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ANYWAY, given that it's been so long, it's probably safe to assume it doesn't work anymore. Unless the author corrects me, in which case I shall swallow my words.
Thanks!
Piracy growth+1
Piracy+1
Piracy+100%
(why piracy +1 and then piracy +100% when u can just use single % modifier) I mean let's put 6 more % modifiers on piracy rather than a single one with greater numbers... logic, hello?
Also important it's all coloured in GREEN as if it's something good, but it's not. In the same ambition crime+100% is coloured in red.. And there's only a single modifier on crime..
And also having such a HUGE increase in crime and piracy all over your whole empire for a +10.000 energy storage capacity is ridiculous, cmon. It's underpowered.
Saying some thoughts out loud, that's it.
Good mod anyway, imo just needs some polishing here and there.
And it pretty much pays itself in full, depending on how long it lasts.
I'm also unhappy with the frequency of which they appear, they will be updated to be quite a lot rarer with the release of the next batch.