Stellaris
Ancient Cache of Knights
댓글 40
SOPHIA 2025년 6월 3일 오전 12시 11분 
SOPHIA has come to informed you ACOT has been updated. you either know this or do not. but AOT has not been updated sooo....ya lmao.
Don't even Try it 2025년 5월 29일 오후 6시 24분 
I know ACOT hasn't updated yet- so it's a perfect time to get ahead of the mob and say: Thank you for the work done on this mod. Even if you have to prioritize life, the time I played with this specific mod was some of my favorite time in my first delve of Stellaris modding.
Xahkarias  [작성자] 2024년 12월 13일 오후 5시 39분 
Update: v3p14u1

Added new knight district for AOT DM, AE, Phanon, and Stellarite habitats
YashaSkaven 2024년 12월 11일 오후 9시 56분 
Alright sweet! Take your time fam you got this
Xahkarias  [작성자] 2024년 11월 23일 오후 3시 11분 
@YashaSkaven: Good idea! I'm busy for the next 4 weeks but ill implement that then.
YashaSkaven 2024년 11월 23일 오후 2시 52분 
would it be possible for enigmatic habs to have a district for enigmatic knight jobs at least?
Xahkarias  [작성자] 2024년 11월 15일 오후 12시 27분 
@Hatmann: that means theres something wrong in how i reference the thumbnail for my mod in the launcher. Ill get around to it sometime, but its purely a launcher problem and has no effect on the actual mod itself.
Hatmann 2024년 11월 14일 오후 5시 56분 
This anything important?
[20:45:17][persistent.cpp:46]: Error: "Unexpected token: thumbnail, near line: 7
" in file: "mod/ugc_3056922021.mod" near line: 7
Xahkarias  [작성자] 2024년 11월 3일 오전 11시 55분 
v3p14u0

* Confirmed to work with 3.14 update of ACOT and AOT
* Buffed the amount of food squires make when the Deity's Swarms deposit is upgraded via the vanilla event chain.
Xahkarias  [작성자] 2024년 10월 14일 오후 2시 08분 
@Westrian: I did buff the food from higher level squires, but then again it was way too low of a buff. I could probably change it so that higher level squires give a small amount of acot resources from the previous tier.

As for luminous blades, it reduces the acot resource upkeep of advanced knights by 33% (though I never put that on a tooltip anywhere lol)

I can fix up the squire stuff in a few weeks, im a bit busy currently. Put another comment if I dont update this in 3 weeks
Westrian 2024년 10월 14일 오전 6시 44분 
any chance you can change the modifiers of the 5th and sixth quest for squire? food and gas seem kinda...pointless with the mod, even early. or atleast buff the food to a better level, but the gas is completely useless. also the luminous blade is also kinda pointless as you get it too late to have no alloy upkeep be useful. (not saying to bring back knights MAKE alloy, but something)
Xahkarias  [작성자] 2024년 9월 28일 오후 1시 35분 
Update v3p13u2:

Updated knight of the toxic god deposits to have upgrading knight jobs
Xahkarias  [작성자] 2024년 9월 14일 오후 1시 53분 
Update v3p13u1:
Confimed compatibility with stellaris 3.13.
Xahkarias  [작성자] 2024년 8월 4일 오전 3시 14분 
Update v3p12u3

Rebalanced phanon / stellarite jobs to match AOT rebalance
Validated for AOT v3.12
Xahkarias  [작성자] 2024년 7월 8일 오전 12시 13분 
Update: I forgor to add advanced logic output and automodding priorities. This is now fixed.
Xahkarias  [작성자] 2024년 7월 6일 오후 2시 42분 
Updated to 3.12:

Nerfed delta / alpha job outputs to match ACOT's new balance scale.
I will push another update to match phanon / stellarite jobs once AOT updates
MafiaCheezyToast 2024년 7월 3일 오후 5시 30분 
Knights of the toxic god is my favourite origin and I just found this. Very cool and excited for update. Thanks dev.
Xahkarias  [작성자] 2024년 4월 22일 오후 11시 45분 
Updated to 3.11:

Updated jobs to include changes made to base knight-related jobs by PDX. Including:
Fixing knight modifiers.
Removing the alloy production modifier (sadge), and reducing ACOT resource consumption if the event flag is set.

@Zut0s: I was not able to replicate this myself sadly.
MarcoMarco 2024년 4월 18일 오후 3시 00분 
oh thanks @Tanrice, i was wondering about that. I wish there was a mod to fix that
Tanrice 2024년 4월 16일 오후 3시 18분 
Paradox removed knights_independent_category and other related modifiers, all the knight's modifiers cannot be calculated correctly know
Zut0s 2023년 12월 25일 오후 7시 11분 
btw Demense outposts from the toxic god relic still add base knights as jobs per orbital instead of upgrading them with the rest of the knights
Xahkarias  [작성자] 2023년 12월 6일 오후 11시 54분 
Updated to 3.10:
Fixed issue with ACOT knight jobs not adding progress to the toxic god situation, thanks @SOPHIA for error report
SOPHIA 2023년 11월 29일 오후 7시 22분 
Alright. feel free take your time. real life always comes first!
Xahkarias  [작성자] 2023년 11월 29일 오후 7시 20분 
@SOPHIA: Oops, forgot about that. I'm busy with some life stuff for the next 1-2 weeks, but I'll get fixed ASAP when I have the time.
SOPHIA 2023년 11월 29일 오후 12시 42분 
Hey, Are Shadow Knights meant to not increase the situation for the quest for the toxic god? because I had a ton of knights giving me a nice 2.0 progress. and once they all got upgraded to shadow knights uh...I lost all that progress.
Mielstral 2023년 11월 26일 오전 9시 47분 
Hey! TY for your amazing mod!
Xahkarias  [작성자] 2023년 11월 18일 오전 2시 19분 
@ThatsSoWitty: gonna be honest, I havent even checked whats broken with all the mods so far. But it depends on what is broken with base ACOT, as I only touch jobs and not leaders (which is the big changes with the update). I'll take a look whenever ACOT is updated.
ThatsSoWitty 2023년 11월 17일 오후 11시 31분 
Is this mod also broken like the base ACOT?
m13796624212 2023년 10월 31일 오전 7시 22분 
Thank you so much for the update of the army. There is another issue, when update the capital building into a Delta one there is a huge loss in the number of district... but anyway, it doesn't affect much because the output Delta knights is already frightening without any buffs
Skill Less 2023년 10월 26일 오후 4시 45분 
liked, favourized, thank u <3
Don't even Try it 2023년 10월 26일 오전 7시 00분 
As a person who adores both cache of technologies and the knights of the toxic god start. You got yourself a new fan!
1little3 2023년 10월 25일 오전 8시 23분 
knight*
1little3 2023년 10월 25일 오전 8시 23분 
but when i can play stellaris, i shall find thine true toxic god, dk how to speak night
1little3 2023년 10월 25일 오전 8시 21분 
cant play stellaris at this time of texting, computer problems, but this mod is very intresting
Xahkarias  [작성자] 2023년 10월 24일 오후 11시 10분 
Update: Made the defense armies provided by Knights scale linearly instead of exponentially by
ACOT level.
Xahkarias  [작성자] 2023년 10월 24일 오전 8시 44분 
@m13796624212: Hmm, I'll take a look later today at that
m13796624212 2023년 10월 24일 오전 4시 47분 
This is exactly what I was hoping for...but I hope you can adjust the ground forces so that the game won't crash due to tons of troops in the habitat
1little3 2023년 10월 21일 오후 11시 18분 
lol
Xahkarias  [작성자] 2023년 10월 21일 오후 11시 11분 
Thank you, I knew I forgot something.
1little3 2023년 10월 21일 오후 10시 24분 
very cool idea, but maybe make it so this mod recommend acot maybe?