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thanks!
https://sp.zhabite.com/sharedfiles/filedetails/?id=1693064111
When on planet, you need an airtight and pressurised room to be safe from hazardous weather. The problem that I run in to with this mod, is that it throws me out the door when I open it even though there should be equal pressure on both sides of the door (vent-pumped room / planet atmosphere)
Perhaps a planet atmosphere check, like the water mod check, would fix it?
Me 2 seconds after opening a door in my starter base: YEET
There are some games that are plain well done. We all know SE is not one of them but it's modding capacity... it's better than Skyrim
Amazing mod and amazing work
In Space !
Splendid!
i have a difference of 1.00 simspeed without and 0.85 with it in use.
atm iam trying to figure out why that happens.
however, I have had no crashes with the actual depressurization event itself which is nice
Unfortunately getting some crash bug in there somewhere. Got it placing an Armored Conveyor Block ( from that mod ).
Exception occurred: System.NullReferenceException: Object reference not set to an instance of an object.
at Jakaria.Components.DecompressionComponent.OnProcessingComplete()...{high level call stack gak }
back in the day we had decompression mechanics. if you were in a door or near a door and opened it, you'd be pulled out depending on the pressure and size of the room