Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

[Beta] New Factions (2) v0.50 - Bugged
22 則留言
swefpifh  [作者] 2024 年 10 月 6 日 下午 1:01 
I'm sorry, but I'm not modelling for Cosmoteer at the moment. I'll update, but I can't give a date at all...
That one Weeb 2023 年 10 月 21 日 下午 3:55 
Any news on a potential fix/update to the mod? (Noticed its been several months.)
Arlington 2023 年 10 月 12 日 上午 10:43 
Its named Light Car... somthing
Arlington 2023 年 10 月 12 日 上午 10:42 
one of the ships has no cockpit :steamfacepalm:
Baka yellow 2023 年 4 月 24 日 下午 7:48 
That... explains alot. Could you specify that in the description until it's fixed?
swefpifh  [作者] 2023 年 4 月 23 日 下午 11:59 
Yes, i havent added high tiers. It for that. Sorry.
Baka yellow 2023 年 4 月 23 日 下午 8:23 
And yes, this is due to the "FloatRouletteWheel".
Baka yellow 2023 年 4 月 23 日 下午 8:23 
@swefpifg here's something a bit more useful for you.
https://anotepad.com/notes/nty9d9iy
password is Passward1

Was warping into 11-13 sector when it happened.
swefpifh  [作者] 2023 年 4 月 16 日 上午 12:53 
@Philiipp06 & @ThatSage114 :

Indeed, an error occurs during the jump. I had tested this and it didn't crash, I think I must have generated a small error somewhere.
ThatSage114 2023 年 4 月 15 日 下午 3:06 
philipp06 i asked the dev for support about this crash and they said it was a mod. I have figured out its this as this is the only mod i have that adds factions. The dev said is due to the mod adding an incomplete faction and not all systems (sectors) will crash, They said many others has reported similar crashes like this due to fact that the "FloatRouletteWheel" has empty value as you said.

PSA: This mod is somewhat broken. Do not use.
Philiipp06 2023 年 4 月 12 日 上午 3:09 
Can someone help me? When I try jumping into an "SWEFHEIM Technologies" System, my Game crashes and says "System.InvalidOperationException: The specified FloatRouletteWheel is empty."

Maybe someone knows how to fix it?
Baka yellow 2023 年 3 月 15 日 下午 9:58 
@Cybninja Fair enough. Dank.
Cybninja  [作者] 2023 年 3 月 15 日 下午 1:54 
I'm just saying it. No my ships are as I wish and not otherwise, I have not forgotten anything.

I said it in the previous comment: once you have them in the game you are free to do what you want in them. That's your part.

Have a good game.
Baka yellow 2023 年 3 月 14 日 下午 6:54 
..Oh and also "where's the fire extinquishers":
Baka yellow 2023 年 3 月 14 日 下午 6:53 
My only problem now is basicly because "where's the airlocks", but ehhh i guess that can be ignored (totally not guilty of stealing ships nope not at all)
Baka yellow 2023 年 3 月 14 日 下午 6:38 
@cybninja Hey remember when he updated the mod? ALL MY PROBLEMS ARE FIXED LMAO. I got shoved the biggest L i didnt know i wanted. The ships i came across was mostly the same boring design that had stupid weak point that was before the update for today. AFTER the update and seeing the new ships you made in replacement of thje old design? All fixed, so ignore my comment from below.
Cybninja  [作者] 2023 年 3 月 14 日 上午 11:03 
Hi @Baka Yellow,

Thank you already for your comment. I don't know which ships you came across but, yes, some of them have only one cockpit, those will have at least one AI module instead.

Other ships have only AI modules. After that, yes some are designed with just the cockpit/AI module easily destroyed. It is up to you to manage your fleet with this weakness.

Once you have the ship back you are free to make modifications that you find useful/interesting/necessary.
Baka yellow 2023 年 3 月 14 日 上午 8:57 
@swefpifh Dank yah. It’s weird to be feared yet to have such a critical weakness.
swefpifh  [作者] 2023 年 3 月 14 日 上午 7:59 
@Baka yellow : I don't manage this faction ^^ I will let the person concerned answer ;)
Baka yellow 2023 年 3 月 14 日 上午 7:56 
Me, who just now sees this comment about a critical update: *surprised pikachu face*

Side note, Cybengine Motors ships feel incredibly weak. They’re TANKY…. Except of the problem in that their stupid bridge is extremely vulnerable. I call them free materials half the time Bexause I can just focus fire on the front to get a disable kill. Please at least include a secondary control room in the internals for redundancy sake. Or redesign the bridge and shields so the shields can actually defend the bridge
swefpifh  [作者] 2023 年 3 月 13 日 上午 11:56 
The critical update took place today. For those who want to continue playing on their current savegame, you can find the previous versions here : https://mega.nz/folder/TI1UwAgb#6x4ZLeY-AXAfx0O5H0_CvA
swefpifh  [作者] 2023 年 3 月 3 日 下午 4:08 
I would like to warn you that this mod will be updated in about a week. The changes made will cause loading problems with your current games.

A previous version will be available as a download link in case you don't want to lose your current game.

Thank you for your understanding.