Stellaris
Planet Name Colour Picker
44 件のコメント
Tuck Davis 5月26日 1時13分 
this mod still works in 4.0 for anyone wondering -
awesome job :)
Naptime Hyena 2024年12月19日 19時10分 
oh hell yeah
Draconas  [作成者] 2024年12月19日 11時44分 
It has no vanilla overrides so works fine in 3.14, no update required.
Naptime Hyena 2024年12月19日 11時11分 
any chance you'll be updating this for 3.14?
LoiteringAround 2024年9月16日 17時40分 
Thank you for the updates, you have excellent mods !:praisesun:
Draconas  [作成者] 2023年10月20日 10時36分 
I could, but someone has gone one better and done a complete avenge of Planet Name editor: https://sp.zhabite.com/sharedfiles/filedetails/?id=2990475149 and they have inbuilt giga compatibility.
Noobinator 2023年10月20日 8時49分 
bro I love this mod so much, now when armies or buildings are building I can still tell what that planet specializes in. I have a small request, I was looking at the files and well, modding is not my expertise, I think I added exotic gases and synthetic crystals to your list, but I would LOVE if you could make a compatibility patch for gigastructural engineering. I like to know where I'm producing sentient metal and negative mass. I can currently copy the "DC3" tag or whatever special character from one of your naming icons and put in the resource from giga, such as ehof_sr_sentient_metal, but it is such a long resource name it always breaks the naming tool.
Cogeu 2023年10月4日 8時19分 
I love you
Draconas  [作成者] 2023年10月1日 9時03分 
There is no need to update, there is no vanilla code or behaviour change in 3.9, so doesn't need a new version.
Naptime Hyena 2023年10月1日 8時38分 
Is this mod expected to update to 3.9 soon?
RedRover72 2023年6月5日 18時34分 
Many thanks!
Draconas  [作成者] 2023年6月5日 12時03分 
Done.
Anex 2023年6月5日 8時32分 
Can you please add the "Science Microscope" icon since I don't usually specialize in physics, bio, and engineering planets separately.
Draconas  [作成者] 2023年6月4日 23時48分 
It is, but only certain icons have been set so they can be used in localisation (As I discovered when making this), and originally there was no generic research.

I am pleased to say, at a generic science icon was added in 3.8 and I have included it below the other science icons.
RedRover72 2023年6月4日 17時28分 
Ah, I didn't take a look to see how it was implemented, I guess I thought it was like localisation files. No worries if it's not possible. Thanks again!!
Draconas  [作成者] 2023年6月3日 12時22分 
I'm glad you like it.
It wasn't because that wasn't in the text images. It might be now with the leadership changes so I will have a look.
RedRover72 2023年6月3日 12時20分 
This is super handy. Now I can't stop adding icons to my min-max planets. Now that I'm addicted, Is it possible to get the generic research icon, too?
溯昔言 2023年4月5日 22時05分 
I have to say this is the most fun, useful, and creative mod I've seen this year
swerdlock 2023年3月21日 5時05分 
Sorry 'bout that and thanks. Guess I need to work on my reading skills. :steamfacepalm:
Draconas  [作成者] 2023年3月21日 1時51分 
So it does literally tell you that on the colour picker menu in game, and the screenshot of the colour picker menu above.

If you don't fancy finding invisible characters, hit the random name option that will completely replace it, then re enter your preferred name.
swerdlock 2023年3月20日 17時21分 
Yep. I use colors to reflect planet specialization and tried to change to a different color when I changed the specialization and - nope not happening.

Great mod by the way. It really helps me easily see planet specializations I use (energy, food, etc.)
Draconas  [作成者] 2023年3月20日 12時52分 
after the initial selection? As in you have selected one colour now want to change it?
swerdlock 2023年3月20日 4時59分 
I am unable change the color after the initial selection? Tried it with and without Dynamic UI with same result.

Acting as intended or bug?
Nobunaji 2023年2月28日 9時10分 
@Draconas I tried again and for some reason it worked this time. Nothing changed in my playset. Weird
Draconas  [作成者] 2023年2月26日 13時47分 
Interesting, the colour does work with UI Overhauls tiny-ui
Nobunaji 2023年2月26日 12時36分 
Be warned : This has compat issues with the mods Tiny Outliner v2 (The colour doesn't show up but the prefix icon does)
Ryusa 2023年2月19日 0時05分 
Edit: it seems that's not the prefix icon problem, but certain planet can't add any prefix icon.
Ryusa 2023年2月18日 23時57分 
Just encounter a blank name bug and here's a solution.
Issue: while trying add a "target" prefix icon (4th from the bottom), planet name return to blank and rename dialogue become unreachable.
Solution: reopen this planet again, don't click anything, ~ to call the console, type following codes:
effect set_name = name
then press enter, now the planet can be rename again.
(ref: https://www.reddit.com/r/Stellaris/comments/e107w4/trying_to_rename_a_blank_named_planet/)
kinngrimm 2023年1月19日 0時33分 
Damn one has to wonder that noone stumbled about this soonner. well done mister. I will surely include this in my games from now on, great mod!
Draconas  [作成者] 2023年1月18日 12時58分 
Completely, the system is baked into the vanilla text system and is described on the Stellaris wiki here: https://stellaris.paradoxwikis.com/Localisation_modding#Color_Codes
kinngrimm 2023年1月18日 11時33分 
i think i get the distinction. The special characters will be part of the name and the UIs no matter which once aslong they can read/intpret it like vanilla can, then it is shown in the color defined through these special characters. Are the icons based on a similar system?
Draconas  [作成者] 2023年1月18日 9時53分 
totally orthogonal to them. It acts via a planet decision and everything it does is adding special (but part of vanilla) characters to the planet name so has no custom UI at all.
kinngrimm 2023年1月18日 9時41分 
Does this mod work together with Dark UI and all the Danymic UI Overhaul mods and/or other UI mods?
Strange 2023年1月2日 22時59分 
Thanks Draconas
Draconas  [作成者] 2023年1月1日 2時24分 
It's not, nor can it ever be.
acideiffel 2022年12月31日 16時37分 
What about the :mailedfist: mode?
Draconas  [作成者] 2022年12月30日 4時42分 
@Strange I suspect it will be these: https://stellaris.paradoxwikis.com/Localisation_modding#Color_Codes (which is exactly what this mod uses)
Strange 2022年12月29日 20時09分 
@Baka Racker can you share said notepad for when I have no access to said mod?
Superior General Delvardus 2022年12月29日 9時25分 
Very useful mod! Thank you!
IPWIW 2022年12月28日 0時32分 
finally,goodbye DC3
barkingnoise 2022年12月27日 16時03分 
This is blessed.
I had missed the original mod completely and this revival will help me immensely in remembering which specialized planets have which specialization.
Baka Racker 2022年12月27日 14時49分 
I only learned about that recently, when coming back to Stellaris after 3.5 update. I was like a kid in a candy store for the next two runs, renaming planets, leaders, fleets, species. :D
Draconas  [作成者] 2022年12月27日 10時36分 
Basically yes.
Baka Racker 2022年12月27日 10時31分 
Interesting. Probably easier than having Notepad++ open with the characters for colored text.