Space Engineers

Space Engineers

Animated Small Cryo Gone Large Stand-Alone
13 kommentarer
VS-lockon 5 maj, 2023 @ 6:35 
need a video
DlriumTrgger 8 feb, 2023 @ 21:33 
i just loaded in and the cryo pod isnt opening or closing at all. but i see the framework has an update as well. the detector and cockpits still work tho.
Krynoc  [skapare] 8 feb, 2023 @ 20:51 
This has just received an update to fix the issue of the hatch opening when someone is in the pod, like when loading in. Hopefully there aren't any issues with that anymore.
Axel-of-Atheara 4 feb, 2023 @ 18:54 
Do you think you could work with Spacebar to eventually add animation to his cockpits too? Just an idea.
Axel-of-Atheara 4 feb, 2023 @ 18:54 
Cool. Thanks
Krynoc  [skapare] 4 feb, 2023 @ 18:49 
@Axel-of-Atheara My mods are waiting on added functionality to Animation Engine, which is coming along quite nicely by the sounds of it. As soon as that is available I will be updating my various mods to fix that.
Axel-of-Atheara 4 feb, 2023 @ 17:56 
@Krynoc, Every time I go onto my server with this mod, the occupied cryopod's hatches are open instead of closed. it kind of breaks immersion.
Lt.Fenix 4 jan, 2023 @ 14:26 
@Krynoc Looks like that fixed it. Thanks.
[BRE] waabi.makoons 4 jan, 2023 @ 6:01 
amazing
Krynoc  [skapare] 4 jan, 2023 @ 5:56 
Update released to fix the G menu, let me know if anything else is out of place.
Krynoc  [skapare] 4 jan, 2023 @ 5:16 
@Lt.Fenix No, that's not right. I'll take a look, thanks.
Lt.Fenix 4 jan, 2023 @ 1:24 
When I use this, the old large grid cryo chamber goes away from the g-menu completely, although the ones that have already been placed in the world are still there. Is this normal?
DlriumTrgger 29 dec, 2022 @ 12:55 
Totally worth it, dude. These animated blocks bring this game to life.