Instal Steam
login
|
bahasa
简体中文 (Tionghoa Sederhana)
繁體中文 (Tionghoa Tradisional)
日本語 (Bahasa Jepang)
한국어 (Bahasa Korea)
ไทย (Bahasa Thai)
Български (Bahasa Bulgaria)
Čeština (Bahasa Ceko)
Dansk (Bahasa Denmark)
Deutsch (Bahasa Jerman)
English (Bahasa Inggris)
Español - España (Bahasa Spanyol - Spanyol)
Español - Latinoamérica (Bahasa Spanyol - Amerika Latin)
Ελληνικά (Bahasa Yunani)
Français (Bahasa Prancis)
Italiano (Bahasa Italia)
Magyar (Bahasa Hungaria)
Nederlands (Bahasa Belanda)
Norsk (Bahasa Norwegia)
Polski (Bahasa Polandia)
Português (Portugis - Portugal)
Português-Brasil (Bahasa Portugis-Brasil)
Română (Bahasa Rumania)
Русский (Bahasa Rusia)
Suomi (Bahasa Finlandia)
Svenska (Bahasa Swedia)
Türkçe (Bahasa Turki)
Tiếng Việt (Bahasa Vietnam)
Українська (Bahasa Ukraina)
Laporkan kesalahan penerjemahan
Try Trading Controle
I'm not fussed by the leaving when threats are around but the spot they're meant to hang around they never seem to go to it
Another example of a mod that really should be vanilla by now.
https://gist.github.com/HugsLibRecordKeeper/560624738a79ccb7d6cfbe23708b1064
https://sp.zhabite.com/sharedfiles/filedetails/?id=2007107588
So I tamed some... and every single time I had guests attempting to visit or leave, I was having them have to act about the danger which did not exist.
Would it be possible to add an interaction or comm option to warn them? Like telling visitors entering the map to turn around and leave until it's safe, and telling visitors leaving the map to go back to the visitor spot.
If not, it's cool. Probably only an issue on 400x400 maps.
(*) https://uloz.to/tamhle/3hxztftDjxZr#!ZGyyMwR2Awp5Zmt0BQN2MQRlBTAyLaWnrTcvn3uiHGMKBTSvAD==