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@Salvus
Remnants empires do have an easier access to the ships, but you still need to get the prerequisite techs to unlock them. I can look into adding them as starting tech options though, it seems like a neat touch
Are these mod sections meant to be available to players now? And/or are they meant to be locked behind other mods being active, like ZOFE's Original Empire technologies?
I am trying to make a mod to make the normal Behemoth Planetcraft from Gigastructures mergeable, but I cannot seem to figure it out.
Do you have any tips?
@ComradeSader cloaking components have a ship size restriction, so I'm working on creating my own. I'm also thinking of implementing a ship specifically designed for cloaking, and a ship designed to detect cloaked ships.
These shipsets don't support cloaks (DarkMat + Psy)? Is this intended or ?
need to secure all relic worlds....