Space Engineers

Space Engineers

Scope Framework
48 件のコメント
Raynor 6月18日 17時35分 
@Zujea hold SHIFT
Zujea 4月10日 1時00分 
Is there any way at least in single player to remove or greatly reduce the wobble when zoomed in? Cant aim a single target without the camera going all over the place in a nauseating way.
Space Ace 3月16日 6時39分 
@Klime Just wanted to let you know, I've been seeing people report issues on local-hosted MP where all players will see the scope-in effect when using a scoped weapon. SP and DS seems fine
lord.riker 2月3日 21時15分 
@Triadian This is resolved by disabling "Disable functional blocks in projected grids" in the settings for Better Performance
Triadian 1月26日 6時45分 
@jon - i had the no scope issue... traced it down to the plugin - better performace in game- do you have that installed ?
🕊 Peace&Death ⚰ 1月23日 20時57分 
Worlds are more likely to load if you add this mod last.
🕊 Peace&Death ⚰ 1月23日 20時56分 
This mod is the reason for the inability to load worlds with many other mods
Brayflex 2024年11月30日 15時50分 
Zoom no longer works, it shows an empty scope when zooming in, nothing else.
G.Admiral_Telcar 2024年11月25日 17時54分 
Is this mod still working, i cant get the zoom feature to work on mods that require this.
Qwertunchik 2024年4月14日 10時54分 
Hello. This mode have troubles with xbox gamepad. "Big" zoom does not work if i play using my gamepad. When I press LT (RMB analog) on my xbox gamepad only the minimum zoom works and the sight doesn`t work. The sight works only when i`m using the mouse and press RMB to zoom. I tested Barret M107A1 and Binoculars mods.
plusBrackets 2023年11月2日 23時43分 
Hi, 'GoToIdle' state doesn't reset the weapon zooming state when disable the 3rd person view in settings. It seems 'character.IsInFirstPersonView = false/true' not work. Is there a way to fix it?
Klime  [作成者] 2023年7月11日 6時20分 
Nope
ncernic 2023年5月4日 19時37分 
Another warning: while using the energy shields mod and crossing an active shield the "camera entity" implodes and the game crash, similary as @Lancaster warns.
Is there any work around to these crashes?

as a note: i tested removing the ---- entity with the admin controls and reapears without crash... only crashes when something destroys this entity.
CynicDragon 2023年4月25日 21時19分 
Way to many glitches with the type 42 heavy gun, other players not using the thermal cam will see your vehicles as all white as if they were
skatt 2023年1月29日 10時30分 
understood, thanks for the answer)
Klime  [作成者] 2023年1月29日 10時25分 
This mod has both clientside and serverside code. It won't run on Xbox, so cross-play won't work.
skatt 2023年1月29日 9時59分 
Hi! We constantly use your framework with different weapons on our servers and event games, for which we are very grateful to you. I don't quite understand whether this is a custom script or on the server side, will it be able to work on a cross-play server?
Geronimo 2022年11月17日 17時37分 
@Official_Zealiux Not surprised. Same story with water mod. They've messed up somehow.
Official Zealiux 2022年11月13日 11時25分 
@Geronimo yes our server is also hosted on GTX
Klime  [作成者] 2022年11月12日 16時02分 
Update:
- Thermal support
Klime  [作成者] 2022年11月12日 14時03分 
Update:
- WeaponCore handweapon support
- Fixed flickering with multiple subparts
Geronimo 2022年10月22日 7時17分 
Same here, since this got out I never was able to make it work on our server :(

@Official_Zealiux Perhaps you are hosting on GTX like me?
Official Zealiux 2022年10月16日 15時17分 
hey @Klime I am unable to get this mod to work on my server, am i missing a config fiml or something ?. I am using the same M17 as you are in your YT vid. any Ideas?
Huntr 2022年9月8日 20時15分 
https://sp.zhabite.com/sharedfiles/filedetails/?id=2703188911 will these mods ever work together for targeting past sync distance not a "super useful" feature but it would help some of the voxel distortion that occurs from the players camera being so far awway
DontFollowOrders 2022年9月5日 10時56分 
Is it possible for this to be scalable for ultrawide monitors?
K.Hunter 2022年9月4日 9時07分 
Is it not possible to change the maximum magnification level?
killguard32 2022年7月24日 22時20分 
For some reason this mod will not load on a MP server. I had tried different load orders but the server will not boot up. It worked a month ago. Has there been any changes?
Synaries 2022年7月23日 20時20分 
Fair warning, if you use this with the watermod and fly into the water with your jet pack or at any accelerated pace, itll cause the 'scope' entity to implode which will crash your game.
Klime  [作成者] 2022年5月11日 10時27分 
Feel free
BIV 2022年5月9日 8時20分 
Do you mind if I use your design to build the thingee that will allow me to build the telescope please.
DeathDemon 2022年3月14日 15時37分 
Nice work Klime, loving this framework and the improvements post weekend stream

One request - Could you add the updates to the change notes when you update please? Makes for a nice one place to look and see what's changed
Klime  [作成者] 2022年3月14日 14時43分 
Update:
- Smooth zoom added (Q/E)
d_valroth 2022年3月14日 14時36分 
Nice! Thank you.
Klime  [作成者] 2022年3月14日 11時49分 
Update:
- Scopes will initially point where the character looks
Klime  [作成者] 2022年3月14日 8時23分 
Thanks for the report @d_valroth

Update;
- Fixed issue with mouse inversion
- Fixed issue with rebound movement keys
d_valroth 2022年3月13日 17時24分 
Would it be possible to get the framework to respect mouse invert settings? It's extremely difficult to use at the moment as my Y-axis flips every time I raise my binoculars.
ThaDaVos 2022年3月13日 6時38分 
Klime  [作成者] 2022年2月26日 10時30分 
Update:
- Fixed crash with subpart
Klime  [作成者] 2022年2月21日 8時50分 
@Skallabjorn
You can name the camera anything, probably better to name it something unique so it doesn't clash with other subtypes. Then in the ScopeConfig.txt, put in the camera subtype
DlriumTrgger 2022年2月21日 6時39分 
wonder if someone can make some handheld binoculars with this framework...
Skallabjorn 2022年2月21日 1時04分 
You Sir are a GOD, just solved a few problems I have been having with older hand weapons mods ( thanks to Keen changes in Warfare 2 )

Im gathering we create a ScopeCamera.sbc file in the mod for a camera with a subtypeid as ScopeCamera?
Blues Hailfire 2022年2月18日 18時55分 
I assume we have permission to use this in our mods with credit?
(dude this is awesome I was actually about to as if I could modify your old script)
Huntr 2022年2月16日 12時10分 
Another mod keen needs to take "inspiration from" :steamthumbsup:
Digi 2022年2月16日 7時37分 
@VanLabyrinth If you must know: "your" means the thing belongs to you so that is correct here, "you're" is shorthand for "you are" :P
black_dragon1230 2022年2月16日 6時34分 
I cant wait to FINALLY get usable sniper rifles in SE. Thank you Klime!
remethep 2022年2月16日 4時04分 
OMG Klime! <3
NorthyPark 2022年2月16日 2時23分 
HYPERCHAMP
VanLabyrinth 2022年2月14日 23時24分 
is it your or you're?