Stellaris

Stellaris

No More Charging Battleships Or Titans
76 Comments
Eternum 4 Dec, 2024 @ 12:52am 
update this pls
амням 19 Aug, 2024 @ 4:44pm 
pls update to fallen empire titans, I beg
chip 12 Oct, 2022 @ 2:33pm 
3.5 update?
Ascadia 29 Jul, 2022 @ 4:51pm 
I have the same problem and just play Vanilla
BurningRaptor  [author] 29 Jul, 2022 @ 7:58am 
NSC tweaks a lot. You'll need to do many tweaks and I don't recommend doing this.
Quo Vadis ? 29 Jul, 2022 @ 5:15am 
Ah alright thanks, what would I have to mess with in your files to make it compatible ?
BurningRaptor  [author] 29 Jul, 2022 @ 12:22am 
@Quo Vadis ? Possibly not compatible with NSC.
Quo Vadis ? 28 Jul, 2022 @ 8:31am 
For some reason my ships keep charging (i'm playing with nsc if that can help), it's always in this order carrier kill themselve then Flagship, Titan, Dreadnought
BurningRaptor  [author] 21 Jul, 2022 @ 1:08am 
@979219766 冲人堆的问题我测试的时候从来没有见过,我一会更新一下调一下数值看看;另外你说的mod我看了相当于把所有的ai变成了航母ai。
979219766 20 Jul, 2022 @ 7:31pm 
他这个mod的关于舰船逻辑的优化,我分别用同一个档测试过,测试时都是只开启了两个mod的其中之一其余功能性mod全部禁用。在L星团终端出口,我的4500舰容的满配动能大炮战列泰坦群和25倍天灾的第二波恶魔背道者的80%以上的主力决战, 用你的mod,舰队仍然冲到了一个很前面的位置,战斗结束后我的舰容还剩2500左右;而用那个朋友的mod,舰队只向前冲了一段很小的距离就停止冲锋并开火,战斗结束后我的舰容仍有4000出头。

但这位朋友的mod早已停止更新,并且我不想要关于灰风强化的部分,他的评论区有人在请求他将两部分分离也未得到回应。我没有学习过mod制作,但创意工坊好像可以看源代码?你如果有空的话可以.......................................
979219766 20 Jul, 2022 @ 7:31pm 
你这个mod的主要功能还不如去年五月就停止更新的另外一个mod的附加功能。
steam搜索:灰风强化 作者叫阿布。部分描述如下:
1.强化了灰风舰船形态、灰蛊母舰及拦截舰的全部装备配置。
2.本来还想给灰蛊舰队再加点数量的,怕用力过猛,暂时没敢加。
3.顺手修正了一下舰船逻辑。
4.线列\炮击\航母芯片会在80\150\200的距离上停稳开火,而不是和原版一样冲进人堆。
5.这个逻辑对ai同样有效。
6.后续准备尝试做个事件链,让玩家能造灰蛊的船。
BurningRaptor  [author] 10 Jun, 2022 @ 9:58am 
@Nelthalin Interesting. I haven't tested the juggernaut before. I guess it's because the juggernaut is the only ship in its fleet.
Nelthalin 10 Jun, 2022 @ 9:50am 
@BurningRaptor sorry for the late reply yes its really charging in and there is no way to stop it it goes really close range like 30-50 even tho it has a long range 150 computer. Because its slow it enters the battle later but then it charges in passing the whole Battleship line and going in really close.
BurningRaptor  [author] 20 May, 2022 @ 11:25am 
我更不更新没用,现在这个状态只能说能用但某些情况可能会出问题,真正的问题没法修,除非我把所有射程buff删了。
君の名前 19 May, 2022 @ 6:48pm 
大佬还在更新吗?真的需要这个mod
BurningRaptor  [author] 19 May, 2022 @ 2:34am 
TO ALL: This mod can fix the problem but may cause issue in some cases. The real issue can't be really fixed by modder. I've reported to paradox and I am waiting for their response.
BurningRaptor  [author] 19 May, 2022 @ 2:33am 
@Nelthalin Are you sure that it's really charging rather than push to the given distance?
Nelthalin 18 May, 2022 @ 10:39am 
i still saw Juggernauts charging. Is it also possible to fix those?
BurningRaptor  [author] 11 May, 2022 @ 8:19am 
BS... It is the range buff that causes this bug. There's no way for a modder to really fix this.
Pitlos Tails 3 May, 2022 @ 8:42am 
well it only appears with your mod installed and i have no mods that add ships nor change their behaviour
BurningRaptor  [author] 3 May, 2022 @ 7:39am 
That's probably not my problem cuz I didn't change the swarm behavior. Did you disable all other mods?
Pitlos Tails 3 May, 2022 @ 5:09am 
i deleted the game and the mod but i can try to recreate it tomorow. The starting swarm computer was used
BurningRaptor  [author] 3 May, 2022 @ 3:23am 
Stopping attacking back is weird. Can you tell me what kind of combat computer is being used by you and your enemy? Or maybe you can send me your savegame. I've been busy these days and I'll check it couple days later.
Pitlos Tails 3 May, 2022 @ 2:57am 
titan with starting thrusters*
Pitlos Tails 3 May, 2022 @ 2:55am 
no, sorry for explenation. what i meant was that every ship behaves like a titan in behaviour and speed. this was a new game with only tier 2 stuff and all vanilla. Enemies stopped attacking back too
BurningRaptor  [author] 3 May, 2022 @ 1:37am 
@Pitlos Tails Do you use any non-vanilla weapons? The stats of sniper computer are designed to fit the vanilla X-slot weapons. I don't know what would happen if you use some extreme long range weapons.
Pitlos Tails 3 May, 2022 @ 12:37am 
terrible mod, no idea how you supposedly fixed the bug but now every ship sucks and no longer functions
BurningRaptor  [author] 18 Apr, 2022 @ 9:06am 
@饼干怪1917 有截图什么的吗
饼干怪1917 16 Apr, 2022 @ 3:05am 
聚集电脑放风筝,舰队已经跑出地图外了
paomin2 18 Mar, 2022 @ 6:40am 
舰船模块mod
paomin2 18 Mar, 2022 @ 6:40am 
最好护卫也能用,我这l槽护卫你懂得:steamhappy:
paomin2 17 Mar, 2022 @ 10:27pm 
楼下用聚狙击电脑就行。
邪王真眼赛高 16 Mar, 2022 @ 10:36pm 
大佬能不能让舰船开始射击就不要再往前走了呀,不要到150码才停
paomin2 16 Mar, 2022 @ 1:09am 
主要是为了方便威慑驱逐海打25。
paomin2 16 Mar, 2022 @ 1:03am 
大佬,能不能让驱逐,巡洋,威慑级驱逐,巡洋也能上狙击电脑啊,毕竟中子雷在满buff情况下也有260射程啊,谢谢了。你看焚天没有x槽能上狙击电脑。
君の名前 3 Mar, 2022 @ 3:25am 
大佬是真的牛逼,亲一个
原初天廻龙廻天 25 Feb, 2022 @ 8:49am 
好吧.......【如果有一天能懂的话】
BurningRaptor  [author] 25 Feb, 2022 @ 12:04am 
看不懂NSC2的代码
原初天廻龙廻天 24 Feb, 2022 @ 10:08pm 
能支持NSC2吗?【旗舰和泰坦一样无脑冲。。。】
Luckxy 22 Feb, 2022 @ 5:22am 
进入战斗后航母ai的巡洋舰会以较快的速度跑到25的距离,而炮击ai的跑得较慢,但最终会到近距离,这个过程中舰队里的航母已经因为一开始在最前面而损耗最大:johncry:所以是不是进入战斗后的航母ai移速有问题:Hire:
3645520 20 Feb, 2022 @ 7:07pm 
额,订阅了播放集里找不到...T T
Luckxy 16 Feb, 2022 @ 3:28am 
但我取消订阅重装后确实是好了鸭。。。:Blessing:我再看看
BurningRaptor  [author] 16 Feb, 2022 @ 1:51am 
不对啊……我以为我刚刚改了,但是实际上没改……能帮忙再看看吗:lunar2019laughingpig:
Luckxy 15 Feb, 2022 @ 10:50pm 
修复了,十分感谢:Gifting:
BurningRaptor  [author] 15 Feb, 2022 @ 10:29pm 
现在看一下呢?
Luckxy 15 Feb, 2022 @ 6:54pm 
有个问题,用了这个mod后狙击ai确实有效,但是我舰队里装了炮击ai的巡洋舰进入战斗后会停在非常远的距离,而装了航母ai的巡洋舰却冲的很靠前,不知道是哪个出问题了。。。
生化斯坦真理部 14 Feb, 2022 @ 6:31am 
大佬你好,能否联动(兼容)一下NSC2,使得狙击作战电脑可以在NSC2中的战列巡洋舰、无畏舰和旗舰上使用
BurningRaptor  [author] 10 Feb, 2022 @ 8:45am 
paomin2 10 Feb, 2022 @ 3:39am 
max是读取舰船武器无视射程加成的最大射程作为距离,所以电弧150射程,等于舰船会冲到150码吗?
Orihime 8 Feb, 2022 @ 5:02pm 
随地乱冲会死的!