Space Engineers

Space Engineers

Extending Ship Ramp
43 kommentarer
Master J 1172 For 1 time siden 
i installed this mod and when i place down the block, i cant interact withz it. I cant even open or close it from another terminal, because these options are greyed out. Any ideas why?
MuteButtonHero 16. maj kl. 1:03 
Ok, I figured out how to make it show up. It does NOT play well with the old DX11 version so you need to make sure you remove not just that mod, but any DX11 ramp you've built (which you should before removing the mod anyway) AND any place where you put it in the gmenus. Then do a clean save with neither mod included. Open, save, close, load, settings, mods, then include the extending ramp mod. Now when you open that game, the extending ramp should be available. I'm no expert so some of these steps may be unnecessary but this is what worked for me.
Chipstix213  [ophavsmand] 13. maj kl. 2:21 
I don't think there's anything gmenu category you'll have to search for it
MuteButtonHero 12. maj kl. 23:29 
I'm not seeing the buildable block. Is this mod broken or am I just missing it?
Caazego 6. feb. kl. 22:20 
It would be great to see some variants of this:
- 2x1 extending to 6m
- 3x1 extending to 9m
Bunnies&Cherris 22. jan. kl. 14:42 
I'm glad I can use this to replace the ramp mod that is still somewhat working from like 2018. Thanks!
ThePropheticWarrior 21. okt. 2024 kl. 10:09 
I second the creation of an SG variant, since the "Boarding Ramp DX11" no longer works! I'm also asking for more ramp angle (ie: 90 degree, 45 degree, ground vehicle) variants.

I don't like having to use hinges or rotors to build boarding ramps unless I have to, and I'm sure most people agree with me! If Captain Jack or Chipstix123 chooses not to, someone PLEASE create more variants, since all the old ones don't work anymore - that I know of.

Thank you!
pokemon00992010 18. okt. 2024 kl. 14:25 
im having a problem with the mod, anytme ive tried using the mod, the blocks dont show up to build
Chipstix213  [ophavsmand] 12. okt. 2024 kl. 9:58 
Jack commissioned the new version as existing mod was creating multiplayer errors
Lord Skarra 12. okt. 2024 kl. 9:30 
One of the most underrated needed mods.
Surprised on the fact Captain Jack also worked on this
Chipstix213  [ophavsmand] 12. okt. 2024 kl. 0:59 
Thanks for looking it over, the outside button is a bit of a hack to stop locking yourself out.
Unfortunately interaction area will not move with the rest mesh. If you check the same place the interaction will still be there.
john2376 11. okt. 2024 kl. 15:49 
Just tested. It is air-tight (nicely done), but, I found that the exterior button does not work when the ramp is extended, which is a bit annoying. Maybe put the button on a non-moving portion of the structure perhaps? or make an additional auto-close feature that can be turned on for the block allowing the exterior button once pushed to activate a timer that after a set time will close the ramp again, thus allowing the exterior button to once again work to open the ramp. (for modder purview;mod downloaded/steam 12 of October)
tacticinmatery 8. okt. 2024 kl. 13:13 
can you do one like https://sp.zhabite.com/sharedfiles/filedetails/?id=1491341081 after both this one and his ramp mod broke it tore up most of the ships that can carry rovers and the ones that used the small ramp were fixed by this one

btw I like this ramp better
Gunslinger 7. okt. 2024 kl. 22:42 
Would it be possible to have one that has a door at the top and is a completely sealed block. Maybe even with a vent hookup.
Philanthrophalus 7. okt. 2024 kl. 13:50 
This is Great, may I ask if you've considered making this same part available in Small Grid?
This would be a good fit for the Boat Parts Mod if it is indeed Airtight.
Chipstix213  [ophavsmand] 6. okt. 2024 kl. 22:59 
Never be sorry to ask questions. I kind of went as fast as other ones.
Slower is better for physics as if it moves too fast the everything phases through
Hohh20 6. okt. 2024 kl. 19:07 
Sorry, have to ask. Is it possible to make this ramp open very slowly?
Gunslinger 5. okt. 2024 kl. 21:25 
Im so glad someone finally fixed this mod. Now I can fix the broken ship that uses it. Ty @Chipstix213 and @Captain Jack
Chipstix213  [ophavsmand] 1. okt. 2024 kl. 12:55 
**fixed** added mount point to seal door when closed.
CAL1C0 30. sep. 2024 kl. 7:07 
Buildinfo reports 16 of 22 faces sealed, so you mightve missed one.
Leak finder points to the entire ramp section, but the rest of it is airtight
CAL1C0 30. sep. 2024 kl. 6:58 
Lemme see what it says in buildinfo!
Chipstix213  [ophavsmand] 30. sep. 2024 kl. 1:48 
Interesting, it should be like any other door. Maybe I missed a side 🤔
CAL1C0 30. sep. 2024 kl. 1:33 
Not airtight for me, even with the ramp closed
Chipstix213  [ophavsmand] 16. sep. 2024 kl. 22:51 
Hopefully it's enjoyable, please let me know if you see any issues/errors happening
Mr Yukari 16. sep. 2024 kl. 19:45 
@chipstix213 Exact copy wasn't the right term for it, my apologies. I'm glad to see an updated version of this mod though. I used it a lot on some of my older ship designs.
DorsaShadow 16. sep. 2024 kl. 14:08 
Thx for the mod, thoroughly enjoying using it. Have a pleasant day!
Chipstix213  [ophavsmand] 14. sep. 2024 kl. 8:27 
🥳🎉
Blossa 14. sep. 2024 kl. 8:26 
Excellent!
Stratotanker 14. sep. 2024 kl. 7:45 
@Chipstix213 :selike::se:
Excellent work BTW!
I concur about the interest in a SB version!
Chipstix213  [ophavsmand] 14. sep. 2024 kl. 3:02 
Although all interactions improves mod rankings 😈
Chipstix213  [ophavsmand] 14. sep. 2024 kl. 2:58 
Let's leave it alone please and enjoy the mod.
daveed1 14. sep. 2024 kl. 2:40 
@Mr Yukari, I don't know how you think that this is an exact copy of that other mod. The art is definitely different. And even if they copied the code from the other mod (which I doubt they did), they would still have needed to add some more code, because the other one doesn't have an extension.
Stratotanker 13. sep. 2024 kl. 21:40 
@Mr Yukari..lol NOT!
Did you even LOOK at the one you said they copied? It's not even CLOSE to "exact copy" as you stated. :sefacepalm:
Check yourself before making ridiculous accusations!
They may have gotten the IDEA from that mod but there is no way in hell either of these individuals would play about with their integrity as NOTED modders to do such a thing as you've suggested.
MacGuyver 13. sep. 2024 kl. 11:19 
thanks, you two! :)
MedvePapus 13. sep. 2024 kl. 11:06 
oh my god! OH MY GOD! THIS MOD IS ALIVE! HOLY SHT!! ITS WORKING!! OH MY GOD THE MODDING COMMUNTY IS NOT DEAD! OMG

thank you for the mod!! :steamthis::steamthis:
Chipstix213  [ophavsmand] 12. sep. 2024 kl. 23:29 
If this does well I'll be encouraged to work on more. I want to make sure the multiplayer issue with the older ones isn't effecting this one.

Mr Yukari it's the same concept but I assure you Its all new art and logic built from scratch
Mr Yukari 12. sep. 2024 kl. 16:58 
titanius anglesmith 12. sep. 2024 kl. 15:57 
can we get a small block one ?
Captain Jack  [ophavsmand] 12. sep. 2024 kl. 4:39 
@Monsterblaze279 - Yep, the goal is to have a modern version in line with the current art style of SE :)
monsterblaze279 12. sep. 2024 kl. 3:32 
I didn't think you'd guys would try something like this, but looks a lot awful like this one, just more up to date.
https://sp.zhabite.com/sharedfiles/filedetails/?id=487835945&searchtext=boarding+ramp
Captain Jack  [ophavsmand] 11. sep. 2024 kl. 1:24 
Exciting times! :D
Chipstix213  [ophavsmand] 9. sep. 2024 kl. 23:13 
The extension will phase through any other grid. Should be clang free
ferenc1970 9. sep. 2024 kl. 20:12 
I very much like the design, my only question is, can you switch between a height of 1 to 2 blocks? Many of my designs use a single block height of landing gear and it would awesome if I could find a landing ramp that was variable. Nice design!