Cosmoteer: 宇宙を駆ける艦隊 偉大なる建造者そして偉大なる指揮官に

Cosmoteer: 宇宙を駆ける艦隊 偉大なる建造者そして偉大なる指揮官に

[Beta] New Factions (2) v0.50 - Bugged
22 件のコメント
swefpifh  [作成者] 2024年10月6日 13時01分 
I'm sorry, but I'm not modelling for Cosmoteer at the moment. I'll update, but I can't give a date at all...
That one Weeb 2023年10月21日 15時55分 
Any news on a potential fix/update to the mod? (Noticed its been several months.)
Arlington 2023年10月12日 10時43分 
Its named Light Car... somthing
Arlington 2023年10月12日 10時42分 
one of the ships has no cockpit :steamfacepalm:
Baka yellow 2023年4月24日 19時48分 
That... explains alot. Could you specify that in the description until it's fixed?
swefpifh  [作成者] 2023年4月23日 23時59分 
Yes, i havent added high tiers. It for that. Sorry.
Baka yellow 2023年4月23日 20時23分 
And yes, this is due to the "FloatRouletteWheel".
Baka yellow 2023年4月23日 20時23分 
@swefpifg here's something a bit more useful for you.
https://anotepad.com/notes/nty9d9iy
password is Passward1

Was warping into 11-13 sector when it happened.
swefpifh  [作成者] 2023年4月16日 0時53分 
@Philiipp06 & @ThatSage114 :

Indeed, an error occurs during the jump. I had tested this and it didn't crash, I think I must have generated a small error somewhere.
ThatSage114 2023年4月15日 15時06分 
philipp06 i asked the dev for support about this crash and they said it was a mod. I have figured out its this as this is the only mod i have that adds factions. The dev said is due to the mod adding an incomplete faction and not all systems (sectors) will crash, They said many others has reported similar crashes like this due to fact that the "FloatRouletteWheel" has empty value as you said.

PSA: This mod is somewhat broken. Do not use.
Philiipp06 2023年4月12日 3時09分 
Can someone help me? When I try jumping into an "SWEFHEIM Technologies" System, my Game crashes and says "System.InvalidOperationException: The specified FloatRouletteWheel is empty."

Maybe someone knows how to fix it?
Baka yellow 2023年3月15日 21時58分 
@Cybninja Fair enough. Dank.
Cybninja  [作成者] 2023年3月15日 13時54分 
I'm just saying it. No my ships are as I wish and not otherwise, I have not forgotten anything.

I said it in the previous comment: once you have them in the game you are free to do what you want in them. That's your part.

Have a good game.
Baka yellow 2023年3月14日 18時54分 
..Oh and also "where's the fire extinquishers":
Baka yellow 2023年3月14日 18時53分 
My only problem now is basicly because "where's the airlocks", but ehhh i guess that can be ignored (totally not guilty of stealing ships nope not at all)
Baka yellow 2023年3月14日 18時38分 
@cybninja Hey remember when he updated the mod? ALL MY PROBLEMS ARE FIXED LMAO. I got shoved the biggest L i didnt know i wanted. The ships i came across was mostly the same boring design that had stupid weak point that was before the update for today. AFTER the update and seeing the new ships you made in replacement of thje old design? All fixed, so ignore my comment from below.
Cybninja  [作成者] 2023年3月14日 11時03分 
Hi @Baka Yellow,

Thank you already for your comment. I don't know which ships you came across but, yes, some of them have only one cockpit, those will have at least one AI module instead.

Other ships have only AI modules. After that, yes some are designed with just the cockpit/AI module easily destroyed. It is up to you to manage your fleet with this weakness.

Once you have the ship back you are free to make modifications that you find useful/interesting/necessary.
Baka yellow 2023年3月14日 8時57分 
@swefpifh Dank yah. It’s weird to be feared yet to have such a critical weakness.
swefpifh  [作成者] 2023年3月14日 7時59分 
@Baka yellow : I don't manage this faction ^^ I will let the person concerned answer ;)
Baka yellow 2023年3月14日 7時56分 
Me, who just now sees this comment about a critical update: *surprised pikachu face*

Side note, Cybengine Motors ships feel incredibly weak. They’re TANKY…. Except of the problem in that their stupid bridge is extremely vulnerable. I call them free materials half the time Bexause I can just focus fire on the front to get a disable kill. Please at least include a secondary control room in the internals for redundancy sake. Or redesign the bridge and shields so the shields can actually defend the bridge
swefpifh  [作成者] 2023年3月13日 11時56分 
The critical update took place today. For those who want to continue playing on their current savegame, you can find the previous versions here : https://mega.nz/folder/TI1UwAgb#6x4ZLeY-AXAfx0O5H0_CvA
swefpifh  [作成者] 2023年3月3日 16時08分 
I would like to warn you that this mod will be updated in about a week. The changes made will cause loading problems with your current games.

A previous version will be available as a download link in case you don't want to lose your current game.

Thank you for your understanding.