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Hope this continues to get updated, it's awesome!
class="REP"
I personally used PDX-Unlimiter to edit the save.
The update is for the better on new saves.
Alas it hurts current saves.
It technically would be possible for the mod author to add the old class (only the class), but you'd also have tor reload a save from before the update.
Another is to edit the save and assign each of the species that are missing it a class (currently trying this myself).
But again- This change is for the better for future users and dlc/mod compatibility. Sadly a side-effect of it.
Making them unable to get gene-modified and the like.
All the base game reptilian and machine portraits have doubled. The saurian and machine saurian portraits are fine, they appear in those classes now, but the base game ones repeat before the saurians, in the listing.
But putting a portrait set into the best fitting vanilla species class you increase compatibility with dlc/mods and all that substantially.
In the current setup you're locked out of any Reptilian specific stuff because of it.
Thanks for keeping that mod updated otherwise!
Actually, there is a simpler way: Just change the portrait sets on this mod's portrait_sets.txt to species_class = REP. There is no need to edit vanilla files in portrait_categories anymore.
You can look at how they did it in Tasty Maid: Portraits to see what I'm talking about
https://sp.zhabite.com/sharedfiles/filedetails/?id=2976527288