Total War: SHOGUN 2

Total War: SHOGUN 2

The Real Sound Fix International loc
38 comentarii
Khazukan Kazakit-ha! 6 mart. la 3:05 
you forgot to give the carbine cavalry the spencer gunshot!!!
Mr. Tarzan 30 ian. la 4:42 
What do you mean by "sub to English version"? There's no submod for English.
Edgy 21 aug. 2024 la 8:38 
Hello, I'm fairly new to modding.

But FWI you can update with the new mod manager, you just need to use a png file instead of jpg. This little stupid thing gave me trouble when I wanted to update my mods too. I hope it helps.

Also I'm trying out your mod and see if I can look forward to make my mod compatible to yours if there is no problem. I think its a very interesting idea. Best regards :dappershark:.
Doge  [autor] 10 mai 2024 la 6:17 
@Vadelinoz, hi. Yes, you have to sub to english version, a version, similar to your game's localization
Doge  [autor] 10 mai 2024 la 6:16 
@Chewie, thank you. Unfortunately I can't update it anymore cuz of new mod manager. I agree with every word about CA
VADELINOZ 8 mai 2024 la 10:01 
Hello @Doge, I have English version, do I have to subscribe and activate the other language?
Yoduh 8 mai 2024 la 9:39 
Also obligatory: fuck CA
Yoduh 8 mai 2024 la 9:39 
Thank you for your dedication to this fix. It is HUGELY appreciated <3 <3
Doge  [autor] 6 mai 2024 la 19:13 
@Vadelinoz, I never met that unit and according to tables they should have drums
Doge  [autor] 6 mai 2024 la 18:58 
@EL_FLONGO, no, it didn't, everything works as it should
Doge  [autor] 6 mai 2024 la 18:57 
@Cell Tv, because you didn't download or activated the_real_sound_fix_sounds.pack
Doge  [autor] 6 mai 2024 la 18:56 
@Game over, because I had to change unit_stats tables anyway
EL_FLONGO 27 apr. 2024 la 21:11 
I feel like this changed the artillery sounds AKA made them completely disappear
VADELINOZ 19 ian. 2024 la 7:26 
Could you also put Bow Wako into Drum group?
B.F.M II 3 oct. 2023 la 0:55 
I noticed that unit name callouts were missing from FOTS and they default to Vanilla Shogun 2 lines, which annoyed me slightly. FOTS proper languages should have the missing voicelines to rectify this.
Cell Tv 20 iul. 2023 la 15:17 
I don't know why but i tried multiple times to run this mod and the tercos doesn't have any voice.
BRODYAGA 11 iul. 2023 la 9:33 
Pretty cool mod, but I don't get the idea to put unit fixes to soundfix mod, kinda awkward imho.
Pharaoh 16 iun. 2023 la 15:08 
do you have a link to the english loc?
Doge  [autor] 3 iun. 2023 la 4:09 
@Ishimael, @Cell TV, you are welcome
Ishmael 2 iun. 2023 la 23:58 
Heh, thank you for your hard work.
Cell Tv 2 iun. 2023 la 13:06 
Oh I see, Thanks
Doge  [autor] 2 iun. 2023 la 11:49 
@Cell Tv, that's why you also need to sub to corresponding localization pack
Cell Tv 2 iun. 2023 la 9:11 
why this mod add a ninja unit with no name?
Doge  [autor] 29 mai 2023 la 0:00 
@SENDSANDWICH, there is a separate mod page for english localisation. I didn't get the 2nd part of your question
SENDSANDWICH 28 mai 2023 la 23:35 
English users don't need this mod? Is this error-resolving or is historical validation also added?
Doge  [autor] 30 apr. 2023 la 12:29 
@izzi, thank you!
izzi 30 apr. 2023 la 9:13 
Awesome sound fix!
william09703 1 apr. 2023 la 11:46 
@Skillfultree as you can see in the pictures on top of the page. Instruments for field musician of each campaign's unit. And the voice lines, sfx for unit selecting, ability and order.
Doge  [autor] 1 apr. 2023 la 6:26 
@Skillfultree, I told which bugs: bugle bug and arrowcannon bug. Mute muskets you are talking about, is engine's bug, can't do nothing about it. There is a limit of sounds that can be played simultaneously and it's game engine's limitation, can't change that. Only lower bitrate of those firing sounds, which will butcher sound quality
Skillfultree 1 apr. 2023 la 4:23 
This might seem like a painful question, but which sound bugs? The one im famliar with is sounds not working in some mods (cannon fire) and muskets fire stops playing if there are too many men shooting.
Doge  [autor] 28 mart. 2023 la 10:35 
Thanks to one twitch streamer, I noticed, that in fots battles when units approach the enemy, their voiceover fucks up: units answer with 12 or 15 or 16 actor voice. But when you give it orders, all three units answer with voice 12. I don't know why is it happening and I don't know how to fix it, I tried some things and it didn't help. Also CA didn't bother to make voice event for placing your units on the fort walls and when you do that, units answer with actor 12 generic response
Doge  [autor] 28 mart. 2023 la 1:55 
@Ulfhedinn_, I haven't been called like that yet, thank you!
Ulfhedinn_ 27 mart. 2023 la 17:48 
All hail Doge, a god of the Shogun 2 community!
Thank you very much for your hard work!

:steamthumbsup:
Doge  [autor] 26 mart. 2023 la 5:32 
@the lady 🆃hruster, thank you
Doge  [autor] 26 mart. 2023 la 5:32 
@Fallen Angel, there is now
the lady 🆃hruster 25 mart. 2023 la 21:23 
Dude I care thanks so much for your hard work Buddy it means a lot to me. I love this game and it makes me really happy to see that people are still improving this great game, thank you so for fixing the annoying ass bugs no else would.
Doge  [autor] 24 mart. 2023 la 3:04 
@Fallen Angel, I don't know if I'm gonna make one, cuz no one cares and this requires a lot of effort
Fallen Angel 23 mart. 2023 la 14:36 
is there an english one?