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Error at file: localisation\name_list_AVALI1_l_english.yml.
Please report this error to the author of the mod: Avali Animated Portrait 0.5.4² (for 3.12).
Error message says:
Invalid quotes detected near line: AVALI1_SHIP_SymphonyOfDespair:0 Symphony of Despair.
Invalid quotes detected near line: AVALI1_CHR_Naoli:0 Naoli.
Thank you so much for the work you have done.
https://sp.zhabite.com/sharedfiles/filedetails/?id=3319202286
My thanks go to Akari and everybody who supportet me and the mod :)
Follow this path: Steam\steamapps\workshop\content\281990\2807645860\common\species_classes\avali_species_classes.txt"
Click on the species classes txt file and open it in notepad
Replace the archetype from BIOLOGICAL to MACHINE
Delete the NOT{ bracket
Replace the value bracket with this: value = { auth_machine_intelligence
When done the file should look like this:
AVALI = {
archetype = MACHINE
possible = {
authority = {
value = { auth_machine_intelligence
}
}
}
portrait_modding = yes
gender = yes
graphical_culture = AVALI1
move_pop_sound_effect = "avian_pop_confirmation"
}
Except it's known that feathered dinosaurs such as raptors were way more similar to birds than reptiles, including being endothermic rather than ectothermic. So avali are, in fact, still more like birds than reptiles.
In fact, birds are also known as avian dinosaurs, and are the remaining dinosaurs that survived the mass extinction.
Lots of stuff like broken references to us and ect
Honestly I didn't see that- I forgot how I got it working, sorry ;-;
> "Arc you can edit it in the avali_species_class
let me know if you get it to work "
he got it working, maybe he share his secrets ;)
@01A3-91C-2789B11F "Vala"
Im sadly not talented enough to to it sry :/ maybe you can ;P
@Blackhole32 maybe you could do it
Thats also the reason why i dont play that game anymore since the Astral Planes DLC ...
and thanks again for your help :)
AVALI = {
archetype = BIOLOGICAL
possible = {
authority = {
NOT = {
value = auth_machine_intelligence text = SPECIES_CLASS_MUST_NOT_USE_MACHINE_INTELLIGENCE
}
}
}
portrait_modding = yes
gender = yes
graphical_culture = AVALI1
move_pop_sound_effect = "avian_pop_confirmation"
}
In the "graphical_culture" you put like this:
AVALI1 = {
fallback = avian_01
ship_color = yes
ship_lighting = {
cam_light_1_dir = { 0.4 -0.3 0.0 }
cam_light_2_dir = { -0.6 -0.3 0.0 }
cam_light_3_dir = { 0.0 0.0 1.0 }
#cam_light_1_dir = { 0.5 -0.2 0.1 }
#cam_light_2_dir = { -0.4 0.0 0.0 }
#cam_light_3_dir = { 0.4 -1.0 0.0 }
#cam_light_1_dir = { 1.0 0.0 0.5 }
#cam_light_2_dir = { -0.5 -0.2 0.0 }
#cam_light_3_dir = { 0.4 -1.0 0.0 }
intensity_near = 1.0
intensity_far = 1.0
near_value = 700
far_value = 4000
rim_start_near = 0.5
rim_stop_near = 0.99
rim_start_far = 0.3
rim_stop_far = 0.99
ambient_near = 0.5
ambient_far = 20.0
}
}
let me know if you get it to work
I hate paradox ... its working again ... > 3.12.1
I added G_S_Palmers genderless option
It works! Thank you!
I made 3.12 patch
Use it!
Thank you
Oh- I thought the Ironman version was outdated a long time ago, thank you!
Im gonna fix it, but in the meanwhile please use the Ironman version:
https://sp.zhabite.com/sharedfiles/filedetails/?id=2987446199
It works for me just fine without gender they are all red
And I only know what one of those words means.
empire mod?
i mean the avali species and empire mod
what do you mean by "the base mod" and portraits
i tested it but everything works as intended even the ironman version (yeah last time i played stellaris was november 2023
I only have the base avali mod, and the portraits installed, along with a few ship mods
thanks, but your praise should go to blackhole32
Maybe i add it when I feel like dealing with it again