安裝 Steam
登入
|
語言
簡體中文
日本語(日文)
한국어(韓文)
ไทย(泰文)
Български(保加利亞文)
Čeština(捷克文)
Dansk(丹麥文)
Deutsch(德文)
English(英文)
Español - España(西班牙文 - 西班牙)
Español - Latinoamérica(西班牙文 - 拉丁美洲)
Ελληνικά(希臘文)
Français(法文)
Italiano(義大利文)
Bahasa Indonesia(印尼語)
Magyar(匈牙利文)
Nederlands(荷蘭文)
Norsk(挪威文)
Polski(波蘭文)
Português(葡萄牙文 - 葡萄牙)
Português - Brasil(葡萄牙文 - 巴西)
Română(羅馬尼亞文)
Русский(俄文)
Suomi(芬蘭文)
Svenska(瑞典文)
Türkçe(土耳其文)
tiếng Việt(越南文)
Українська(烏克蘭文)
回報翻譯問題
- 2x1 extending to 6m
- 3x1 extending to 9m
I don't like having to use hinges or rotors to build boarding ramps unless I have to, and I'm sure most people agree with me! If Captain Jack or Chipstix123 chooses not to, someone PLEASE create more variants, since all the old ones don't work anymore - that I know of.
Thank you!
Surprised on the fact Captain Jack also worked on this
Unfortunately interaction area will not move with the rest mesh. If you check the same place the interaction will still be there.
btw I like this ramp better
This would be a good fit for the Boat Parts Mod if it is indeed Airtight.
Slower is better for physics as if it moves too fast the everything phases through
Leak finder points to the entire ramp section, but the rest of it is airtight
Excellent work BTW!
I concur about the interest in a SB version!
Did you even LOOK at the one you said they copied? It's not even CLOSE to "exact copy" as you stated.
Check yourself before making ridiculous accusations!
They may have gotten the IDEA from that mod but there is no way in hell either of these individuals would play about with their integrity as NOTED modders to do such a thing as you've suggested.
thank you for the mod!!
Mr Yukari it's the same concept but I assure you Its all new art and logic built from scratch
https://sp.zhabite.com/sharedfiles/filedetails/?id=487835945&searchtext=boarding+ramp