Counter-Strike 2

Counter-Strike 2

Monastero
33 Comments
ComqLeX 16 Apr @ 1:15pm 
Unfortunate to hear but i understand the reasoning, Hope whatever you come up with next will work out better and able to be completed:steamhappy:
z0ro4rk  [author] 16 Apr @ 3:52am 
Thank you so much @ComqLex! Unfortunately, I’m not planning to finish the map. It didn’t make it to Stage 2 of the contest and has some fundamental issues that can’t be easily fixed. So it wouldn’t make sense to start an art pass. But rest assured, this won’t be my last CS2 map.
ComqLeX 14 Apr @ 8:55pm 
Great theme man, Hope you are able to complete it one day:steamthumbsup:
subarufanCH 10 Mar @ 2:41am 
@ z0ro4rk [Autor]: BIG THX, greatly appreciated.
@ scoobert doobert: yep, there are many many traps here, maybe a bit too much for the AI?
have a nice day, best regards
scoobert doobert 9 Mar @ 12:20pm 
Bots are working! They LOVE to jump and fall into the water though lol
z0ro4rk  [author] 9 Mar @ 6:32am 
@scoobert doobert @subarufanCH glad to announce that bot support is finally there!
subarufanCH 19 Jan @ 3:02am 
glad 2 read from you, whenever hopefully (? ^^) BOTS are included, just subscribed this discussion. best regards
subarufanCH 10 Jan @ 12:54pm 
looks very promising in 2025.
cant wait to see it with BOTS ^^ THX, best regards
scoobert doobert 6 Sep, 2024 @ 10:44am 
plz enable bots :)
z0ro4rk  [author] 18 Aug, 2024 @ 12:41am 
@sapphiredragon thank you so much for your feedback, I appreciate it! You don't need to worry about the currently accessible roofs. I usually start adding clip brushes once the basic geometry is finalized. Otherwise I keep redoing the same work over and over. You are right about the long fighting distances on B site. I definitely have to do something about them. Also I'm planning to rework mid. Feedback so far has been that it is too complex and too open. Also as you've mentioned the pit doesn't contribute to gameplay. I thought it would be visually interesting but tbh it doesn't add a lot and falling into it while walking backwards is especially frustrating. The lighting is also still not finalized and leads to a few rendering issues in some spots. This will get fixed in a later iteration too.
They Call Me Carl 17 Aug, 2024 @ 2:14pm 
The map has promise, but it also has a few issues. I understand it is nowhere near completion, but I figure it's best to give feedback while in the early stages of development.
There are plenty of ways to get on rooftops. This is especially bad on A, as the CT on retake has to watch directly above him. You can even get on the broken tower near B to get a crazy angle.
B loves long-range angles, which can be frustrating on retake. It feels too easy as a T.
The Pit in Mid doesn't really feel like it contributes much to the gameplay. I personally am not a fan, but maybe I'm just salty about accidentally falling in.
There are some lighting issues in a few places near T spawn; the room above Wine in particular is very dark, and there are no invisible walls preventing you from hopping the railing.
Other than these, the map is great, and I'd love to see where it goes. Apart from the standing on roof issue, A is especially good in my opinion; it's simple, but with so many ways to play it.
Laurin 9 Aug, 2024 @ 11:41am 
This map offers a wonderfull atmosphere aswell as a great layout.
I would love to rush B here :steamthumbsup:
S1r1ousLee 7 Aug, 2024 @ 1:37pm 
"Monastero" is a fantastic new map for Counter-Strike 2, set on the beautiful shores of Lake Como. It’s got this great mix of scenic Italian resorts and strategic gameplay. You’ll be fighting around canals and crucial spots like a boat dock or thermal springs.

Gameplay-wise, Monastero offers a bit of everything. There are tight alleys for close fights and open spaces for snipers. It’s visually stunning and strategically challenging, making it a must-play. If you’re looking for a fresh and exciting map, Monastero is definitely worth checking out.
ᡕᠵデ𝕊ℙℝ𝔸𝕐ℤ 7 Aug, 2024 @ 1:34pm 
Very cool and dynamic map! :steamthumbsup:
Heiko Westermann 7 Aug, 2024 @ 1:33pm 
Nice Map :)
TCRist ペドロ 7 Aug, 2024 @ 9:12am 
I really must say, you have outdone yourself once again. Although there is still a lot of work ahead of you visually, the layout of Monastero is impressive due to your remarkable creativity.
I hope you can gather enough constructive criticism to adjust the layout of the map a bit better and make the gameplay in general a bit smoother. As an example of constructive criticism, I would suggest making the canal in the middle passable to allow rotation from A to B through the T-side.
I’ve been following your work since the debut of the Wingman map de_blossom, and I am glad to see you working on a new map compatible with CS2! It’s incredible to witness your growth and versatility. I’m looking forward to the outcome of this masterpiece!
Pivkannn 7 Aug, 2024 @ 7:25am 
NICE MAP:steamthumbsup:
N1c0 ニコ 6 Aug, 2024 @ 2:19pm 
One of the best Maps i ever played. Its something between a masterpiece of Art and a technical Experiment! Go on like that!
Nateary 6 Aug, 2024 @ 1:34pm 
very nice map :steamthumbsup:
jeansRig 6 Aug, 2024 @ 11:21am 
great map!
Knallow 6 Aug, 2024 @ 11:11am 
cool map :p
❌BUBLYAASH❌ 5 Aug, 2024 @ 1:35pm 
Waiting in official game!
B-Squad [SPARTA] 5 Aug, 2024 @ 11:25am 
You are the michel angelo of mapping!
[B.n.B] AlcyToronto 5 Aug, 2024 @ 10:45am 
Very interesting layout, I can't wait to see the textured update.:steamthumbsup:
Meister Röhrich 5 Aug, 2024 @ 9:58am 
great work!
CptnWhitebeard 5 Aug, 2024 @ 9:45am 
I have been travelling across the sea for many years now. Driven by the one statement that once spurred me on, the one statement that set everything in motion: "My treasure?, you can have it, Find it! I left everything this world has to offer there!" And that was the One Piece and it lies somewhere on the Grand Line.

After the great pirate era began, I too ventured out onto the seas to find the great treasure of the world of Gol D. Roger. I searched everywhere, I crossed the Red Line to the new world. I fought against the wildest pirates until I was eventually appointed one of the four emperors - no one could escape my earthquake fruit, Harharhar.

And after I finally had all the poneglyphs together, the One Piece was revealed to me: Monastero - the greatest treasure in world history. With this, I can now finally go into my long-awaited retirement and find peace - thank you z0ro4rk, you are my hero.
CptnWhitebeard 5 Aug, 2024 @ 9:32am 
I remember when I was 6 years old. It was a long time ago. My mother said to me: "You'll never amount to anything, you're a good-for-nothing." Deeply affected by this statement, I searched for years for a way to give my life meaning again - but to no avail. But on August 5th, the time had finally come - an angelic veil in my Steam DMs informed me: Monastero was finally finished.

I don't think I've ever been happier in my life. This map is so much more than just a custom map. It's a tribute to my childhood. A promise that everything will finally be OK. Thank you z0ro4rk for giving me the happiness I've been looking for for so long by creating this beauty of a map.
Riversideviewer17 5 Aug, 2024 @ 9:15am 
never enough plants! nice map :)
Torrent 5 Aug, 2024 @ 6:14am 
Beautiful :)
Chreeseburger 伝説 5 Aug, 2024 @ 4:03am 
Insane map. I love it, good job <3
uCantHim 5 Aug, 2024 @ 12:42am 
Banger
Ольга адольфовна 4 Aug, 2024 @ 11:03pm 
круто
tomo2515x 4 Aug, 2024 @ 10:20pm 
Looks very very promising!