Project Zomboid

Project Zomboid

Moats
125 Comments
Chystraim 18 Jun @ 1:42am 
Update to Build 42 PLEASE!
NivJake 26 May @ 2:08pm 
id pay for this to get a b42 update
elspbeth 2 May @ 11:34am 
This would be even more amazing to water animals, I truly hope you update for B 42!
拯救者联萌 4 Mar @ 1:32am 
does it support B42?
雨音弥生 1 Mar @ 5:55pm 
please B42
AlexeeCzech 22 Feb @ 7:40am 
please B42
caraea 19 Feb @ 6:18pm 
42버전에서 퇴비통울타리가 막혀서 이 모드가 꼭 필요해요 업데이트 해주세요
[Heretic] bahabuddha 15 Jan @ 4:51pm 
Love this mod but always wanted to use it with his other 'Jump' mod and leaping into the safety of my castle. Probably not feasible or would require a teleportation script idk. Hope this gets updated for 42 - great mod.
Vandal 13 Jan @ 2:17am 
uwu
Kildare 31 Dec, 2024 @ 4:33am 
Update for build 42,. please, the McCoy Estate base will look perfect with this mod.
™®稲妻®™ 29 Dec, 2024 @ 10:39am 
Not Working,i follow the steps and nothing.
Piriperse64 27 Dec, 2024 @ 2:53am 
b42 when:missing:
quevedotron 23 Dec, 2024 @ 7:26am 
B42 update please
Blessed Mother 21 Dec, 2024 @ 4:03pm 
B42? ^_^
Goose 26 Nov, 2024 @ 7:36pm 
@elusive crawfish
we wouldn't've even noticed it unless you pointed it out, which tells me that it's intentional.
Elusive Crawfish 26 Nov, 2024 @ 2:59am 
do you think it would be possible to add a sandbox setting that effects how fast the moats fill up? (ignore my pfp please its funny i swear)
Ashiel 17 Nov, 2024 @ 6:56pm 
@Cap - I haven't tested it myself, but the description says it becomes normal water tiles, so at worst you could build floors boards over them and then dump dirt on the floorboards like in vanilla.
Cap 17 Nov, 2024 @ 2:48pm 
can you fill these tiles back in with dirt? and/or convert it back to what the tile used to be?
Tchernobill  [author] 7 Nov, 2024 @ 2:10pm 
You can if you do not hide shores
Caramelo 7 Nov, 2024 @ 2:08pm 
Is there any way to fish?
Goose 29 Oct, 2024 @ 10:35am 
@achuma.puma

yes, i did that once.
achuma.puma 29 Oct, 2024 @ 1:36am 
Can you use this on tiles that aren't adjacent to vanilla water tiles? Could I make an inland lake for instance?
Ornion 11 Oct, 2024 @ 11:11pm 
If you can't wait for the motes to fill (single player, have to touch the grass/load game later):

Open: (z:\steamfolder\steamapps\workshop\content\108600\3209330253\mods\Moats\media\lua\server)

Open: SMoatsFlooding.lua

Find line: data.waterAmount = math.min(data.waterMax, data.waterAmount + 1 * RainCollectorBarrel.waterScale)
Change to: data.waterAmount = math.min(data.waterMax, data.waterAmount + [number goes here e.g. 20] * RainCollectorBarrel.waterScale)

You will have to reload the script (reload game).
Tchernobill  [author] 9 Oct, 2024 @ 9:44am 
it already does
cosmokramer 9 Oct, 2024 @ 9:37am 
I like the idea, but could you make it so the graves dug by the river fill up faster? That way it would feel more realistic...
GAT-A 29 Sep, 2024 @ 4:32pm 
@Tchernobil yeah, might be something weird in the server settings too. I can send my mod list over if that helps you
Tchernobill  [author] 29 Sep, 2024 @ 6:08am 
@GAT-A & yashoku.shade I do not get that problem. I suppose this is related to some mod incompatibility.
GAT-A 27 Sep, 2024 @ 10:55pm 
is there anyway you can make moats fill up faster? Or fix the bug @yashoku.shade mentioned.

This mod is pretty busted otherwise.
yashoku.shade 13 Sep, 2024 @ 10:25am 
I think I found a bug. Every time I exit the game before the moat fills - upon reload - it will NEVER fill. I have to fill it back up or create a wooden floor and dig another fresh moat. Leaving the game before the moat fills is a mistake and not sure why.
plamenovnevyan 5 Sep, 2024 @ 12:48pm 
Please consider adding a movable bridge similar to medieval castles, where with ropes attached to a gate behind the moat, bridge can be lifted or lowered
TJPinkerton 24 Aug, 2024 @ 8:46pm 
@Killa you should get permission and upload it so others can use it.
wassupbeijingge 13 Aug, 2024 @ 3:39pm 
alright i've used this mod, its really a great mod imo.
but for me it has one big issue its really easy to dig those moats it should take significantly longer to digging those that is why i've played with the mods numbers on my end to make the duration of digging longer
Goose 4 Aug, 2024 @ 9:36pm 
@wildfire
yes, you can fish out of them as long as you disable "hide shores" in the sandbox menu.
WildFire 4 Aug, 2024 @ 7:43am 
Can dig moat to a size big enough to fish?
可疑的火星人 22 Jul, 2024 @ 4:22am 
I noticed that digging a moat won’t fill it up if the bucket isn’t full, perhaps because the moat stops collecting rainwater once the bucket is full.
Blessed Mother 8 Jul, 2024 @ 3:27pm 
Something is wrong with the water spreading. I dug some moats a few weeks ago in-game and not all of the water spread for some reason.

https://sp.zhabite.com/sharedfiles/filedetails/?id=3285125682
Goose 7 Jul, 2024 @ 9:04pm 
@gobiasthegreat
not that i know of.
gobiasthegreat 7 Jul, 2024 @ 2:16pm 
Is there a way to remove moats before they're filled? I was digging a moat around my base and i missed a tile
Hechicer 4 Jul, 2024 @ 11:30am 
@Tchernobill i think i bugged , i do 2 empty moads together and never filled , i do 1 alone and work , maybe together with only rain dont work? Or just bad luck :'v
Tchernobill  [author] 29 Jun, 2024 @ 10:03am 
@Highlandman you can use vanilla carpentry floor.
@Hechicer unless you are unlucky on the rain, it should fill faster.
Highlandman 29 Jun, 2024 @ 9:54am 
Would you consider a drawbridge addon for the moat?
Tchernobill  [author] 28 Jun, 2024 @ 7:50am 
@Lazarus it should fill from every water tile (depends if the modded tile has the water flag)
Lazarus 28 Jun, 2024 @ 7:29am 
do you know if this works with modded in water tiles? We have Ivy Lake on our server and someone built a moat at one of the lakes but it only seems to fill with rain. We're over a month in at this point and he barely has half the moat filled with water despite it touching water tiles on the ends
Goose 27 Jun, 2024 @ 9:08pm 
@hechicer, you can see in the video that it takes a really long time for it to fill.
Hechicer 27 Jun, 2024 @ 9:02pm 
the rain work? i wait 1 week or more and nothing
Blessed Mother 21 Jun, 2024 @ 8:37pm 
No. Also, how do we rotate the moat's digging graphic?
Goose 21 Jun, 2024 @ 8:16pm 
wait what? you can't dig burnt land?
Blessed Mother 21 Jun, 2024 @ 6:26pm 
Very cool! Just a suggestion: add a small endurance and fatigue loss when digging, because in reality digging a moat would be some serious manual labor and would be exhausting. Also, if there is burned land, a moat cannot be built on it.
Goose 15 Jun, 2024 @ 11:32am 
i dug a lake instead of a canal.
now i'm waiting for a thunderstorm to happen because it's winter and hasn't rained for like a million years.
!a3oYzmN4fGhm7rA4ob 15 Jun, 2024 @ 11:23am 
*waterfills your house*