradox for this. Even if it's just getting the DLC or the season pass for free
66.444.4.4.33.777 5 Apr @ 8:00am 
Just out of curiosity, if there two very similar authorities from this mod and the biogenesis dlc, will you sue Paradox (a losing battle) or will you change you own modded authority to be something different
Accorata  [author] 4 Apr @ 12:47pm 
@w.girl27 Definitely will continue this mod. Hope Paradox's genetic and psionic authorities are done well, but theres more to this mod and more to expand upon within ascensions!
w.girl27 4 Apr @ 9:03am 
i hope you contiuine the mod dispite biogenesis announcment because its clear the dlcs similarly expanded psionics and touching up cybernetics and synthetics wont be finsihed for months and months after biogensis.
SaltiestOne 3 Apr @ 9:50am 
Bro predicted Biogenesis
Accorata  [author] 30 Mar @ 6:26am 
@xXDaBossModzXx It should, but remember that the authorities from this mod only become available after genetic/psionic ascension so you won't see them in the empire creation screen/government reformation window
xXDaBossModzXx 29 Mar @ 8:33pm 
Is this mod able to use the framework from the UI Overhaul Dynamic mod? I have a lot of mods (like over 200) and some of the government authorities shown in the thumbnail aren't present in the main game. I like for there for be a way to have access to all of them
Accorata  [author] 28 Mar @ 7:20pm 
@sm.palmer1998 A great question that I don’t fully know the answer to. This mod will definitely stick around with its civics and I have ideas for future updates anyway, but as for Biogenesis specifically, I’m waiting to see the changes more completely especially around authorities.
sm.palmer1998 28 Mar @ 11:21am 
What plans do you have with this mod coming forward now that the Biogenesis DLC has been announced?
Fulcrum 28 Mar @ 9:42am 
Nevermind, I guess it speaks to the quality of this mod that I couldn't tell the vanilla Cybernetic content apart from the psionic content I'd seen from here!
Fulcrum 28 Mar @ 8:33am 
Would it be possible to get a discussion thread listing the Cybernetic Authorities like we have for Psionic and Genetic? Also if anyone knows which events to use to switch authorities that would be great. I didn't realize the event chain was leading to one and I chose things mostly at random since I was busy with a crisis and a war at the time, and now I have an extremely ill-fitting authority for this playthrough!
KEY.Z 28 Mar @ 2:02am 
求大佬汉化:Gifting:
zriverazrty 27 Mar @ 8:32am 
that makes sense, that's a cool feature
Accorata  [author] 26 Mar @ 3:49pm 
@Saint Bricriu Looks like they are! Excited to see what is to come, and also how I'll need to evolve and adapt!
Accorata  [author] 26 Mar @ 3:49pm 
@Biosegangpc Yep, I'll definitely be keeping my eyes pealed for more information on the coming dlcs. Very curious to see where Paradox goes.
Accorata  [author] 26 Mar @ 3:47pm 
@zriverazrty Have you completed either the genetic or psionic ascension paths, as the new Authorities are only available after those?
zriverazrty 26 Mar @ 10:28am 
its not a mod conflict I'm just not seeing theses new Authorities and i don't know why
Saint Bricriu 25 Mar @ 6:04am 
Looks like Paradox is coming for your incredible Genetic changes... I'll be keeping an eye here. Can't wait to see what you do with it!!!
Airstor 25 Mar @ 1:57am 
ah yes. DLC is coming
Boisegangpc 24 Mar @ 12:33pm 
This will certainly be interesting once Biogeneis and Shadows Of The Shroud get released.
zriverazrty 24 Mar @ 10:57am 
i don't see the new governments, maybe a incompatibility with a mod i have?
Accorata  [author] 23 Mar @ 1:04pm 
@Darkfalcone Ok, awesome.
Darkfalcone 22 Mar @ 3:46pm 
@Accorata I checked back, for some reason it was disabled, and yet the cybernetic ascension government is there on my stellaris. Tried enabling back and it's working properly now.
Accorata  [author] 21 Mar @ 2:16pm 
@xXDaBossModzXx Yes, it should be. It just won’t have ascension governments for the new authorities introduced in that mod.
Accorata  [author] 21 Mar @ 2:15pm 
@Darkfalcone Interesting, it should be and has worked fine for other people. Are you sure you have this mod enabled?
xXDaBossModzXx 21 Mar @ 10:34am 
Is this compatible with the Stellaris Evolved mod? I am wondering because both mods try to do something similar but it would be nice if they worked together.
Darkfalcone 19 Mar @ 10:50pm 
Is this compatible with All Ascension Paths? Because when I played the game with these two mods together, I only get the Cybernetics government, the Genetics and Psionics one I don't have any event for that.
UltiMulti 17 Mar @ 12:36pm 
oh ok
Accorata  [author] 17 Mar @ 7:31am 
@UltiMulti If you are referring to the new species traits, they are unlocked from various events and civics in this mod, but not immediately from game start.
UltiMulti 17 Mar @ 7:15am 
so are they available through species creation main menu? its not showing up
Cubile Oddity 16 Mar @ 12:04pm 
okay fair enough
Accorata  [author] 16 Mar @ 9:39am 
@Cubile Oddity Unfortunately, I do not know french so this mod doesn't have french localization.
Cubile Oddity 16 Mar @ 5:11am 
https://imgur.com/a/WMTCaSL here is an exemple
Cubile Oddity 16 Mar @ 3:38am 
french