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An update in coming, life's been a little crazy recently so it'll take me some time. Stellaris redid how portraits work in the game. Therefore I'll updated as soon as I can. Thank you for your understanding. - Mr_Daniels
I would also like to see a shipless version. I don't have much slow down but I don't really like Star Trek ships in the normal game, or main race ships that don't have kitbashing models.
https://sp.zhabite.com/sharedfiles/filedetails/?id=2989533733
Thanks
- (2 and 3) I felt some species classes were too generic and vague in their classification (ex. Aquatic), hence why the multiple species class. I personally liked the idea of new species looking and being different when meeting them in the galaxy. Also like meeting a brand new culture that is alien to your own. Also to again state that I didn't want classifications to get too crowded with new portraits.
- (4) Zetanoids are based around The Gray alien archetype that is popular in science-fiction. So indeed yes they are very similar to Humanoids, however I wanted them cultural to look different, ex. the use of flying saucers and the floating cityscape.
- insectoid means exactly the same thing as arthropoid.
- Amphiboid, Cephalapoid, Crustaceoid, and Icthyoid are all just subdivisions that are already represented in the vanilla Aquatic, Molluscoid, and Arthropoid classes.
- Serpentoid doesn't seem unique enough to not just be rolled into Reptilian or Aquatic.
- Zetanoids are extremely similar to a few of the Humanoid portraits.
I appreciate the creativity but at a certain point it just gets sort of unwieldy, yknow? Consolidating the species classes will also dramatically increase compatibility with mods that add traits to certain classes.
I'm not sure If it's just not yet finished or a bug, but the namelists the mod adds don't just show the name, but additional text, which also appears in game for me.
Is this wanted, unifished or a bug?
I tried it with and without other mods and both have the same "problem"
Can you take a look at this? Thank you
You are welcome to make your own mod where you use only the default classifications. Don't come here to wine because a mod does it's own thing. That's what mods are supposed to do.