XCOM 2
Visibility Condition Bandaid For Rapid Fire And Friends
9 Comments
Ghosty_TH 11 Aug, 2024 @ 11:25am 
Holy shit. This mod deserves more attention.
ZJwh5S 24 Apr, 2023 @ 7:22pm 
@Mizruti

I don't think I understand what this does other than it can potentially reduce lag. But I guess that's all that matters, so I subscribed! Great job. :P

"If the first shot destroys terrain in such a way that you lose visibility of the target (ex. shooting the floor out from beneath them), the followup shot will not fire. consider yourself warned." This is actually more realistic so I don't see it as an issue!
Hel's Angel 2 Mar, 2023 @ 3:11am 
Don't use this with LWOTC because LWOTC already fix this
Moisesjns 28 Nov, 2022 @ 7:41pm 
as others said. should have been in base game, but leave it to modders to fix the game better than devs. Thank you for this!
LeyShade 17 Aug, 2022 @ 2:24pm 
Why this wasn't standard at base I don't know. Auto Include, thank you ♥️
Zorlond 16 Aug, 2022 @ 11:22am 
Massive thanks, this mod saved my ironman!
Mister Gruffle 14 Aug, 2022 @ 5:55pm 
Sneaking out more mods to bloat my modlist. Cheers!
MrMister 13 Aug, 2022 @ 3:37pm 
Honestly, I find the “potential issue” to be a a sensible fix on its own,
Iridar 13 Aug, 2022 @ 1:57pm 
Thanks for taking the torch. Instant Core Collection material.