Stellaris

Stellaris

No Unique Origins
9 則留言
Nidswarm  [作者] 5 月 14 日 下午 11:09 
I haven't had time to update this to 4.0, which is probably what's causing that issue
The_Hoff779 5 月 10 日 下午 7:47 
This may need to be updated: at present it does not carryover some of the bonuses from some Origins; "Overtuned"'s extra trait picks for example.
Nidswarm  [作者] 2024 年 10 月 19 日 上午 11:51 
Thanks!
jpmeyers12 2024 年 10 月 19 日 上午 7:19 
Wow these mods are just what I’ve been looking for! I spend a lot of time making custom empires just to have the force spawn not work at all. I’d be super down for a non-unique vois dwellers, I usually turn habitable planets down and habitats become a hot commodity. Awesome work! ❤️
Nidswarm  [作者] 2024 年 6 月 22 日 下午 11:03 
I believe it already is, I did a quick update when the dlc launched to bring it up to date, just didn't have time to check which origins were updated to update the description, as I have been very busy lately
Lord Crusade 2024 年 6 月 13 日 下午 11:36 
Is this going to be updated for the new mechanical dlc origins?
Nidswarm  [作者] 2024 年 5 月 22 日 下午 9:34 
Having done some testing it seems that void dwellers is not restricted to once, but the system required for void dwellers is (easiest fix is probably to just make a bunch of dummy systems for void dwellers, but not sure when I can have the time to do that)
Nidswarm  [作者] 2024 年 5 月 22 日 下午 5:55 
I don't believe void dwellers is unique
Novalice 2024 年 5 月 17 日 上午 3:00 
Would it be possible to also add Void Dwellers to this list, or is that simply not possible? I love the concept and have been in search of something like this. I could run the other empires as Shattered Ring starts if Void Dwellers isn't possible.