Total War: SHOGUN 2

Total War: SHOGUN 2

The Real Sound Fix International loc
38 Comments
Khazukan Kazakit-ha! 6 Mar @ 3:05am 
you forgot to give the carbine cavalry the spencer gunshot!!!
Mr. Tarzan 30 Jan @ 4:42am 
What do you mean by "sub to English version"? There's no submod for English.
Edgy 21 Aug, 2024 @ 8:38am 
Hello, I'm fairly new to modding.

But FWI you can update with the new mod manager, you just need to use a png file instead of jpg. This little stupid thing gave me trouble when I wanted to update my mods too. I hope it helps.

Also I'm trying out your mod and see if I can look forward to make my mod compatible to yours if there is no problem. I think its a very interesting idea. Best regards :dappershark:.
Doge  [author] 10 May, 2024 @ 6:17am 
@Vadelinoz, hi. Yes, you have to sub to english version, a version, similar to your game's localization
Doge  [author] 10 May, 2024 @ 6:16am 
@Chewie, thank you. Unfortunately I can't update it anymore cuz of new mod manager. I agree with every word about CA
VADELINOZ 8 May, 2024 @ 10:01am 
Hello @Doge, I have English version, do I have to subscribe and activate the other language?
Yoduh 8 May, 2024 @ 9:39am 
Also obligatory: fuck CA
Yoduh 8 May, 2024 @ 9:39am 
Thank you for your dedication to this fix. It is HUGELY appreciated <3 <3
Doge  [author] 6 May, 2024 @ 7:13pm 
@Vadelinoz, I never met that unit and according to tables they should have drums
Doge  [author] 6 May, 2024 @ 6:58pm 
@EL_FLONGO, no, it didn't, everything works as it should
Doge  [author] 6 May, 2024 @ 6:57pm 
@Cell Tv, because you didn't download or activated the_real_sound_fix_sounds.pack
Doge  [author] 6 May, 2024 @ 6:56pm 
@Game over, because I had to change unit_stats tables anyway
EL_FLONGO 27 Apr, 2024 @ 9:11pm 
I feel like this changed the artillery sounds AKA made them completely disappear
VADELINOZ 19 Jan, 2024 @ 7:26am 
Could you also put Bow Wako into Drum group?
B.F.M II 3 Oct, 2023 @ 12:55am 
I noticed that unit name callouts were missing from FOTS and they default to Vanilla Shogun 2 lines, which annoyed me slightly. FOTS proper languages should have the missing voicelines to rectify this.
Cell Tv 20 Jul, 2023 @ 3:17pm 
I don't know why but i tried multiple times to run this mod and the tercos doesn't have any voice.
BRODYAGA 11 Jul, 2023 @ 9:33am 
Pretty cool mod, but I don't get the idea to put unit fixes to soundfix mod, kinda awkward imho.
Pharaoh 16 Jun, 2023 @ 3:08pm 
do you have a link to the english loc?
Doge  [author] 3 Jun, 2023 @ 4:09am 
@Ishimael, @Cell TV, you are welcome
Ishmael 2 Jun, 2023 @ 11:58pm 
Heh, thank you for your hard work.
Cell Tv 2 Jun, 2023 @ 1:06pm 
Oh I see, Thanks
Doge  [author] 2 Jun, 2023 @ 11:49am 
@Cell Tv, that's why you also need to sub to corresponding localization pack
Cell Tv 2 Jun, 2023 @ 9:11am 
why this mod add a ninja unit with no name?
Doge  [author] 29 May, 2023 @ 12:00am 
@SENDSANDWICH, there is a separate mod page for english localisation. I didn't get the 2nd part of your question
SENDSANDWICH 28 May, 2023 @ 11:35pm 
English users don't need this mod? Is this error-resolving or is historical validation also added?
Doge  [author] 30 Apr, 2023 @ 12:29pm 
@izzi, thank you!
izzi 30 Apr, 2023 @ 9:13am 
Awesome sound fix!
william09703 1 Apr, 2023 @ 11:46am 
@Skillfultree as you can see in the pictures on top of the page. Instruments for field musician of each campaign's unit. And the voice lines, sfx for unit selecting, ability and order.
Doge  [author] 1 Apr, 2023 @ 6:26am 
@Skillfultree, I told which bugs: bugle bug and arrowcannon bug. Mute muskets you are talking about, is engine's bug, can't do nothing about it. There is a limit of sounds that can be played simultaneously and it's game engine's limitation, can't change that. Only lower bitrate of those firing sounds, which will butcher sound quality
Skillfultree 1 Apr, 2023 @ 4:23am 
This might seem like a painful question, but which sound bugs? The one im famliar with is sounds not working in some mods (cannon fire) and muskets fire stops playing if there are too many men shooting.
Doge  [author] 28 Mar, 2023 @ 10:35am 
Thanks to one twitch streamer, I noticed, that in fots battles when units approach the enemy, their voiceover fucks up: units answer with 12 or 15 or 16 actor voice. But when you give it orders, all three units answer with voice 12. I don't know why is it happening and I don't know how to fix it, I tried some things and it didn't help. Also CA didn't bother to make voice event for placing your units on the fort walls and when you do that, units answer with actor 12 generic response
Doge  [author] 28 Mar, 2023 @ 1:55am 
@Ulfhedinn_, I haven't been called like that yet, thank you!
Ulfhedinn_ 27 Mar, 2023 @ 5:48pm 
All hail Doge, a god of the Shogun 2 community!
Thank you very much for your hard work!

:steamthumbsup:
Doge  [author] 26 Mar, 2023 @ 5:32am 
@the lady 🆃hruster, thank you
Doge  [author] 26 Mar, 2023 @ 5:32am 
@Fallen Angel, there is now
the lady 🆃hruster 25 Mar, 2023 @ 9:23pm 
Dude I care thanks so much for your hard work Buddy it means a lot to me. I love this game and it makes me really happy to see that people are still improving this great game, thank you so for fixing the annoying ass bugs no else would.
Doge  [author] 24 Mar, 2023 @ 3:04am 
@Fallen Angel, I don't know if I'm gonna make one, cuz no one cares and this requires a lot of effort
Fallen Angel 23 Mar, 2023 @ 2:36pm 
is there an english one?