Stellaris

Stellaris

Species of Stellaris (3.9.2)
71 Comments
w.girl27 22 Mar @ 4:03pm 
i miss my brainy goldfish bois............
John Darksoul 2 Mar @ 4:35pm 
lol that wierd ass mf witch stalking these comments daily so he pretend tot alk to people lamo dude must have the most pathetic life, also still uses the word broskie thats how ik hes a cave dwelling hambeast no ones used that word since 2012. one of the most cringe freaks ive ever seen on steam
DPh Kraken 14 Feb @ 6:10pm 
Stellaris just updates so frequently, it's a very unstable foundation to be building on.
DPh Kraken 14 Feb @ 6:09pm 
Maybe I wouldn't have taken the same routes and workarounds that I did before. I look on places where the texture shears and I just cringe. Still, it is inspiring to see what I could never finish breathed life into again, even if fleetingly.
DPh Kraken 14 Feb @ 6:07pm 
Hey, I just wanna say thank you for keeping the Alien Suns stuff ongoing. I helped with the animation deal, back when I was active in the community. It's good to see that someone carried on with what I did.
Witch ~ 10 Jan @ 5:48am 
haha broskies mad because I'm right
Random Show 10 Jan @ 5:13am 
Shush mate
Witch ~ 23 Dec, 2024 @ 11:41pm 
Give up he's propably busy with his life.
Random Show 23 Dec, 2024 @ 6:21pm 
A year later and I'm still holding out hope this mod will return
Prophecy 11 Sep, 2024 @ 1:29am 
Any update on the update? I really miss my Zetanoids in their flying discs ;)
Witch ~ 10 Jul, 2024 @ 12:33am 
Bruh he already said he will calm down
Breksus 9 Jul, 2024 @ 11:32am 
hi pls updatet on 3,12
MaikRak 25 May, 2024 @ 4:00am 
Thanks for keeping us informed! Hope you can update soon and that things in life turn out alright :)
Mr_Daniels  [author] 19 May, 2024 @ 2:11pm 
Hello everyone!

An update in coming, life's been a little crazy recently so it'll take me some time. Stellaris redid how portraits work in the game. Therefore I'll updated as soon as I can. Thank you for your understanding. - Mr_Daniels
Random Show 7 Jan, 2024 @ 6:50pm 
Is this still being worked on?
Anarch Cassius 24 Dec, 2023 @ 12:09am 
This is great. You've got some of my old favorites animated and unlike so many of these merges it's not full of stuff I actively don't want. Gas and Fire are interesting, I'd thought they were interesting but never tried them. A very cool idea but as they introduce new mechanics you should keep an eye on them.

I would also like to see a shipless version. I don't have much slow down but I don't really like Star Trek ships in the normal game, or main race ships that don't have kitbashing models.
Devry Trost 18 Dec, 2023 @ 11:02am 
Hey is there any way to get a version of this without the shipsets? Custom shipsets slow my computer down
Wahops 16 Nov, 2023 @ 10:08pm 
Hey, awesome mod. Did you ever get permission to implement Visible Cyborgs/Psyonic?
wesley 5 Nov, 2023 @ 6:03pm 
can this mod be used without the toxoids DLC?
☠X_FrzT_P4w_X☠ 13 Oct, 2023 @ 1:13pm 
While i has this mod enabled, every organic pop assembly isn't working
the THRONGALER 22 Sep, 2023 @ 7:48am 
IS THAT THE ROBO DOG FROWW WALLACE AND GROMIT?
Mad Cow 21 Sep, 2023 @ 1:30pm 
Woo Woo
Mr_Daniels  [author] 20 Sep, 2023 @ 10:24pm 
@Mad Cow Yes indeed, I am working on a big update. It should be coming soon.
Mad Cow 15 Sep, 2023 @ 3:50am 
Need a 3.9 update to add in the shiny new species pictures.
Mr_Daniels  [author] 18 Aug, 2023 @ 2:51pm 
@RMD🦆ck Yes they are. @GlitchFling108 Indeed in due time.
catwhowalksbyhimself 2 Aug, 2023 @ 4:57pm 
@GlitchFling108 there's a suggestions discussion you can use to suggest some!
catwhowalksbyhimself 2 Aug, 2023 @ 4:57pm 
@RMD yes, I believe all of them are animated, to some extent, even the ones which originally were not.
BioFan90 31 Jul, 2023 @ 6:33am 
I was working on a mod like this this at some point, but life got to be too much and I couldn't continue. So glad I'm not the only one who wanted to organize species like this.
GlitchFling108 28 Jul, 2023 @ 6:15am 
is more unique models for shipsets coming
TY 27 Jul, 2023 @ 11:30pm 
Are all of these animated?
catwhowalksbyhimself 3 Jul, 2023 @ 12:02am 
No. The only way to add portraits and still get achievements afaik is to swap out one portrait for another. This does WAY more than that, so no way.
SixMonthGaze 2 Jul, 2023 @ 7:34pm 
achievement elligible?
Mr_Daniels  [author] 19 Jun, 2023 @ 1:25pm 
@Rahl81 Wonderful! Thanks so much!
Rahl81 15 Jun, 2023 @ 2:49am 
Mr_Daniels  [author] 13 Jun, 2023 @ 10:25pm 
- (1) Anthropoid and Insectoid are indeed technically the same, however I personally like the more advanced humanoid and spider-like ones in Anthropoid. While Insectoids were for the more primitive, less spider-like looking ones. I didn't want classifications to get too crowded with new portraits.

- (2 and 3) I felt some species classes were too generic and vague in their classification (ex. Aquatic), hence why the multiple species class. I personally liked the idea of new species looking and being different when meeting them in the galaxy. Also like meeting a brand new culture that is alien to your own. Also to again state that I didn't want classifications to get too crowded with new portraits.

- (4) Zetanoids are based around The Gray alien archetype that is popular in science-fiction. So indeed yes they are very similar to Humanoids, however I wanted them cultural to look different, ex. the use of flying saucers and the floating cityscape.
Mr_Daniels  [author] 13 Jun, 2023 @ 10:25pm 
@Occred - Thats understandable, I do appreciate the constructive feedback. The general goal was to increase species variety. But I list my reasons above.
Mr_Daniels  [author] 13 Jun, 2023 @ 10:04pm 
@Trickerlon - The name lists copy existing species for now. Can you show me what the bug looks like.
Atlantispy 13 Jun, 2023 @ 3:00am 
@Occred This is a good way to put it across though, feedback should be phrased like what you said.
Zooasaurus 12 Jun, 2023 @ 11:30pm 
@catwhowalksbyhimself I have, same results
Occred 12 Jun, 2023 @ 8:36pm 
The other guy is a jerk but I do think this mod could benefit from consolidating the species classes. For example:

- insectoid means exactly the same thing as arthropoid.
- Amphiboid, Cephalapoid, Crustaceoid, and Icthyoid are all just subdivisions that are already represented in the vanilla Aquatic, Molluscoid, and Arthropoid classes.
- Serpentoid doesn't seem unique enough to not just be rolled into Reptilian or Aquatic.
- Zetanoids are extremely similar to a few of the Humanoid portraits.

I appreciate the creativity but at a certain point it just gets sort of unwieldy, yknow? Consolidating the species classes will also dramatically increase compatibility with mods that add traits to certain classes.
Trickerlon 11 Jun, 2023 @ 6:12am 
Hi, I have a small question.
I'm not sure If it's just not yet finished or a bug, but the namelists the mod adds don't just show the name, but additional text, which also appears in game for me.

Is this wanted, unifished or a bug?
I tried it with and without other mods and both have the same "problem"
catwhowalksbyhimself 7 Jun, 2023 @ 6:38pm 
@zooasaurus have you tried simply switching the load order around?
Zooasaurus 6 Jun, 2023 @ 1:23am 
@Mr_Daniels I have checked, turns out it probably clashed with Dryus' Dimorphism pack. Is it possible to resolve this clash?
Mr_Daniels  [author] 5 Jun, 2023 @ 10:25pm 
@Zooasaurus Interesting, do you have any other mods running by chance?
Zooasaurus 5 Jun, 2023 @ 10:44am 
Hello, i'm not sure why it's like this in my game but your mod causes some portraits to disappear in parts of the UI. Here's an example: https://imgur.com/a/IzwC3DA

Can you take a look at this? Thank you
catwhowalksbyhimself 31 May, 2023 @ 2:36pm 
Literally all you've done is complain. That's the hostility.
paulo 31 May, 2023 @ 2:03pm 
Please, direct your complains about hostility to @catwhowalksbyhimself. He was the one that started.
Atlantispy 31 May, 2023 @ 12:24pm 
Bit too much hostility in here I think guys.
paulo 31 May, 2023 @ 9:18am 
@catwhowalksbyhimself: what about caring with your own blasted life? The same right you have to enjoy this mod, I have to criticize it. I loved the fact that Mr_Daniels brought back plenty of cool, forgotten portraits. But unfortunately, I think that he don't needed to change the species classification for that or add any new shipsets. So for more that I want to have some of these portraits in my game, Mr_Daniels mod is a no-go for me.
catwhowalksbyhimself 30 May, 2023 @ 11:57pm 
With adding a bunch of new portraits, the regular classifications become too full anyway. So it makes sense to expand them.

You are welcome to make your own mod where you use only the default classifications. Don't come here to wine because a mod does it's own thing. That's what mods are supposed to do.