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Going to 50 could easily break all semblance of balance. And shouldn't happen as the exp grows exponentially, even a game to 2500 wouldn't be enough for an immortal leader.
The leader max level is still 10; you requires mod pushing the max leader level with modifiers
I moved from Exhibition * 18 to another one (like 256) since it wouldn't show every specimens slots, for some reason.
But in both cases, it costed me energy credits - should works with modifiers and such.
Either comment (use a # symbole in front of the ligne) my own edits to disable them; or change their value to whetever (vanilla, mine, or anything else).
PS: If you edit, I advise to keep a back-up of those, as any update would revert back those edits.