Space Engineers

Space Engineers

Animated Small Cryo Gone Large Stand-Alone
13 Comments
VS-lockon 5 May, 2023 @ 6:35am 
need a video
DlriumTrgger 8 Feb, 2023 @ 9:33pm 
i just loaded in and the cryo pod isnt opening or closing at all. but i see the framework has an update as well. the detector and cockpits still work tho.
Krynoc  [author] 8 Feb, 2023 @ 8:51pm 
This has just received an update to fix the issue of the hatch opening when someone is in the pod, like when loading in. Hopefully there aren't any issues with that anymore.
Axel-of-Atheara 4 Feb, 2023 @ 6:54pm 
Do you think you could work with Spacebar to eventually add animation to his cockpits too? Just an idea.
Axel-of-Atheara 4 Feb, 2023 @ 6:54pm 
Cool. Thanks
Krynoc  [author] 4 Feb, 2023 @ 6:49pm 
@Axel-of-Atheara My mods are waiting on added functionality to Animation Engine, which is coming along quite nicely by the sounds of it. As soon as that is available I will be updating my various mods to fix that.
Axel-of-Atheara 4 Feb, 2023 @ 5:56pm 
@Krynoc, Every time I go onto my server with this mod, the occupied cryopod's hatches are open instead of closed. it kind of breaks immersion.
Lt.Fenix 4 Jan, 2023 @ 2:26pm 
@Krynoc Looks like that fixed it. Thanks.
[BRE] waabi.makoons 4 Jan, 2023 @ 6:01am 
amazing
Krynoc  [author] 4 Jan, 2023 @ 5:56am 
Update released to fix the G menu, let me know if anything else is out of place.
Krynoc  [author] 4 Jan, 2023 @ 5:16am 
@Lt.Fenix No, that's not right. I'll take a look, thanks.
Lt.Fenix 4 Jan, 2023 @ 1:24am 
When I use this, the old large grid cryo chamber goes away from the g-menu completely, although the ones that have already been placed in the world are still there. Is this normal?
DlriumTrgger 29 Dec, 2022 @ 12:55pm 
Totally worth it, dude. These animated blocks bring this game to life.