Stellaris

Stellaris

OP Isolated Start
97 kommenttia
UncleanlyMetal 7.6. klo 16.29 
I'm sorry to hear that Draconas. Hopefully things get stabilized soon!
Draconas  [tekijä] 6.6. klo 14.40 
I can't replicate either of those when running the mod myself, they are most likely another mod doing something, @Clappy it sounds like you have one that post-processes the starting system.

Given the state of 4.0 I am taking the decision that I am not doing any more mod development until it stabilises, because the 4.0.15 update broke half ym mods completely. I will conintue with basic bug fixes when I have time.
Clappy 3.6. klo 11.01 
Found a bug that only pertains to Gestalt Consciousness, as far as I can tell? It worked perfectly fine on my organic empire, so.

(Started a game with the OP system, could see all the rare deposits, then unpaused, leading to every single deposit disappearing except EC, some engineering research, and some dark matter. Tested it a few times and kept happening.)
hondsofhell13 2.6. klo 18.12 
Sorry if you already know but if you don't. I found a slight bug when it comes to individual machines intelligence will steadily lose pop
Draconas  [tekijä] 8.5. klo 22.32 
It works in 4. I will bump version in time
shdwwlf 8.5. klo 19.46 
Going to update for 4.0?
Strife 20.3. klo 4.47 
kk
Draconas  [tekijä] 20.3. klo 0.46 
I'm afraid no chance. There are 3 already and I'm not adding more.
There used to be plenty of Sol mods out there
Strife 19.3. klo 15.49 
also awesome mod m8 gonna play a bit with this 1 4 now tho :-)
Strife 19.3. klo 15.48 
hmm too many planets lol gonna have to remove some, any chance for a sol system isolated start ? with op stuff within that system ?
Draconas  [tekijä] 23.2. klo 12.44 
I wouldn't think so.

I would suggest trying the non-isolated version (keep scrolling through them, there is a still hyperlane linked version for not breaking the precursors). It may be that UOR tries to fire an event on a nearby star and then crashes when there are no nearby stars
teal oni 23.2. klo 7.06 
hey, was running under one rule origin with this and been having consistent crashes when starting a new game. ive turned off every mod except for this. idk if im missing something but i feel like that origin shouldnt conflict with op connected system?
Keko0815 20.2. klo 7.57 
ah got it. Thanks for the information. Still nice mod. :)
Draconas  [tekijä] 19.2. klo 15.01 
The machineworld origin does a load of playing around with starting deposits that will break the start because it comes in and overwrites all the solar system deposits after the system has been created.
Keko0815 19.2. klo 13.34 
hey, dunno if it´s a bug or purpose but if you chose as ure origin machineworld a lot less minerals and since are in the starting system.
Draconas  [tekijä] 1.2. klo 5.08 
The main isolated cluster init has an "on spawn effect" at the bottom. What that does is create a new system with random planets, then for each hyperlane connected to the isolated system, remove the hperlane and replace it with one to the new system. This isolates you while also not screwing over the overall star map.
alankraskow 31.1. klo 21.48 
What in the initializer code determines the fact that it's spawning in an outside cluster? How does that work?
Draconas  [tekijä] 9.1. klo 2.35 
Yes
shdwwlf 8.1. klo 19.28 
Does this mod still work with the current version?
Commander Ashfield 4.11.2024 klo 7.49 
@Overlord & Draconas, Thanks for responding,
It's just I only had 67 mods and had to wait a week for the modders to update them cause the latest release broke them. Glad to hear this one still works though.
Overlord 4.11.2024 klo 5.58 
I have 200 mod on my list and this is still working
Draconas  [tekijä] 3.11.2024 klo 2.16 
It should require no changes as it make snow vanilla overrides. I maintain a lot of mods so try to avoid making a "version number bump" release every version.

If its not working please let me know what's wrong and I'll have a look.
Commander Ashfield 2.11.2024 klo 18.30 
Will this be updated for the latest release of the game?
Draconas  [tekijä] 19.8.2024 klo 12.54 
It's a solar system so it has no conflicts AFAIK. If it's not showing try unsubbing and re subscribing
Alpharius 18.8.2024 klo 16.57 
dosnt seem to work for me its the only mod i have and yet i cant get the mod to work
Draconas  [tekijä] 22.5.2024 klo 11.03 
The 3.12 version (probably still says 3.9, but trust me it works) now has a connected version as well, so your optiosn are now completely disconnected, wormhole, or just a very OP start system.
ToxicCannabis 7.3.2024 klo 1.25 
please.. PLEASE add this system to the Knights of the Toxic God origin, im salivating and going feral at the idea of Isolated Knights poring over every square inch of their home system in a desperate attempt to find ANY clues.

or add a specific toxic god system (just needs the Hab i believe) with or without wormhole.

Please and thank you. aside from that, Good mod! 9/10
Aqasavalla 13.1.2024 klo 10.39 
this is so sad, my comment is the 70th
玄鸟 7.1.2024 klo 7.19 
I confirmed, It is this mod which broke my game. When i am trying to load a new game with one empire use this as the starting system the game always broke.
Draconas  [tekijä] 31.12.2023 klo 6.49 
Yep, it's just a solar system init, no vaniulla changes
Santos 30.12.2023 klo 17.00 
Do this still work?
Draconas  [tekijä] 26.10.2023 klo 0.17 
Totally. Any origin that has a custom star system is doomed.
Alipheese Fateburn 25.10.2023 klo 19.55 
If you can't get this working with Broken Shackles, does that mean that getting a version of this made for the Toxic God Origin is similarly doomed? Would be nice if I could play the Toxic God origin with this, but I'll deal with it if it isn't possible.
quindao 6.8.2023 klo 19.18 
could we get a version that is directly connected to the hyperlane network
Jiggs, Truely Clueless 9.6.2023 klo 5.09 
this mod appears to crash when starting a new game, turning it off immediately stops the crashes
Draconas  [tekijä] 6.6.2023 klo 10.03 
No because broken shackles has a locked solar system last time I checked.
gudyrty 6.6.2023 klo 1.09 
Is there a way to make this system work for Broken Shackles?
Draconas  [tekijä] 19.5.2023 klo 15.18 
thanks
The Emperor 19.5.2023 klo 15.10 
Great mod and thanks for updating
Draconas  [tekijä] 10.5.2023 klo 12.10 
Updated and working at 3.8
jgroves13 28.4.2023 klo 17.23 
tried this. wasnt a wormhole to leave system when i played my robot race
ZyNfrix 26.4.2023 klo 18.46 
No idea which mod caused the issue but before i had one random something_terran_something_something instead of an actual name but Ive turned off NSC and other mods that go with it and its magically working now. Whether it was one of those mods or a coincidence, i have no idea. Its working now so thats all that matters lol.
Draconas  [tekijä] 26.4.2023 klo 15.48 
NP. Mod conflict surprises me, as nothing should conflict with it, as its totally bespoke to this mod.
ZyNfrix 26.4.2023 klo 15.37 
Yep its a mod conflict then. That was never in my home system screen as an option. Ill move/turn some mods off and figure out which one is doing it. Thanks for the reply!
Draconas  [tekijä] 26.4.2023 klo 10.16 
One of the 2 screenshots in fact highlights where you will find it.
Draconas  [tekijä] 26.4.2023 klo 10.15 
It is a solar system initializer, so it is an option on the Home Planet selection screen (not origin). There is an input for Home System, keep cycling through that and you will find it.
ZyNfrix 25.4.2023 klo 19.55 
I either dont understand how this works or its a mod conflict causing it to not appear. I cannot find where to set this as a start. Its not appearing in origins or where you choose your starting system. What am I doing wrong?
Draconas  [tekijä] 11.4.2023 klo 12.28 
Lol, thanks :)
Photon 10.4.2023 klo 11.23 
Hi, thank you for making this mod :)
I just wanted to report that the descriptions of the origins refer to "gagastructural" enginieering instead of "gigastructural".
Draconas  [tekijä] 6.4.2023 klo 11.00 
(Only affects new games), to add to existing games you need to add the star flag "giga_no_lanes"